Grammar fixes in Thread-safe APIs

- Edited structure of first and third sentences to improve flow and clarity.
- Corrected "multi threading" to "multithreading"
This commit is contained in:
Arman
2019-03-15 18:01:45 -07:00
committed by GitHub
parent 2442e5527d
commit 6d2ebbf571
+3 -3
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@@ -6,10 +6,10 @@ Thread safe APIs
Threads
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Using threads is a common way to balance processing scatter it across CPUs and cores.
Godot supports multi threading, but not in the whole engine.
Threads are used to balance processing power across CPUs and cores.
Godot supports multithreading, but not in the whole engine.
Below is a list of the areas in Godot and how they can be used with threads.
Below is a list of ways multithreading can be used in different areas of Godot.
Global scope
------------