mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 18:29:11 +00:00
Merge pull request #5487 from skyace65/VertexLink
Remove outdated vertex attributes link
This commit is contained in:
@@ -35,8 +35,8 @@ Vertex attributes
|
||||
In GLSL, you can pass in per-vertex information using attributes and have the
|
||||
flexibility to pass in as much or as little as you want. In Godot, you have a
|
||||
set number of input attributes, including ``VERTEX`` (position), ``COLOR``,
|
||||
``UV``, ``UV2``, ``NORMAL``. For a complete list, see the :ref:`Shading language
|
||||
reference <doc_shading_language>`.
|
||||
``UV``, ``UV2``, ``NORMAL``. Each shaders' page in the shader reference section
|
||||
of the documentation comes with a complete list of its vertex attributes.
|
||||
|
||||
gl_Position
|
||||
^^^^^^^^^^^
|
||||
|
||||
Reference in New Issue
Block a user