Merge pull request #4855 from Calinou/update-list-of-features-3.3

Update List of features page for Godot 3.3
This commit is contained in:
Rémi Verschelde
2021-04-21 19:56:49 +02:00
committed by GitHub
+9 -3
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@@ -27,12 +27,14 @@ Platforms
on an old enough base distribution.
- Official binaries are compiled on Ubuntu 14.04.
- HTML5 via WebAssembly (Firefox, Chrome, Edge, Opera).
**Runs exported projects:**
- Android 4.4 and later.
- iOS 10.0 and later.
- HTML5 via WebAssembly (Firefox, Chrome, Edge, Opera).
- :ref:`Consoles <doc_consoles>`.
- :ref:`Headless Linux and macOS servers <doc_exporting_for_dedicated_servers>`.
Godot aims to be as platform-independent as possible and can be ported to new
platforms with relative ease.
@@ -220,6 +222,7 @@ Editor
- *GLES3:* Automatic exposure adjustments based on viewport brightness.
- *GLES3:* Near and far depth of field.
- *GLES3:* Screen-space ambient occlusion.
- *GLES3:* Optional debanding to avoid color banding (effective when HDR rendering is enabled).
- Glow/bloom with optional bicubic upscaling and several blend modes available:
Screen, Soft Light, Add, Replace.
- Color correction using an one-dimensional ramp.
@@ -239,6 +242,7 @@ Editor
**Anti-aliasing:**
- Multi-sample antialiasing (MSAA).
- Fast approximate antialiasing (FXAA).
Most of these effects can be adjusted for better performance or to further
improve quality. This can be helpful when using Godot for offline rendering.
@@ -272,7 +276,7 @@ improve quality. This can be helpful when using Godot for offline rendering.
**Collision detection:**
- Built-in shapes: cuboid, sphere, capsule, cylinder (only with Bullet physics).
- Built-in shapes: cuboid, sphere, capsule, cylinder.
- Generate triangle collision shapes for any mesh from the editor.
- Generate one or several convex collision shapes for any mesh from the editor.
@@ -347,7 +351,7 @@ Audio
- Support for re-routable :ref:`audio buses <doc_audio_buses>` and effects
with dozens of effects included.
- Listener3D node to listen from a position different than the camera in 3D.
- Audio input to record microphones.
- Audio input to record microphones with real-time access using the AudioEffectCapture class.
- MIDI input.
- No support for MIDI output yet.
@@ -401,6 +405,7 @@ Input
- Gamepad input (up to 8 simultaneous controllers).
- Pen/tablet input with pressure support.
- Gamepad, keyboard and mouse input support are also available on Android.
Navigation
^^^^^^^^^^
@@ -464,6 +469,7 @@ Mobile
- In-app purchases on Android and iOS.
- Support for advertisements using third-party modules.
- Support for subview embedding on Android.
XR support (AR and VR)
^^^^^^^^^^^^^^^^^^^^^^