From 9b3b5fdd2319fa8ebccef5e4329442ae31417fcc Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 21 Apr 2021 19:53:03 +0200 Subject: [PATCH] Update List of features page for Godot 3.3 --- about/list_of_features.rst | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/about/list_of_features.rst b/about/list_of_features.rst index a96d05eb3..14f125803 100644 --- a/about/list_of_features.rst +++ b/about/list_of_features.rst @@ -27,12 +27,14 @@ Platforms on an old enough base distribution. - Official binaries are compiled on Ubuntu 14.04. +- HTML5 via WebAssembly (Firefox, Chrome, Edge, Opera). + **Runs exported projects:** - Android 4.4 and later. - iOS 10.0 and later. -- HTML5 via WebAssembly (Firefox, Chrome, Edge, Opera). - :ref:`Consoles `. +- :ref:`Headless Linux and macOS servers `. Godot aims to be as platform-independent as possible and can be ported to new platforms with relative ease. @@ -220,6 +222,7 @@ Editor - *GLES3:* Automatic exposure adjustments based on viewport brightness. - *GLES3:* Near and far depth of field. - *GLES3:* Screen-space ambient occlusion. +- *GLES3:* Optional debanding to avoid color banding (effective when HDR rendering is enabled). - Glow/bloom with optional bicubic upscaling and several blend modes available: Screen, Soft Light, Add, Replace. - Color correction using an one-dimensional ramp. @@ -239,6 +242,7 @@ Editor **Anti-aliasing:** - Multi-sample antialiasing (MSAA). +- Fast approximate antialiasing (FXAA). Most of these effects can be adjusted for better performance or to further improve quality. This can be helpful when using Godot for offline rendering. @@ -272,7 +276,7 @@ improve quality. This can be helpful when using Godot for offline rendering. **Collision detection:** -- Built-in shapes: cuboid, sphere, capsule, cylinder (only with Bullet physics). +- Built-in shapes: cuboid, sphere, capsule, cylinder. - Generate triangle collision shapes for any mesh from the editor. - Generate one or several convex collision shapes for any mesh from the editor. @@ -347,7 +351,7 @@ Audio - Support for re-routable :ref:`audio buses ` and effects with dozens of effects included. - Listener3D node to listen from a position different than the camera in 3D. -- Audio input to record microphones. +- Audio input to record microphones with real-time access using the AudioEffectCapture class. - MIDI input. - No support for MIDI output yet. @@ -401,6 +405,7 @@ Input - Gamepad input (up to 8 simultaneous controllers). - Pen/tablet input with pressure support. +- Gamepad, keyboard and mouse input support are also available on Android. Navigation ^^^^^^^^^^ @@ -464,6 +469,7 @@ Mobile - In-app purchases on Android and iOS. - Support for advertisements using third-party modules. +- Support for subview embedding on Android. XR support (AR and VR) ^^^^^^^^^^^^^^^^^^^^^^