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Merge pull request #4043 from aaronfranke/light-8
Mention limit of 8 lights per mesh
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@@ -222,5 +222,7 @@ each viewport:
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Lights
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------
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There is no limitation on the number of lights, nor of types of lights, in
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Godot. As many as desired can be added (as long as performance allows).
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Godot has a limit of up to 8 lights per mesh. Aside from that, there
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is no limitation on the number of lights, nor of types of lights, in
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Godot. As many as desired can be added, as long as performance allows,
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and no more than 8 lights shine on a single mesh.
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