Merge pull request #4043 from aaronfranke/light-8

Mention limit of 8 lights per mesh
This commit is contained in:
Rémi Verschelde
2020-09-22 08:51:53 +02:00
committed by GitHub
+4 -2
View File
@@ -222,5 +222,7 @@ each viewport:
Lights
------
There is no limitation on the number of lights, nor of types of lights, in
Godot. As many as desired can be added (as long as performance allows).
Godot has a limit of up to 8 lights per mesh. Aside from that, there
is no limitation on the number of lights, nor of types of lights, in
Godot. As many as desired can be added, as long as performance allows,
and no more than 8 lights shine on a single mesh.