From c7f527c608e14a40fd3f086a38a9a509c3b39a8c Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Sun, 20 Sep 2020 02:35:05 -0400 Subject: [PATCH] Mention limit of 8 lights per mesh --- tutorials/3d/introduction_to_3d.rst | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/tutorials/3d/introduction_to_3d.rst b/tutorials/3d/introduction_to_3d.rst index ed88fcfa0..fcce68390 100644 --- a/tutorials/3d/introduction_to_3d.rst +++ b/tutorials/3d/introduction_to_3d.rst @@ -222,5 +222,7 @@ each viewport: Lights ------ -There is no limitation on the number of lights, nor of types of lights, in -Godot. As many as desired can be added (as long as performance allows). +Godot has a limit of up to 8 lights per mesh. Aside from that, there +is no limitation on the number of lights, nor of types of lights, in +Godot. As many as desired can be added, as long as performance allows, +and no more than 8 lights shine on a single mesh.