Merge pull request #5238 from ThreeRhinosInAnElephantCostume/patch-2

Document a workaround for testing scripts without `test()`
This commit is contained in:
Max Hilbrunner
2021-09-13 23:18:32 +02:00
committed by GitHub
+7
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@@ -347,3 +347,10 @@ If no errors are printed and everything goes well, you're done!
recommend writing new tests for already resolved
`issues related to GDScript at GitHub <https://github.com/godotengine/godot/issues?q=is%3Aissue+label%3Atopic%3Agdscript+is%3Aclosed>`_,
or writing tests for currently working features.
.. note::
If your test case requires that there is no ``test()``
function present inside the script file,
you can disable the runtime section of the test by naming the script file so that it matches the pattern ``*.noscript.gd``.
For example, "test_empty_file.notest.gd".