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Update nodes_and_scenes.rst (#7809)
* Update nodes_and_scenes.rst * Update getting_started/step_by_step/nodes_and_scenes.rst --------- Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
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@@ -31,7 +31,7 @@ The last characteristic is important. **Together, nodes form a tree**, which is
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feature to organize projects. Since different nodes have different functions,
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combining them produces more complex behavior. As we saw before, you can build a
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playable character the camera follows using a :ref:`CharacterBody2D <class_CharacterBody2D>`
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node named "Character", a :ref:`Sprite2D <class_Sprite2D>` node,
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node, a :ref:`Sprite2D <class_Sprite2D>` node,
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a :ref:`Camera2D <class_Camera2D>` node, and a :ref:`CollisionShape2D <class_CollisionShape2D>` node.
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.. image:: img/nodes_and_scenes_character_nodes.webp
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