C#: Remove outdated bits defines

These defines were removed in 4.0 but we missed them when we previously updated this documentation page.
This commit is contained in:
Raul Santos
2025-04-08 20:13:14 +02:00
parent da75dd1b98
commit 1d103b1a23
@@ -111,7 +111,7 @@ For example, you can change code based on the platform:
public override void _Ready()
{
#if (GODOT_32 || GODOT_MOBILE || GODOT_WEB)
#if (GODOT_MOBILE || GODOT_WEB)
// Use simple objects when running on less powerful systems.
SpawnSimpleObjects();
#else
@@ -157,8 +157,6 @@ Full list of defines
* ``GODOT_REAL_T_IS_DOUBLE`` is defined when the ``GodotFloat64`` property is set to ``true``.
* One of ``GODOT_64`` or ``GODOT_32`` is defined depending on if the architecture is 64-bit or 32-bit.
* One of ``GODOT_LINUXBSD``, ``GODOT_WINDOWS``, ``GODOT_OSX``,
``GODOT_ANDROID``, ``GODOT_IOS``, ``GODOT_WEB``
depending on the OS. These names may change in the future.