Merge pull request #1686 from FeralBytes/patch-4

Update min and target sdk numbers
This commit is contained in:
Chris Bradfield
2018-08-21 14:25:01 -07:00
committed by GitHub
+1 -1
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@@ -229,7 +229,7 @@ the project folder inside the module directory and configure it:
c:\godot\modules\mymodule\sdk-1.2> android -p . -t 15
As of this writing, Godot uses minsdk 10 and target sdk 15. If this ever
As of this writing, Godot uses minsdk 18 and target sdk 27. If this ever
changes, it should be reflected in the manifest template:
`AndroidManifest.xml.template <https://github.com/godotengine/godot/blob/master/platform/android/AndroidManifest.xml.template>`