diff --git a/development/cpp/creating_android_modules.rst b/development/cpp/creating_android_modules.rst index 783cd410c..c49ff25d7 100644 --- a/development/cpp/creating_android_modules.rst +++ b/development/cpp/creating_android_modules.rst @@ -229,7 +229,7 @@ the project folder inside the module directory and configure it: c:\godot\modules\mymodule\sdk-1.2> android -p . -t 15 -As of this writing, Godot uses minsdk 10 and target sdk 15. If this ever +As of this writing, Godot uses minsdk 18 and target sdk 27. If this ever changes, it should be reflected in the manifest template: `AndroidManifest.xml.template `