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e2c2becefedb97858b8e4029ba33cd4e037eaae9
godot-docs
/
tutorials
/
shaders
/
shader_reference
T
History
lukostello
e2c2becefe
Explain what fractional means in the Shading language reference (
#4328
)
2020-11-01 14:46:01 +01:00
..
canvas_item_shader.rst
Fix shader
TIME
description to match how it actually works
2020-10-24 13:32:48 +02:00
index.rst
Merge and edit intro to shader pages
2020-10-09 11:27:32 -06:00
particle_shader.rst
Rename shading section into shaders
2020-10-08 16:56:58 -06:00
shading_language.rst
Explain what fractional means in the Shading language reference (
#4328
)
2020-11-01 14:46:01 +01:00
sky_shader.rst
Rename shading section into shaders
2020-10-08 16:56:58 -06:00
spatial_shader.rst
Add
FOG
/
RADIANCE
/
IRRADIANCE
built-ins in Spatial shaders (
#4301
)
2020-10-23 19:55:09 +02:00