Commit Graph
1722 Commits
Author SHA1 Message Date
tacevee 99a44fac6b Mention the new main screen switch shortcuts (#4903)
These shortcuts changed in Godot 3.3.
2021-05-11 00:36:06 +02:00
hakankaraduman 013ff59734 Fix "physics time" instead of "physics frame" in The Profiler (#4899) 2021-05-10 14:48:08 +02:00
Simone GianniandHugo Locurcio 3f60675227 Specify when integers and floats are 32 and when 64 bits (#4893)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-05-05 18:47:10 +02:00
Matthew 5e16a182fd Update images on the Feature tags page (#4888) 2021-05-03 15:08:54 +02:00
Hugo Locurcio 9919b8a4ca Document how to support portrait and landscape in Multiple resolutions (#4872) 2021-05-01 22:07:32 +02:00
Manolis Papadeas d2f3931451 Change Godot 3.2.4 to 3.3 in the "Using the Web Editor" page 2021-04-30 17:37:22 -07:00
allkhor 0ced08d635 Update build-tools to 30.0.3
(cherry picked from commit 7621eb8d12)
2021-04-29 12:07:22 +02:00
BlueStag 4cfe07b696 Fixed "GetNode" inconsistency
See #4794
2021-04-27 17:07:52 +01:00
Rémi Verschelde 939871cf46 Merge pull request #4869 from skyace65/AndroidCustom
Remove duplicate setup instructions from android custom build page
2021-04-26 16:50:57 +02:00
skyace65 5e47201745 Remove duplicate setup instructions from android custom build page 2021-04-25 21:42:15 -04:00
Erik Vroon 6706901b40 Fix entry type in C# example for loading savegames (#4850) 2021-04-25 22:09:25 +02:00
Dennis BrakhaneandHugo Locurcio 5c746e9d27 Clarify 'bgr' swizzle example in Shading language (#4868)
Saying that "order does not matter" is wrong or at least misleading.

This commit changes the comment to show that vector components can be
combined freely, and the order matters.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-04-25 22:07:18 +02:00
swift502 3740276d38 Fix broken C# tab in Resources scripting tutorial 2021-04-25 14:54:28 +02:00
Hugo Locurcio ea7814b25c Add a "see also" link to the GDScript grammar in the GDScript section
The page is in the Development section, but it's not easy to discover.
2021-04-23 18:49:09 +02:00
Rémi Verschelde b45b0b20ea Merge pull request #4849 from smix8/doc_animationnodetimeseek
Document AnimationNodeTimeSeek with clarified usage and code example
2021-04-22 12:25:06 +02:00
Rémi Verschelde f5dac60a61 Merge pull request #4846 from golddotasksquestions/remove-a
Removing " a" (singular) in front of "ViewportContainers" (plural)
2021-04-21 15:01:02 +02:00
Hugo Locurcio 7d84733c36 Mention ICO size caveats in Changing application icon for Windows 2021-04-20 12:49:43 +02:00
smix8 274a98b410 doc AnimationNodeTimeSeek clarify usage and code example
doc AnimationNodeTimeSeek clarify usage and code example
2021-04-17 21:41:08 +02:00
golddotasksquestions d4b7b9ec6f Removing " a" (singular) in front of "ViewportContainers" (plural)
This is basically a test for me in order to learn how to properly submit PRs, while also doing something tiny bit useful.

My 4th attempt at doing this correctly. This time from separate branch to master :)
2021-04-17 13:33:36 +02:00
Hugo Locurcio bba6a52bc3 Document how override.cfg works in relation with feature tags 2021-04-12 22:30:52 +02:00
Hugo Locurcio f5c656f43f Fix "SurfaceTool" link pointing to itself in Using the SurfaceTool (#4832) 2021-04-11 22:18:49 +02:00
Jason Liu b76bb46754 Add macOS instructions for MacPorts to go alongside Homebrew (#4827) 2021-04-09 22:29:37 +02:00
Pierre Cayeanddependabot[bot] 5c62630e9e Remove a stray double quote from Exporting (#4823)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-04-08 14:41:56 +02:00
Emily d85b9bf5dc Replace single quotes with double in 2D movement 2021-04-06 13:36:38 -07:00
Matthew b999f71b09 Document physics material (#4817) 2021-04-06 09:54:10 +02:00
Rémi Verschelde 7ea30f1623 Merge pull request #4810 from skyace65/MaterialClarification
Clarify optimization instructions
2021-04-06 09:46:53 +02:00
Rémi Verschelde cf90be1093 Merge pull request #4808 from skyace65/C#Setup
Improve VSCode and VS C# instructions and mention "Build" button
2021-04-06 09:45:59 +02:00
Yuri Roubinsky f710754994 Replaced one screenshot to actual version in visual_shader_plugins.rst 2021-04-05 20:46:34 +03:00
skyace65 2ed5a65822 Clarify optimization instructions 2021-04-04 19:41:50 -04:00
Matthew 0d218c03fa Remove extra "v" option from exporting for android (#4811) 2021-04-05 01:08:36 +02:00
skyace65 9e4b4db40f Improve VSCode and VS C# instructions 2021-04-03 20:15:25 -04:00
Hugo Locurcio 8c3d714b13 Document how to avoid light leaks in GI Probes (#4784) 2021-03-28 14:43:28 +02:00
31 cc59fa2d2c Fix C# IntersectRay usage: 'exclude' is a Godot Array (#4785) 2021-03-28 03:05:47 +02:00
31 6e96d8d262 Update C# Connect method: binds is a Godot array (#4777) 2021-03-23 19:20:43 +01:00
Rémi Verschelde 6133f870c8 Merge pull request #4771 from Calinou/exporting-projects-zip-workaround
Document workaround for running a project with a ZIP data pack
2021-03-23 13:55:24 +01:00
TchnlgPsnt a0916221b3 Fixed small mistake in example (Thread Safe APIs) (#4778)
Though it's a bit unrelated to the topic of this file, the example demonstrated creating an instance of an instance of a scene.
2021-03-22 19:04:12 +01:00
31 8c55f98736 Polish new sentence about restoring NuGet packages 2021-03-20 11:37:57 -05:00
31 eb10a49864 Simplify C# NuGet package doc to match 3.2.3+ 2021-03-20 11:20:51 -05:00
Hugo Locurcio f3ae44e358 Document workaround for running a project with a ZIP data pack
This closes #4768.
2021-03-19 16:15:36 +01:00
Hugo Locurcio a1e010c03f Improve documentation around exporting projects
- Add a warning about Godot not supporting PCK files larger than 2 GB.
- Improve formatting and grammar.
2021-03-19 13:56:06 +01:00
Rémi Verschelde ab9fd8f3cb Merge pull request #4424 from paulloz/csharp-2d-sprite-animation
add c# code to 2d-sprite-animation page
2021-03-19 13:49:28 +01:00
Rémi Verschelde 2d710ef15e Merge pull request #4462 from TechnoPorg/master
Add C# code examples for HTTPClient and HTTPRequest
2021-03-19 13:19:24 +01:00
Rémi Verschelde ca41df2fd0 Merge pull request #4597 from skyace65/weakref
Add code example for weakref
2021-03-19 13:16:34 +01:00
Rémi Verschelde 2685ee270c Merge pull request #4658 from m4gr3d/update_android_export_instructions_master
Add more details to the Android export instructions
2021-03-19 13:06:35 +01:00
Rémi Verschelde 96416c5571 Merge pull request #4718 from paulloz/c#-tutorials/audio
add C# code tabs to pages under tutorials/audio
2021-03-19 13:04:33 +01:00
Emily 4a987385df Add a 16-tile template to the 3x3 minimal section of the Using tilemaps page (#4746) 2021-03-19 12:56:57 +01:00
Matthew 2a4dcc40d6 Add information on onready annotation to C# differences page (#4565) 2021-03-19 12:46:23 +01:00
CssTeja 836f8490f1 Fix typo in Soft Body tutorial (#4767) 2021-03-19 12:30:43 +01:00
CssTeja 3d8e3c90c4 Fix typo in audio streams tutorial (#4766) 2021-03-19 12:30:28 +01:00
zacryol 1fc21c57ec Fix description of randfn() in Random number generation (#4759) 2021-03-16 22:05:06 +01:00