mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 17:28:58 +00:00
Fix description of randfn() in Random number generation (#4759)
This commit is contained in:
@@ -85,13 +85,11 @@ number between 0 and 1. This is useful to implement a
|
||||
other things.
|
||||
|
||||
:ref:`randfn() <class_RandomNumberGenerator_method_randfn>` returns a random
|
||||
floating-point number between 0 and 1. Unlike :ref:`randf()
|
||||
<class_@GDScript_method_randf>` which follows an uniform distribution, the
|
||||
returned number follows a `normal distribution
|
||||
floating-point number following a `normal distribution
|
||||
<https://en.wikipedia.org/wiki/Normal_distribution>`__. This means the returned
|
||||
value is more likely to be around 0.5 compared to the extreme bounds (0 and 1)::
|
||||
value is more likely to be around the mean (0.0 by default), varying by the deviation (1.0 by default)::
|
||||
|
||||
# Prints a normally distributed floating-point number between 0.0 and 1.0.
|
||||
# Prints a random floating-point number from a normal distribution with a mean 0.0 and deviation 1.0.
|
||||
var rng = RandomNumberGenerator.new()
|
||||
rng.randomize()
|
||||
print(rng.randfn())
|
||||
|
||||
Reference in New Issue
Block a user