corrigentia
65cb8ff88e
Tweak using_viewport_as_texture ( #2113 )
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Fix punctuation, grammar and spelling in using_viewport_as_texture.
Add steps for which I've had to go looking elsewhere.
Prevent "error(3): Expected ';' after 'shader_type <type>'.".
Attempt fix in "Coloring the planet" for
'error(45): Inalid member for float expression: .x' &
'error(47): Inalid member for float expression: .x'.
`n`'s type was changed from `vec4` to `float`, and should now be used directly instead of `n.x`.
2019-01-08 17:33:10 +01:00
corrigentia
c930873833
Fix grammar and punctuation in viewports ( #2111 )
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Misleading information: (I think) the function signature for [Viewport.set_size_override](https://godot.readthedocs.io/en/latest/classes/class_viewport.html#class-viewport-set-size-override ) goes against the example provided.
2019-01-08 13:43:27 +01:00
Rémi Verschelde
a1af0dfc13
Adapt tutorial hyperlinks after godotengine/godot#24640
2019-01-07 11:43:18 +01:00
skyace65
3ee778e566
Fix Capitalization
2018-11-21 13:12:43 -05:00
clayjohn
3f612ab8a9
updated viewport texture tutorial
2018-11-20 15:38:40 -08:00
Rémi Verschelde
4ef06a4135
Removing trailing whitespace
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With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde
a0e32ac017
Fix mixed use of tabs and spaces in indented blocks
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4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Vallentin
cd4353790f
Fixed typos ( #1906 )
2018-11-20 09:44:00 +01:00
Frido
3a62243e7a
Fixed typo in Viewports tutorial
2018-10-16 23:37:34 +02:00
Nathan Lovato
4965cacaef
Proofed the custom_postprocessing tutorial
2018-10-06 08:48:33 +09:00
clayjohn
044045aabc
added simple post-processing tutorial
2018-10-02 20:56:03 -07:00
Clay John
61a3979b62
Added Viewport Texture Tutorial ( #1606 )
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* added viewport texture tutorial
* fixed title
* fixed typos found on review
2018-08-15 19:41:11 -07:00
Thomas ten Cate
355a6c4454
Clarify the meaning of Stretch Mode/Aspect/Shrink ( #1562 )
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* Clarify the meaning of Stretch Mode/Aspect/Shrink
... using some animated GIFs and more consistent terminology.
2018-07-10 14:04:09 +02:00
Allan Nordhøy
eb6bdf40e1
Spelling: Various fixes
2018-07-02 14:55:47 +02:00
Yuri Chornoivan
be6ef615b1
Fix minor typos
2018-07-01 15:50:18 +02:00
clayjohn
482ba1b5d5
updated Viewport tutorial
2018-06-07 23:31:09 -07:00
mhilbrunner
f215a0cf26
Proofing/review: Remove filler words, adhere to style guide
2018-05-06 05:23:37 +02:00
Swarnim Arun
02dcd6e1da
Updating Viewport documentation ( #1409 )
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* Updating the Viewport Doc
2018-04-30 16:38:12 +02:00
Yuri Chornoivan
11d534015d
Fix minor typos
2018-04-18 21:44:15 +03:00
Thomas ten Cate
1488e27460
Add missing Expand stretch aspect documentation
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Based on observed behaviour, so I hope I got this right :)
2018-03-03 14:25:15 +01:00
Sam Wedgwood
ac23662edf
Typo in viewports.rst
2018-02-24 15:01:32 +00:00
Michael Alexsander Silva Dias
23cb08ce0a
Fixes for the GDScript styling in various pages.
2018-02-05 20:12:52 -02:00
Nathan
18f889b6a4
Improve docs structure
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Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00