Commit Graph
104 Commits
Author SHA1 Message Date
Rémi Verschelde aad1b1de0a First proofreading pass of new 2D meshes tutorial 2019-01-09 15:53:20 +01:00
Juan Linietsky b43da9b057 Add documentation for 2D meshes. 2019-01-09 11:43:53 -03:00
Juan Linietsky 382f8b0a23 Small fixes 2019-01-09 08:19:22 -03:00
Rémi Verschelde 4c2ff7a2b2 Move 2D skeletons tutorial up 2019-01-09 10:53:27 +01:00
Rémi Verschelde e8318c166c First proofreading pass in new 2D skeletons tutorial 2019-01-09 09:18:47 +01:00
Juan Linietsky 6102a09151 Add documentation for 2D Skeletons 2019-01-08 19:58:52 -03:00
Rémi Verschelde 7df2e73626 Merge pull request #2105 from clayjohn/custom_drawing
Removed reference to shower of bullets demo
2019-01-08 13:34:24 +01:00
Rémi Verschelde aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
Rémi Verschelde a1af0dfc13 Adapt tutorial hyperlinks after godotengine/godot#24640 2019-01-07 11:43:18 +01:00
clayjohn e316bf05e1 removed reference to shower of bullets demo 2019-01-04 20:32:06 -08:00
Rémi Verschelde 13a53c907f Fix inline code markup 2018-12-31 11:20:43 +01:00
Rémi Verschelde dc2dfb6224 Fix escaping plural 's' after inlined code
Also add missing inline code formatting to Custom drawing in 2D.
2018-12-13 15:02:07 +01:00
corrigentia cac444f42b Fix some grammar, punctuation, spelling and compliance with the GDScript style guide in custom_drawing_in_2d.rst (#2026) 2018-12-12 11:49:04 +01:00
corrigentia 873b372a1f Tweak 2d_lights_and_shadows.rst a little (#2030) 2018-12-12 11:47:52 +01:00
corrigentia 5d673ff3ab Update 2d_movement.rst 2018-12-12 10:49:30 +02:00
corrigentia ae6280ccca Update particle_systems_2d.rst 2018-12-12 09:08:14 +02:00
corrigentia cbf16bd3f3 Update using_tilemaps.rst 2018-12-11 15:02:43 +02:00
corrigentia 5391d7ae92 Update 2d_transforms.rst 2018-12-11 13:53:31 +02:00
corrigentia af86790157 Update canvas_layers.rst 2018-12-11 12:11:09 +02:00
Rémi Verschelde 4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
M. Huri 034bb63e84 Repaired mistyped of 'its'. 2018-10-19 19:39:49 +07:00
Michael Alexsander Silva Dias f9ac4bce06 Some small fixups 2018-10-10 13:57:59 -03:00
Nathan Lovato 2575c364c2 Proof visibility rect in particles2d tutorial 2018-10-07 08:50:59 +09:00
ccdrop 512baf814e Added more details to Particle2D tutorial
Added some missing details to Visibility Rect.
2018-10-02 09:15:29 -07:00
Rémi Verschelde e29dc58cbb Heading capitalization fixes + misc edits 2018-08-23 10:57:22 +02:00
Rémi Verschelde 8cd23c4d48 Merge pull request #1633 from FeralBytes/patch-6
Improve introduction of 2D transforms
2018-08-23 10:07:48 +02:00
Clay John 5f21499e05 Added lights and shadows tutorial (#1648)
* added light and shadows tutorial

* made changes requested on review
2018-08-15 19:16:47 -07:00
FeralBytes b20983f30f Improve introduction of 2D transforms
Removed the odd wording intended to imply that the document is discussing very low level details.
2018-07-31 13:58:00 -08:00
FeralBytes cb0be5f94e Spell out var rotation_angle
Fixes #1618
2018-07-31 07:12:19 -08:00
Jason Maa d110f7bd88 Grammar and readability fixes for "Step by step", "2D", and "3D" (#1518)
* Minor changes to UI control doc

* Step by step minor grammar fixes

* Editor readability and grammar tweaks

* 2D readability and grammar tweaks

* 3D readibility and grammar tweaks, rewrite part of IK

* Fix bad merge

* Add requested changes, update lifebar UI screenshot
2018-06-18 05:22:32 +02:00
Abdulrahman f601faf35c fixing Arc polygon function example for GDScript
GDScript fixing an error in the example: Arc polygon function there is missing ")" on deg2rad.
2018-05-11 13:02:26 +03:00
mhilbrunner f215a0cf26 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:23:37 +02:00
Rémi Verschelde a85c3956c1 Particles2D: Comment out section on direction
The parameter is not implemented in the gles3 renderer for now.
See https://github.com/godotengine/godot/issues/13492.
2018-05-02 22:49:13 +02:00
Yuri Chornoivan 11d534015d Fix minor typos 2018-04-18 21:44:15 +03:00
Paul Joannon fb32da98b1 Translate 'Custom drawing in 2D' to C# 2018-04-16 21:24:06 +02:00
skyace65 27cfce67f1 Add C# to Viewport and canvas transforms page 2018-04-07 12:57:17 -04:00
Max Hilbrunner f7e62131e9 Using tilemaps: small fixed, 3.0 update 2018-04-04 18:23:27 +02:00
skyace65 07732104c3 Add C# to 2D Movement 2018-04-03 23:56:07 -04:00
Chris Bradfield b4c3ef0746 Minor edits 2018-04-02 18:40:44 -07:00
Chris Bradfield a5aaa7d663 Added beginner 2D movement tutorial 2018-04-02 17:37:11 -07:00
Poommetee Ketson 2cf560bc8a Fix typos with codespell 2018-03-29 12:38:45 +07:00
rwaguy c880ae0581 Updated to reflect new PoolVector2Array and PoolColorArray classes (#1179)
* Updated to reflect new PoolVector2Array and PoolColorArray classes

* Removed outdated set_process(true) in examples
2018-02-26 04:39:49 +01:00
Fabien 0b2a49afd5 Changed the chapters order (#1146)
Switched canvas_layers and 2d_transforms to fit the order in the text.
2018-02-18 14:32:18 +01:00
Max Hilbrunner 6c6811b32a Small fix in Custom drawing for 2D
Change Vector2Array to PoolVector2Array
2018-02-07 15:05:50 +01:00
Michael Alexsander Silva Dias 23cb08ce0a Fixes for the GDScript styling in various pages. 2018-02-05 20:12:52 -02:00
Michael Alexsander Silva Dias a58d1f9d73 Fixed indentation warning for the "Using Tilemaps" page. 2018-02-02 20:28:31 -02:00
skyace65 78a4ec0c1e Update Tilemap Page 2018-02-01 12:03:37 -05:00
Michael Alexsander Silva Dias 8f3cb902e8 Various small fixes for the docs. 2018-01-29 21:00:02 -02:00
Nathan 18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00
Julian Murgia b408bdb918 Revamping of the docs organisation for a more coherent TOC
Only the pages were moved so far and some empty ones created,
the up-to-date toctrees come in the next commit.
2017-04-03 23:23:31 +02:00