Rémi Verschelde
cc4336ca5b
Merge pull request #1914 from Cevantime/patch-1
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Add NuGet as a requirement for Mono compiling
2018-11-20 09:39:06 +01:00
Thibault Truffert
4869c944f9
Add NuGet as a requirement for Mono compiling
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Compiling Godot Mono on x11 with the latest source brings needs NuGet to be intall which is not a dependency of any current requirement.
2018-11-10 13:31:23 +01:00
Ignacio Etcheverry
9e8c12e367
Add info about the data directory to 'Compiling with mono'
2018-11-08 17:55:50 +01:00
Rémi Verschelde
ce2655b7f7
Compiling: Clarify instructions on compiling with Mono
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Fixes godotengine/godot#20384 .
2018-07-24 08:17:09 +02:00
Ignacio Etcheverry
cab749ca84
Improve 'Compiling with Mono' and increase minimum Mono version
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- Minimum version of Mono for building Godot is 5.12.0
- Added list of command-line options
2018-06-28 20:44:45 +02:00
Chaosus
e688b73edd
Added mono compiling example for Windows
2018-05-16 15:05:37 +03:00
Max Hilbrunner
35864fa52b
Compiling with Mono: Point to required version
2018-05-06 18:22:38 +02:00
Max Hilbrunner
a252ee0726
Compiling with Mono: Godot path, fix #1167
2018-03-18 18:00:13 +01:00
WellFiredDevelopment
f94f4ad586
Suggest the correct mono package
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I was attempting to get this running for a while and chasing my tail, most of the time mono-devel is sufficient for me, but after 5.x+ you won't have monosgen-2 unless you install mono-complete.
2018-02-05 14:45:48 +09:00
Rémi Verschelde
72b3ff11ba
Mention MSBuild as requirement to build Godot with mono
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Fixes #931 .
2018-01-03 11:37:02 +01:00
Andreas Haas
dc652c5fce
Fix generate mono glue command.
2017-11-13 15:04:37 +01:00
Ignacio Etcheverry
62bc1dd6e2
Add documentation for building with the mono module
2017-10-16 14:35:08 +02:00