Commit Graph
190 Commits
Author SHA1 Message Date
Rémi Verschelde fb93c04226 classref: Sync with 4.0-stable 2023-03-01 14:39:39 +01:00
Yuri Sizov af256254cd classref: Sync with current master branch (0cd148313) 2023-02-26 22:49:28 +01:00
Rémi Verschelde 1dc22280b6 classref: Sync with current master branch (e0de3573f) 2023-02-23 14:11:39 +01:00
Rémi Verschelde 89907d4f59 classref: Sync with current master branch (8c7b98d45) 2023-02-14 19:48:22 +01:00
Rémi Verschelde 1ed38d59bf classref: Sync with current master branch (c4fb119f0) 2023-02-08 15:10:32 +01:00
Rémi Verschelde fc314262d1 classref: Sync with current master branch (929333fe2) 2023-02-07 17:52:34 +01:00
Rémi Verschelde fe259f74ff classref: Sync with current master branch (518b9e580) 2023-01-27 15:10:25 +01:00
Rémi Verschelde 33c61914b4 classref: Sync with current master branch (2ac2db8de) 2023-01-11 14:54:24 +01:00
Rémi Verschelde 16f90657da classref: Sync with current master branch (f7cf9fb14) 2022-12-23 23:57:40 +01:00
Rémi Verschelde ad86ceb689 classref: Sync with current master branch (d34594179) 2022-12-19 17:07:53 +01:00
Yuri Sizov a7745c4cc4 classref: Sync with current master branch (f87858a8f) 2022-12-05 20:38:58 +03:00
Yuri Sizov 3cb71819bf Update class reference index with better grouping
See godotengine/godot#68831.
2022-11-18 18:36:23 +03:00
Rémi Verschelde ba1e107ce2 Split class reference based on the base type
Sync with https://github.com/godotengine/godot/pull/63497.
From now on we also have to update `classes/index.rst` which is generated.

I.e. the update procedure is:
```
cd godot/doc
make rst
cd ../../godot-docs
rm -f classes/*
cp ../../godot/doc/_build/rst/* classes/
```
2022-11-18 00:06:01 +01:00
Rémi Verschelde 34089af20f classref: Sync with current master branch (7d9923b2e) 2022-11-17 21:03:53 +01:00
Yuri Sizov a5bf20bb6d Add support for split class reference 2022-11-17 21:20:41 +03:00
Rémi Verschelde 263e4d6224 classref: Sync with current master branch (fc1c25d29) 2022-11-07 14:06:01 +01:00
Rémi Verschelde b69855897a classref: Sync with current master branch (bbac8198f) 2022-10-08 13:57:16 +02:00
Rémi Verschelde c273baa258 classref: Sync with current master branch (4ba934bf3) 2022-09-15 10:40:29 +02:00
Rémi Verschelde b0ebd8b7c6 classref: Sync with current master branch (93be33748) 2022-09-09 15:22:52 +02:00
Rémi Verschelde 465dd176b6 classref: Sync with current master branch (46a568e0a) 2022-08-31 15:18:54 +02:00
luz paz 04f66dc5d0 Fix various typos
Found via `codespell -q 3 -S ./LICENSE.txt,./tutorials/i18n,./_tools/codespell-ignore-lines.txt -L doubleclick,findn,lod,inout,nd,raison,te` and other means
2022-07-28 10:35:04 -04:00
Rémi Verschelde 23078c194b classref: Update generated warning header
Applying changes from https://github.com/godotengine/godot/pull/63495.
2022-07-27 13:59:06 +02:00
Rémi Verschelde 0c4087626b classref: Sync with current master branch (cc5135959) 2022-07-27 13:58:15 +02:00
Rémi Verschelde 61fd183807 classref: Sync with current master branch (c4f0062f1) 2022-06-25 12:45:02 +02:00
Rémi Verschelde 8d5cdb0c7a classref: Sync with current master branch (c09d83010) 2022-06-08 13:39:15 +02:00
Rémi Verschelde c80ee83362 classref: Sync with latest 4.0-alpha 2022-03-11 13:46:38 +01:00
Max Hilbrunner 50101158b8 Merge pull request #5631 from Tyler-Heald/patch-1
Clarify relative position on Curve2D.add_point
2022-03-03 12:48:40 +01:00
Rémi Verschelde 19fca2678c classref: Sync with latest 4.0-alpha 2022-02-22 10:06:27 +01:00
TylerHeald 0ada1ecd31 Update class_curve2d.rst
Clarify that the position input to add_point is a position relative to the Curve2D's own position
2022-02-21 22:40:27 -06:00
Rémi Verschelde 551ab512ca classref: Sync with latest 4.0-alpha 2022-02-01 16:35:13 +01:00
Rémi Verschelde 904e9d6cf7 classref: Sync with latest 4.0-dev 2021-11-19 10:51:23 +01:00
Rémi Verschelde b0fb19f75c classref: Sync with godotengine/godot#54991 to dehardcode docs URL 2021-11-15 13:02:32 +01:00
Rémi Verschelde 30193215cf classref: Sync with latest 4.0-dev 2021-11-15 12:28:38 +01:00
Rémi Verschelde 15f78ae0b9 classref: Update links to documentation pages after reorganization 2021-10-06 13:51:49 +02:00
Rémi Verschelde f6f6c1bf19 classref: Sync with latest 4.0-dev 2021-10-06 11:19:07 +02:00
merumelu 38896d8716 Hide "Edit on GitHub" link on the class reference TOC page (#5141) 2021-08-01 19:28:45 +02:00
bruvzg 20bcd1307a [Complex Text Layouts] Update tutorials and documentation to match TextServer changes. 2021-05-07 11:29:55 +03:00
Nathan Lovato d0eb1eb6bc Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00
Nathan Lovato f68abde1e8 Write first script and player input pages
Closes #4173
2020-12-02 15:47:29 -06:00
Nathan Lovato fbb8105a54 Rewrite and rename scripting -> scripting_languages
The page now focuses on giving an overview of official scripting languages.
Removed first example using signals. We'll introduce signals later in
the series.

Moved the explanation of what scripts are and do to the top, before
talking about languages.

Mentioned other things like that GDScript isn't like Python, that it's
an imperative and OO language, with links to wikipedia that explain the
jargon.

Closes #4172
2020-12-02 15:47:29 -06:00
Nathan Lovato f958094900 Write nodes and scenes
Closes #4170
2020-12-02 15:47:29 -06:00
Nathan Lovato 4741f8dba2 Move assets section to a new assets pipeline section 2020-11-04 12:37:30 -06:00
Nathan Lovato f19083670a Move pages out of the tutorials/content section
Remove the section
2020-10-10 22:20:46 -06:00
Nathan Lovato 9cc11dcd0e Merge pull request #4235 from NathanLovato/organization/move-gdnative
Move plugins/gdnative to scripting/
2020-10-08 20:52:06 -06:00
Nathan Lovato a95048b614 Move plugins/gdnative to scripting/
Closes #4114
2020-10-08 17:36:52 -06:00
Nathan Lovato 75e6ba0454 Rename GUI to User Interface (UI) 2020-10-08 17:05:17 -06:00
Nathan Lovato ad4c479d68 Rename shading section into shaders
Closes #4155
Closes #4154
2020-10-08 16:56:58 -06:00
Nathan Lovato 0e0c3f4382 Move vertex animation files to performance
Closes #4123
2020-10-08 14:08:19 -06:00
Nathan Lovato d51a91ad3d Move and rename what_are_shaders.rst
Closes #4179
2020-10-08 13:45:54 -06:00
Nathan Lovato 6c6823440d Merge pull request #4215 from NathanLovato/refactor/move-viewport-pages
Move viewport pages
2020-10-08 13:44:49 -06:00