Commit Graph
3045 Commits
Author SHA1 Message Date
Matthew dfb7d7314e Merge pull request #7561 from Calinou/spatial-shader-light-color-pi-multiplier
Document `LIGHT_COLOR` being multiplied by `PI` in Spatial shader
2023-08-01 05:17:07 +02:00
Matthew ef7b4ae6be Merge pull request #7523 from Calinou/importing-3d-scenes-design-lights-in-editor
Recommend designing lighting in the Godot editor in Importing 3D scenes
2023-08-01 05:16:53 +02:00
Matthew e0f13db29e Merge pull request #7630 from CactiChameleon9/master
Fix mention of Godot3's or_lesser for export_range
2023-08-01 05:16:42 +02:00
spaceyjaseandRaul Santos 3f7f643748 Update http_request_class.rst (#7619)
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-01 05:16:30 +02:00
Matthew efe758626a Merge pull request #7594 from Calinou/cpu-optimization-link-cpp-profilers
Link to Using C++ profilers page in CPU optimization
2023-08-01 05:16:03 +02:00
Matthew c3d5fba31b Merge pull request #7646 from rametta/patch-2
Fix bug in collision masking bits example
2023-08-01 05:15:49 +02:00
Max Hilbrunner deea428460 Merge pull request #7656 from dsnopek/updating_gdextension_godot_4_1 2023-08-01 05:15:24 +02:00
Max Hilbrunner b0e5681a9f Merge pull request #7552 from Calinou/richtextlabel-ul-bullet 2023-08-01 05:15:09 +02:00
Max Hilbrunner 40edff1d4a Merge pull request #7637 from Calinou/update-command-line-tutorial 2023-08-01 05:14:56 +02:00
Max Hilbrunner 6d75ec8874 Merge pull request #7639 from Calinou/update-customizing-interface 2023-08-01 05:14:03 +02:00
Max Hilbrunner 2c514fd080 Merge pull request #7699 from dsnopek/gdextension-4.1-notes 2023-08-01 05:13:05 +02:00
Matthew 57ad0d0717 Merge pull request #7653 from paddy-exe/update-gdextension-docs
Update GDExtension docs with 4.1 branch info
2023-08-01 05:12:44 +02:00
Max Hilbrunner 347d97ab32 Merge pull request #7677 from br1trs/patch-2 2023-08-01 05:11:03 +02:00
Max Hilbrunner 97e89160eb Merge pull request #7613 from raulsntos/dotnet/fix-diff 2023-08-01 05:06:44 +02:00
Max Hilbrunner d614ae90ae Merge pull request #7461 from Jackerty/GDExtension 2023-08-01 05:06:23 +02:00
Max Hilbrunner 42706f1128 Merge pull request #7611 from raulsntos/breaking_changes_4.1 2023-08-01 05:05:56 +02:00
Matthew 21ea3406d9 Merge pull request #7557 from smix8/diff_navagent_source_geometry_data_4.x
Update navigation different actor types for new SourceGeometryData
2023-08-01 05:05:30 +02:00
Matthew feec9d7b3a Merge pull request #7524 from dalexeev/gds-static-vars
GDScript: Document static variables
2023-08-01 05:05:14 +02:00
Matthew 2364c1d0ee Merge pull request #7511 from smix8/navagent_velocity_4.x
Update NavigationAgent velocity description
2023-08-01 05:04:57 +02:00
Matthew c3b5f07734 Merge pull request #7571 from BastiaanOlij/update_passthrough_doc
Update OpenXR passthrough documentation for transparent background
2023-08-01 05:04:39 +02:00
Matthew 8058c831c5 Merge pull request #7526 from Calinou/feature-tags-web-platform
Document OS-specific web feature tags
2023-08-01 05:04:20 +02:00
Matthew 4b089d5d71 Merge pull request #7495 from smix8/doc_navigationobstacle_api_4.x
Update NavigationObstacle API doc
2023-06-25 18:02:00 -04:00
Matthew 8d5eeed364 Merge pull request #7536 from rametta/patch-1
Updates to visual_shaders.rst to show new way to create visual shaders
2023-06-23 18:07:18 -04:00
Jason 4415f9895c Updates to visual_shaders.rst to show new way to create visual shaders 2023-06-23 09:43:51 -04:00
Surya Narayan 5c30e12f9a changed collisionInfo.Normal to collisionInfo.GetNormal() 2023-06-22 18:44:30 -04:00
Matthew a187bedcc7 Merge pull request #7510 from CURR-E/Vertex
Change WORLD_NORMAL_MATRIX to MODEL_NORMAL_MATRIX
2023-06-19 08:57:17 -04:00
Matthew db78a71667 Merge pull request #7522 from jbarnoud/patch-1
Fix references to XR_ENV_BLEND_MODE_ALPHA_BLEND in openxr_passthrough
2023-06-19 08:42:15 -04:00
Matthew bf3954ef84 Merge pull request #7463 from nanodeath/interpolate_baked
Replace references to interpolate_baked with sample_baked.
2023-06-18 21:52:50 -04:00
Matthew 4a33e37f1e Merge pull request #7513 from atomikf/Small-typo-fix
Update multiple_resolutions.rst
2023-06-18 15:26:18 -04:00
Matthew 1bb987dc38 Merge pull request #7472 from R3volv360/patch-1
Mark cutout_animation as outdated
2023-06-18 15:21:07 -04:00
Arpit Srivastava f050e6b715 Minor grammar correction in your_first_3d_shader.rst 2023-06-17 17:47:14 +05:30
Jonathan Barnoud 468b12c5f8 Fix references to XR_ENV_BLEND_MODE_ALPHA_BLEND in openxr_passthrough.rst
The code example at the end of the openXR passthrough tutorial refers to the `XR_ENV_BLEND_MODE_ALPHA_BLEND`  constant. That constant, however, is not accessible in the scope. Instead, it is a member of the `xr_interface` object.
2023-06-15 08:00:24 +02:00
atomikf c0da76caf2 Update multiple_resolutions.rst
Small typo correction.
There is a line "Set the base window width to 720 and window height to 1080." It seems the 1080 should be changed to 1280.
2023-06-14 10:41:53 +02:00
Rémi Verschelde fa8665bb4b Merge pull request #7486 from akien-mga/math-tweaks
Tweak Vector math page (style, links, more notes)
2023-06-14 09:35:17 +02:00
Curry a86f24f098 Update spatial_shader.rst
Changes WORLD_NORMAL_MATRIX to MODEL_NORMAL_MATRIX
2023-06-14 04:25:16 +10:00
Rémi Verschelde c0761647f4 Tweak Vector math page (style, links, more notes)
Also cleanup style issues in the docs image guidelines.
2023-06-12 14:51:16 +02:00
Andrew Jakubowicz ac79471242 Fix typo in resolution_scaling.rst
Fixes typo by removing erroneous letter `y`. `cany` -> `can`.

Typo is located here: https://docs.godotengine.org/en/latest/tutorials/3d/resolution_scaling.html#:~:text=3D%20section%2C%20you-,cany,-find%20several%20options

Thank you for such a great game engine!
2023-06-11 21:46:54 -07:00
Arpit Srivastava bf16102cc3 Add missing full stop 2023-06-10 23:21:19 +05:30
smix8 cf2db6280e Update NavigationObstacle API doc
Updates NavigationObstacle API doc.
2023-06-10 16:44:01 +02:00
Max Hilbrunner efe99c2974 Merge pull request #7491 from paddy-exe/clarify-gdextension-master 2023-06-09 21:41:26 +02:00
Patrick 9704d2928e Set godot-cpp branch to 4.0 in GDExtension tutorial 2023-06-09 20:44:49 +02:00
Patrick 7961a18087 Fixes typos in GDExtension tutorial 2023-06-09 20:30:04 +02:00
Max Hilbrunner 808d100dc8 Merge pull request #7483 from bitsawer/update_threading 2023-06-09 17:59:25 +02:00
Max Hilbrunner 46bb76bad1 Merge pull request #7479 from kinami-imai/seamless-video-loop-docs 2023-06-09 17:53:59 +02:00
bitsawer 43f94066b8 Update threading code examples to use new syntax 2023-06-07 21:59:03 +03:00
Hugo Locurcio 20bfc52fd1 Document EMJC bitmap compression not being supported in Using fonts
- Document which system fonts are used on Android when using aliases.
- Mention font metrics varying across platforms when using system fonts.
- Fix notice about which platforms support system fonts.
2023-06-07 13:05:18 +02:00
今井きなみ d85a802f5d Remove note for looping videostreamplayer
As no workarounds are necessary to seamlessly loop videos since godotengine/godot#77856 got merged.
2023-06-06 22:01:26 +00:00
Max Hilbrunner 2eba49b466 Merge pull request #7473 from Calinou/using-fonts-disable-ligatures 2023-06-06 16:37:56 +02:00
Raul SantosandMax Hilbrunner 27e7f8433c Add page about using global classes in C# (#6740)
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-06-06 11:13:49 +02:00
Hugo Locurcio d782a51bca Document disabling ligatures and/or kerning in Using fonts
This also mentions the `connected` parameter available in the
`tornado`, `wave`, `shake` built-in RichTextEffects.
2023-06-05 22:37:49 +02:00