Matthew
dfb7d7314e
Merge pull request #7561 from Calinou/spatial-shader-light-color-pi-multiplier
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Document `LIGHT_COLOR` being multiplied by `PI` in Spatial shader
2023-08-01 05:17:07 +02:00
Matthew
ef7b4ae6be
Merge pull request #7523 from Calinou/importing-3d-scenes-design-lights-in-editor
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Recommend designing lighting in the Godot editor in Importing 3D scenes
2023-08-01 05:16:53 +02:00
Matthew
e0f13db29e
Merge pull request #7630 from CactiChameleon9/master
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Fix mention of Godot3's or_lesser for export_range
2023-08-01 05:16:42 +02:00
spaceyjase and Raul Santos
3f7f643748
Update http_request_class.rst ( #7619 )
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Co-authored-by: Raul Santos <raulsntos@gmail.com >
2023-08-01 05:16:30 +02:00
Matthew
efe758626a
Merge pull request #7594 from Calinou/cpu-optimization-link-cpp-profilers
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Link to Using C++ profilers page in CPU optimization
2023-08-01 05:16:03 +02:00
Matthew
c3d5fba31b
Merge pull request #7646 from rametta/patch-2
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Fix bug in collision masking bits example
2023-08-01 05:15:49 +02:00
Max Hilbrunner
deea428460
Merge pull request #7656 from dsnopek/updating_gdextension_godot_4_1
2023-08-01 05:15:24 +02:00
Max Hilbrunner
b0e5681a9f
Merge pull request #7552 from Calinou/richtextlabel-ul-bullet
2023-08-01 05:15:09 +02:00
Max Hilbrunner
40edff1d4a
Merge pull request #7637 from Calinou/update-command-line-tutorial
2023-08-01 05:14:56 +02:00
Max Hilbrunner
6d75ec8874
Merge pull request #7639 from Calinou/update-customizing-interface
2023-08-01 05:14:03 +02:00
Max Hilbrunner
2c514fd080
Merge pull request #7699 from dsnopek/gdextension-4.1-notes
2023-08-01 05:13:05 +02:00
Matthew
57ad0d0717
Merge pull request #7653 from paddy-exe/update-gdextension-docs
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Update GDExtension docs with 4.1 branch info
2023-08-01 05:12:44 +02:00
Max Hilbrunner
347d97ab32
Merge pull request #7677 from br1trs/patch-2
2023-08-01 05:11:03 +02:00
Max Hilbrunner
97e89160eb
Merge pull request #7613 from raulsntos/dotnet/fix-diff
2023-08-01 05:06:44 +02:00
Max Hilbrunner
d614ae90ae
Merge pull request #7461 from Jackerty/GDExtension
2023-08-01 05:06:23 +02:00
Max Hilbrunner
42706f1128
Merge pull request #7611 from raulsntos/breaking_changes_4.1
2023-08-01 05:05:56 +02:00
Matthew
21ea3406d9
Merge pull request #7557 from smix8/diff_navagent_source_geometry_data_4.x
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Update navigation different actor types for new SourceGeometryData
2023-08-01 05:05:30 +02:00
Matthew
feec9d7b3a
Merge pull request #7524 from dalexeev/gds-static-vars
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GDScript: Document static variables
2023-08-01 05:05:14 +02:00
Matthew
2364c1d0ee
Merge pull request #7511 from smix8/navagent_velocity_4.x
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Update NavigationAgent velocity description
2023-08-01 05:04:57 +02:00
Matthew
c3b5f07734
Merge pull request #7571 from BastiaanOlij/update_passthrough_doc
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Update OpenXR passthrough documentation for transparent background
2023-08-01 05:04:39 +02:00
Matthew
8058c831c5
Merge pull request #7526 from Calinou/feature-tags-web-platform
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Document OS-specific web feature tags
2023-08-01 05:04:20 +02:00
Matthew
4b089d5d71
Merge pull request #7495 from smix8/doc_navigationobstacle_api_4.x
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Update NavigationObstacle API doc
2023-06-25 18:02:00 -04:00
Matthew
8d5eeed364
Merge pull request #7536 from rametta/patch-1
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Updates to visual_shaders.rst to show new way to create visual shaders
2023-06-23 18:07:18 -04:00
Jason
4415f9895c
Updates to visual_shaders.rst to show new way to create visual shaders
2023-06-23 09:43:51 -04:00
Surya Narayan
5c30e12f9a
changed collisionInfo.Normal to collisionInfo.GetNormal()
2023-06-22 18:44:30 -04:00
Matthew
a187bedcc7
Merge pull request #7510 from CURR-E/Vertex
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Change WORLD_NORMAL_MATRIX to MODEL_NORMAL_MATRIX
2023-06-19 08:57:17 -04:00
Matthew
db78a71667
Merge pull request #7522 from jbarnoud/patch-1
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Fix references to XR_ENV_BLEND_MODE_ALPHA_BLEND in openxr_passthrough
2023-06-19 08:42:15 -04:00
Matthew
bf3954ef84
Merge pull request #7463 from nanodeath/interpolate_baked
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Replace references to interpolate_baked with sample_baked.
2023-06-18 21:52:50 -04:00
Matthew
4a33e37f1e
Merge pull request #7513 from atomikf/Small-typo-fix
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Update multiple_resolutions.rst
2023-06-18 15:26:18 -04:00
Matthew
1bb987dc38
Merge pull request #7472 from R3volv360/patch-1
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Mark cutout_animation as outdated
2023-06-18 15:21:07 -04:00
Arpit Srivastava
f050e6b715
Minor grammar correction in your_first_3d_shader.rst
2023-06-17 17:47:14 +05:30
Jonathan Barnoud
468b12c5f8
Fix references to XR_ENV_BLEND_MODE_ALPHA_BLEND in openxr_passthrough.rst
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The code example at the end of the openXR passthrough tutorial refers to the `XR_ENV_BLEND_MODE_ALPHA_BLEND` constant. That constant, however, is not accessible in the scope. Instead, it is a member of the `xr_interface` object.
2023-06-15 08:00:24 +02:00
atomikf
c0da76caf2
Update multiple_resolutions.rst
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Small typo correction.
There is a line "Set the base window width to 720 and window height to 1080." It seems the 1080 should be changed to 1280.
2023-06-14 10:41:53 +02:00
Rémi Verschelde
fa8665bb4b
Merge pull request #7486 from akien-mga/math-tweaks
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Tweak Vector math page (style, links, more notes)
2023-06-14 09:35:17 +02:00
Curry
a86f24f098
Update spatial_shader.rst
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Changes WORLD_NORMAL_MATRIX to MODEL_NORMAL_MATRIX
2023-06-14 04:25:16 +10:00
Rémi Verschelde
c0761647f4
Tweak Vector math page (style, links, more notes)
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Also cleanup style issues in the docs image guidelines.
2023-06-12 14:51:16 +02:00
Andrew Jakubowicz
ac79471242
Fix typo in resolution_scaling.rst
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Fixes typo by removing erroneous letter `y`. `cany` -> `can`.
Typo is located here: https://docs.godotengine.org/en/latest/tutorials/3d/resolution_scaling.html#:~:text=3D%20section%2C%20you-,cany,-find%20several%20options
Thank you for such a great game engine!
2023-06-11 21:46:54 -07:00
Arpit Srivastava
bf16102cc3
Add missing full stop
2023-06-10 23:21:19 +05:30
smix8
cf2db6280e
Update NavigationObstacle API doc
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Updates NavigationObstacle API doc.
2023-06-10 16:44:01 +02:00
Max Hilbrunner
efe99c2974
Merge pull request #7491 from paddy-exe/clarify-gdextension-master
2023-06-09 21:41:26 +02:00
Patrick
9704d2928e
Set godot-cpp branch to 4.0 in GDExtension tutorial
2023-06-09 20:44:49 +02:00
Patrick
7961a18087
Fixes typos in GDExtension tutorial
2023-06-09 20:30:04 +02:00
Max Hilbrunner
808d100dc8
Merge pull request #7483 from bitsawer/update_threading
2023-06-09 17:59:25 +02:00
Max Hilbrunner
46bb76bad1
Merge pull request #7479 from kinami-imai/seamless-video-loop-docs
2023-06-09 17:53:59 +02:00
bitsawer
43f94066b8
Update threading code examples to use new syntax
2023-06-07 21:59:03 +03:00
Hugo Locurcio
20bfc52fd1
Document EMJC bitmap compression not being supported in Using fonts
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- Document which system fonts are used on Android when using aliases.
- Mention font metrics varying across platforms when using system fonts.
- Fix notice about which platforms support system fonts.
2023-06-07 13:05:18 +02:00
今井きなみ
d85a802f5d
Remove note for looping videostreamplayer
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As no workarounds are necessary to seamlessly loop videos since godotengine/godot#77856 got merged.
2023-06-06 22:01:26 +00:00
Max Hilbrunner
2eba49b466
Merge pull request #7473 from Calinou/using-fonts-disable-ligatures
2023-06-06 16:37:56 +02:00
Raul Santos and Max Hilbrunner
27e7f8433c
Add page about using global classes in C# ( #6740 )
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-06-06 11:13:49 +02:00
Hugo Locurcio
d782a51bca
Document disabling ligatures and/or kerning in Using fonts
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This also mentions the `connected` parameter available in the
`tornado`, `wave`, `shake` built-in RichTextEffects.
2023-06-05 22:37:49 +02:00