Commit Graph
52 Commits
Author SHA1 Message Date
Aaron FrankeandHugo Locurcio eeb5156ba0 Add note about disabling Gatekeeper to Running on macOS article (#5702)
* Add note about disabling Gatekeeper to Running on macOS article

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-03-22 12:20:27 +01:00
SylvanSign 06989b6fdc add legacy ImageMagick command for ICO convert (#5638) 2022-02-23 01:46:53 +01:00
skyace65 13f4f7f24c Document how export filters work 2022-01-02 09:51:56 -05:00
skyace65 a26fda2ea7 Improve windows code signing documentation 2021-12-29 12:48:42 -05:00
Rémi Verschelde a9b340a137 Merge pull request #5421 from Calinou/exporting-projects-update-cli-instructions 2021-12-21 16:46:56 +01:00
Hugo Locurcio 482e0c6544 Document background processing limitations in Exporting for the Web 2021-12-13 01:17:43 +01:00
Hugo Locurcio be31dd4020 Update command line project exporting instructions 2021-11-29 23:55:55 +01:00
Aaron Franke f6b4057b2f Rename "compiling_for_osx.rst" to "compiling_for_macos.rst" 2021-11-12 16:16:37 -06:00
bruvzg 17be494144 Add macOS exporting and running non App Store apps pages. Add Windows code signing info. 2021-11-03 15:28:06 +02:00
skyace65 799afd0871 Remove warning about PCK files larger than 2GB (Master) 2021-10-18 18:24:46 -04:00
Marcel Admiraal c0acf16cde Update Exporting for Android JDK version specification 2021-10-10 09:07:17 +01:00
Michael Alexsander 827812526b Fix wrong comment syntax for C# in "Exporting packs" page (#5287) 2021-09-30 18:04:32 +02:00
Patrick Gelvin 7dbe3e1428 Add example of error handling with load_resource_pack 2021-09-22 14:52:10 -07:00
Aaron Franke 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 2021-09-14 17:50:17 +02:00
Hugo Locurcio 92581ed33d Document underscore folders exclusion in Custom builds for Android (#5199) 2021-08-26 19:12:55 +02:00
DeeJayLSPandRémi Verschelde 56422b0c3a Remove misplaced (?) characters in Exporting for iOS (#4963)
* Remove misplaced (?) characters in Exporting for iOS

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-07-06 08:15:49 +02:00
Sean FerneyandHugo Locurcio 3e138bffa8 Update one-click_deploy.rst - Enabled USB debugging on android devices. (#5044)
* Update one-click_deploy.rst - enabled usb debuging

The android icon did not show up in Godot until I enabled usb debugging on my device.

* Update one-click_deploy.rst - usb - USB

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-07-06 02:38:40 +02:00
Rémi Verschelde 1e375578c1 Exporting for Web: Update info about WebGL 2021-06-29 17:40:56 +02:00
Hugo Locurcio 7d287ab9a5 Add note about deploying to Android device where relevant
This is a common roadblock when exporting to Android.
2021-06-09 18:31:32 +02:00
Rémi Verschelde 044b6a74f8 Cleanup uses of double spaces between words or after punctuation 2021-06-07 10:44:02 +02:00
Rémi Verschelde 299add03f9 Merge pull request #4881 from skyace65/AndroidImages
Update exporting for android images
2021-06-02 11:40:10 +02:00
Rémi Verschelde 9e298ba1b7 Merge pull request #4886 from skyace65/ExportProject 2021-06-02 11:28:30 +02:00
Matthew 5e16a182fd Update images on the Feature tags page (#4888) 2021-05-03 15:08:54 +02:00
skyace65 2b2cbefe82 Remove "Exporting" page and update "Exporting Projects" images 2021-05-02 12:45:31 -04:00
skyace65 ce93d89f7d Update exporting for android images 2021-05-01 09:38:22 -04:00
allkhor 0ced08d635 Update build-tools to 30.0.3
(cherry picked from commit 7621eb8d12)
2021-04-29 12:07:22 +02:00
skyace65 5e47201745 Remove duplicate setup instructions from android custom build page 2021-04-25 21:42:15 -04:00
Hugo Locurcio 7d84733c36 Mention ICO size caveats in Changing application icon for Windows 2021-04-20 12:49:43 +02:00
Hugo Locurcio bba6a52bc3 Document how override.cfg works in relation with feature tags 2021-04-12 22:30:52 +02:00
Pierre Cayeanddependabot[bot] 5c62630e9e Remove a stray double quote from Exporting (#4823)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-04-08 14:41:56 +02:00
Matthew 0d218c03fa Remove extra "v" option from exporting for android (#4811) 2021-04-05 01:08:36 +02:00
Hugo Locurcio f3ae44e358 Document workaround for running a project with a ZIP data pack
This closes #4768.
2021-03-19 16:15:36 +01:00
Hugo Locurcio a1e010c03f Improve documentation around exporting projects
- Add a warning about Godot not supporting PCK files larger than 2 GB.
- Improve formatting and grammar.
2021-03-19 13:56:06 +01:00
Rémi Verschelde 2685ee270c Merge pull request #4658 from m4gr3d/update_android_export_instructions_master
Add more details to the Android export instructions
2021-03-19 13:06:35 +01:00
Nathan Lovato c1f7f42ce6 Update the reference to the your_first_game document 2021-03-04 13:47:24 -06:00
Hugo Locurcio 4750d30bcc Document false positives when using Embed Pck on Windows (#4600) 2021-03-03 23:25:21 +01:00
Sergey Minakov efc0a86094 Update iOS plugins documentation 2021-02-28 08:39:45 +03:00
Fredia Huya-Kouadio 9776a3ac49 Add more details to the Android export instructions 2021-02-17 18:22:25 -08:00
Hugo Locurcio 93b25e8713 Document Firefox WebGL being slow on Linux and workaround (#4628) 2021-02-13 02:10:39 +01:00
Hugo Locurcio 15cf5a9acd Discourage using Linux distribution packages for Android SDKs (#4636)
See https://github.com/godotengine/godot/issues/45844.
2021-02-13 02:00:17 +01:00
Hugo Locurcio 3192ebe1a2 Document the executable permission for the dedicated server binary 2021-01-25 00:38:22 +01:00
Hugo Locurcio c8f495065c Clarify the introduction of Exporting for Android 2021-01-15 00:30:05 +01:00
Fredia Huya-Kouadio b30a9c955b Update instructions to setup Exporting for Android 2021-01-05 00:03:18 -08:00
Fabio Alessandrelli 912cf15fec Update documentation about HTML5 exporting and compiling (#4454)
* Improve the Exporting for the Web section.

Add "Export Type" options (threads, gdnative, regular).
Add warnings about "secure contexts" limitations.
Mentions threads and GDNative requirements.
Mention WebRTC as a networking API.
General refactor.

* Update compiling for the Web.

Bump emscripten requirements, mention threads, gdnative and editor
build.
2021-01-04 16:56:26 +01:00
Hugo Locurcio cd25d4f87f Apply suggestions from code review 2020-12-28 02:39:09 +01:00
Hugo Locurcio 0234b06468 Apply suggestions from code review 2020-12-28 02:37:34 +01:00
LightningAA 629cc11317 Update exporting_for_android.rst 2020-12-27 16:16:58 -07:00
Nathan Lovato d0eb1eb6bc Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00
Hugo Locurcio ad05a65414 Improve the one-click deploy page 2020-11-26 16:17:00 +01:00
Nathan Lovato 9df8c5c383 Edit content guidelines, remove typographic marks
- Removed typographic marks in the entire repo
- Removed a line about why we don't use a wiki
- Indented notes with 4 spaces
- Addressed review comments
2020-11-12 08:59:13 -06:00