Matthew
d7d1753532
Merge pull request #11055 from Calinou/learning-new-features-flameshot-cross-platform
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Document Flameshot being cross-platform in Learning new features
2025-06-25 13:44:44 -04:00
Hugo Locurcio
1fbfaf5509
Document Flameshot being cross-platform in Learning new features
2025-06-25 17:43:07 +02:00
Matthew
bf4294b2ba
Merge pull request #11051 from notpresident35/patch-1
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Update link to Ruff editor integrations
2025-06-23 14:50:18 -04:00
Hazel Kennedy
76ed9accda
Update link to Ruff editor integrations
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The text here talks about editor integrations for ruff, but links to the general ruff integrations page (written primarily for automated integrations such as GitHub Actions), not the editor integrations page. This just updates the link.
2025-06-23 11:44:13 -07:00
Matthew
644f0667cd
Merge pull request #10938 from ProgrammerOnCoffee/update-gui-navigation-code-example
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Add `call_deferred` to UI Navigation code example
2025-06-23 13:32:05 -04:00
Matthew
b908bfca15
Merge pull request #11050 from AThousandShips/fix_spelling
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Various grammar and spelling fixes
2025-06-23 13:26:23 -04:00
Matthew
a17a44da76
Merge pull request #11009 from godotengine/dependabot/pip/_tools/redirects/requests-2.32.4
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Bump requests from 2.32.0 to 2.32.4 in /_tools/redirects
2025-06-23 13:19:35 -04:00
Matthew
39f486eda7
Merge pull request #11049 from godotengine/dependabot/pip/pygments-2.19.2
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Bump pygments from 2.19.1 to 2.19.2
2025-06-23 13:18:58 -04:00
A Thousand Ships
92cd36b50e
Various grammar and spelling fixes
2025-06-23 16:37:26 +02:00
dependabot[bot]
64e4c1d715
Bump pygments from 2.19.1 to 2.19.2
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Bumps [pygments](https://github.com/pygments/pygments ) from 2.19.1 to 2.19.2.
- [Release notes](https://github.com/pygments/pygments/releases )
- [Changelog](https://github.com/pygments/pygments/blob/master/CHANGES )
- [Commits](https://github.com/pygments/pygments/compare/2.19.1...2.19.2 )
---
updated-dependencies:
- dependency-name: pygments
dependency-version: 2.19.2
dependency-type: direct:production
update-type: version-update:semver-patch
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Signed-off-by: dependabot[bot] <support@github.com >
2025-06-23 11:13:21 +00:00
Matthew
b2de954be7
Merge pull request #11007 from PurpleMossCollectors/master
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Add reminder to update VCS ignore settings on upgrading from Godot 3 …
2025-06-22 17:40:52 -04:00
Matthew
06e8b01e9c
Merge pull request #11042 from charjr/correct-navigationagent-property
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Correct NavigationAgent property name
2025-06-22 17:39:03 -04:00
Max Hilbrunner
de83a7f1fc
Merge pull request #11041 from godotengine/classref/sync-48f361a
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classref: Sync with current master branch (48f361a)
2025-06-21 21:11:15 +02:00
John
19735c9129
Correct NavigationAgent property name
2025-06-21 10:25:24 +01:00
Godot Organization
798987f5fb
classref: Sync with current master branch (48f361a)
2025-06-21 03:33:18 +00:00
Matthew
dd722623c6
Merge pull request #11030 from HolonProduction/lsp-port
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Document `--lsp-port` command line argument
2025-06-19 13:44:55 -04:00
Max Hilbrunner
6c50e44a87
Merge pull request #11033 from AThousandShips/update_nav_docs
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[Navigation] Update documentation after nav split
2025-06-19 00:12:16 +02:00
A Thousand Ships
f81114b5e2
[Navigation] Update documentation after nav split
2025-06-18 15:47:04 +02:00
HolonProduction
78cf1aef95
Document --lsp-port command line argument
2025-06-16 23:44:07 +02:00
brian ridley
8db6545d46
Fix type of 'what' parameter to _Notifications In C# usage example ( #11008 )
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* Fix type of 'what' parameter to _Notifications In C# usage example
2025-06-15 10:01:24 -04:00
Matthew
50ee24002b
Merge pull request #11019 from bruvzg/rtl_bb_sync
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Add HR bbcode info.
2025-06-15 08:43:16 -04:00
Matthew
af7d7e645a
Merge pull request #11025 from godotengine/classref/sync-09ed9d4
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classref: Sync with current master branch (09ed9d4)
2025-06-15 08:40:04 -04:00
Godot Organization
3a953d77f9
classref: Sync with current master branch (09ed9d4)
2025-06-14 03:32:40 +00:00
Pāvels Nadtočajevs
2a6837d8de
Add HR bbcode info.
2025-06-13 09:04:18 +03:00
DevelopedAphid
5962749289
Fix title underline length
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- fixes title underline length
- changes 4.0 -> 4.x
2025-06-12 10:56:54 +12:00
dependabot[bot]
6ad8b84835
Bump requests from 2.32.0 to 2.32.4 in /_tools/redirects
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Bumps [requests](https://github.com/psf/requests ) from 2.32.0 to 2.32.4.
- [Release notes](https://github.com/psf/requests/releases )
- [Changelog](https://github.com/psf/requests/blob/main/HISTORY.md )
- [Commits](https://github.com/psf/requests/compare/v2.32.0...v2.32.4 )
---
updated-dependencies:
- dependency-name: requests
dependency-version: 2.32.4
dependency-type: direct:production
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Signed-off-by: dependabot[bot] <support@github.com >
2025-06-10 08:16:39 +00:00
Purple Moss Collectors
c218ffb5be
Add reminder to update VCS ignore settings on upgrading from Godot 3 to Godot 4
2025-06-09 11:32:42 +12:00
Matthew
d316eacc22
Merge pull request #10721 from berarma/add_seek_information
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Add information about video seeks
2025-06-08 13:55:52 -04:00
Matthew
dd17a4c6d8
Merge pull request #10072 from saabdo42/master
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AnimationTree documentation simplification and expansion
2025-06-08 13:54:08 -04:00
Todd Matthews
98352e6577
Merge pull request #10900 from gtodd876/master
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update instructions and screenshot to work with XCode 16.3
2025-06-08 13:39:56 -04:00
Matthew
b41aca01a7
Merge pull request #10990 from jynus/main
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Remove warning on build caused by non-existent pygment
2025-06-08 10:23:44 -04:00
Matthew
0c4a7aa352
Merge pull request #10985 from nicolanore/fix-resources-code-tab
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Fix example code block for custom resources
2025-06-08 08:46:31 -04:00
Tom Haddon
bdf1753f9b
Update scene tree screenshot to reflect we've renamed StaticBody3D to Ground ( #10993 )
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* Update scene tree screenshot to reflect we've renamed StaticBody3D to Ground
2025-06-08 08:42:48 -04:00
GlitchedCode922
da264f31a5
Update the class reference guide for tab indentation ( #11004 )
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* Update class_reference_primer.rst
2025-06-08 08:32:31 -04:00
Max Hilbrunner
3939af4bb1
Merge pull request #10986 from Calinou/update-websockets
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Update WebSocket documentation for Godot 4
2025-06-08 10:10:52 +02:00
Matthew
16c7e6194a
Merge pull request #10979 from m4gr3d/add_documentation_javaclasswrapper
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Add documentation for JavaClassWrapper and AndroidRuntime plugin
2025-06-07 23:16:20 -04:00
Matthew
29991b63a1
Merge pull request #10983 from JRahmatiNL/patch-1
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Use SpeedScale in Player.cs in part 9 of 3d tutorial
2025-06-07 18:30:37 -04:00
Matthew
5761cb87d3
Merge pull request #10867 from MJacred/patch-1
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Document sub-pixel morphological antialiasing (SMAA)
2025-06-07 11:04:43 -04:00
Matthew
4af6a9a4d8
Merge pull request #11005 from AThousandShips/fix_physics_refs
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[Jolt] Remove reference to removed setting
2025-06-07 10:30:42 -04:00
Matthew
55236d9b5f
Merge pull request #10998 from dragonhunt02/master
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Update Android tools version
2025-06-07 10:18:33 -04:00
A Thousand Ships
410322a175
[Jolt] Remove reference to removed setting
2025-06-07 16:01:23 +02:00
Matthew
64284b5d1d
Merge pull request #10869 from Calinou/external-editor-fix-sublime-args
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Fix Sublime Text arguments in Using an external editor
2025-06-07 08:17:29 -04:00
Matthew
e1da591424
Merge pull request #11002 from godotengine/classref/sync-42c7f14
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classref: Sync with current master branch (42c7f14)
2025-06-07 07:36:24 -04:00
Godot Organization
f9f2c80955
classref: Sync with current master branch (42c7f14)
2025-06-07 03:33:02 +00:00
Matthew
365ca84c14
Merge pull request #10992 from wjt/push-lxwsmntzmvxp
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Add missing noun in iOS plugin documentation
2025-06-06 21:14:59 -04:00
Matthew
43d0131ee1
Merge pull request #10995 from LunaCapra/premult-alpha
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Add premultiplied alpha documentation to StandardMaterial3D tutorial
2025-06-06 20:54:04 -04:00
Matthew
b6a30962f3
Merge pull request #10978 from bruvzg/w10_req
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Update system requirements to Windows 10.
2025-06-06 20:23:13 -04:00
3f0f9ed6df
Update WebSocket documentation for Godot 4
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com >
2025-06-06 21:58:59 +02:00
Hugo Locurcio
1e6df92f02
Update Optimizing for size for Godot 4.5 ( #10968 )
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- Document disabling physics engines (and 2D/3D physics altogether).
- Mention disabling 2D navigation separately from 3D.
- Improve LTO minimum RAM notice and remove reference to Godot 3.x.
- Update list of modules that can be disabled in a minimal 2D game.
- Update list of nodes that are disabled with `disable_advanced_gui=yes`.
2025-06-06 17:44:57 +02:00
dragonhunt02
1a9ccde99f
Update Android tools version
2025-06-06 14:01:30 +00:00