Yuri Sizov
d0cc4cbbd8
Merge pull request #6679 from raulsntos/dotnet/color-docs
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Add Color section to C# differences page
2023-01-28 22:36:44 +03:00
Raul Santos
17ca353ae6
Add Color section to C# differences page
2023-01-28 18:43:29 +01:00
Josh Jones
8bfe0ee753
Update for Callable in NavigationAgent callbacks
2023-01-27 23:59:34 -08:00
Yuri Rubinsky
9eb73f0295
Merge pull request #6684 from Chaosus/shader_derivative
2023-01-28 09:51:20 +03:00
Yuri Rubinsky
aed85898c4
Add derivative with precision shader functions
2023-01-28 09:33:48 +03:00
Matthew
9dd795a6f2
Merge pull request #6461 from smix8/doc_navagent_rename_location_4.x
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Update NavigationAgent doc with 'location' to 'position' rename
2023-01-27 22:25:54 -05:00
Raul Santos and Yuri Sizov
55dd91b1e6
Update some of the C# documentation for 4.0 ( #6681 )
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* Update C# documentation for 4.0
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Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com >
2023-01-28 01:17:38 +01:00
Yuri Sizov
3c3c65d4d1
Merge pull request #6686 from raulsntos/dotnet/defines
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C#: Add TOOLS define and remove custom features
2023-01-27 20:36:58 +03:00
Yuri Sizov
2090596dcc
Merge pull request #6673 from dalexeev/fix-code-cdi2d
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Fix code examples on "Custom drawing in 2D" page
2023-01-27 20:29:49 +03:00
Raul Santos
ebd89d2569
C#: Add TOOLS define and remove custom features
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- The `TOOLS` define wasn't documented anywhere.
- Add `GODOT_REAL_T_IS_DOUBLE` define to the list.
- Custom features as defines were removed and are no longer added.
2023-01-27 18:14:11 +01:00
Danil Alexeev
fa4a21c2db
Fix code examples on "Custom drawing in 2D" page
2023-01-27 18:38:15 +03:00
Hugo Locurcio
4d18d520b4
Fix typo in Fixing jitter, stutter and input lag
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This also renames the Max FPS setting name to match Godot 4.0.
2023-01-26 23:31:06 +01:00
Matthew
2df59cac6c
Merge pull request #6618 from BastiaanOlij/xr_deploy_on_android
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Added documention page about exporting a Godot XR project to Android
2023-01-26 17:03:09 -05:00
mara
2b271ba33e
tutorials/scripting: Mention % literal syntax
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It was unclear to me what that '%' literal syntax does, add
examples in the appropriate places.
2023-01-25 20:16:48 +01:00
smix8
7109df73f3
Update NavigationAgent doc with 'location' to 'position' rename
2023-01-25 03:06:41 +01:00
Lennart De Graef
8c3746e2f2
Update the GUI container tutorial to use new terminology and add update image ( #6636 )
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Update GUI container docs to new terminology and add an updated image
2023-01-24 20:47:04 -05:00
Max Hilbrunner
13bba8097b
Merge pull request #6641 from paulloz/csharp/navigation/introduction-2d-3d
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Update pages for 2D/3D Navigation Overview
2023-01-24 23:09:07 +01:00
Max Hilbrunner
fba56424b9
Merge pull request #6637 from smix8/doc_navperformancemonitor_4.x
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Add doc for Navigation Debug PerformanceMonitor
2023-01-24 22:59:00 +01:00
Yuri Sizov
c4e4a1a249
Merge pull request #6657 from winston-yallow/fix-gizmo-plugin-tutorial
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Use correct function names and arguments for editor gizmos
2023-01-24 22:27:11 +03:00
Winston
9f6be55665
Use correct function names and arguments
2023-01-24 12:30:27 +01:00
Hugo Locurcio
7d6fb199d0
Document upgrading via the command line on Upgrading to Godot 4
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This is useful to override maximum file size/lines limits.
2023-01-23 23:21:19 +01:00
Max Hilbrunner
0c18a7cb67
Merge pull request #6643 from paulloz/csharp/signals
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Create a dedicated "C# Signals" page
2023-01-23 19:22:15 +01:00
BlueStag
135ad68cab
Use 4.0 method of connecting to and emitting signals ( #6311 )
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Change docs to use the new method of connecting and emitting signals
2023-01-22 22:01:34 -05:00
Paul Joannon
3347df2edb
Create a dedicated "C# Signals" page
2023-01-22 17:37:29 +01:00
Max Hilbrunner and DavidVereb
7b21d5c293
GDScript basics: expand upon continue explanation ( #6650 )
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Co-authored-by: DavidVereb <davidvereb@users.noreply.github.com >
2023-01-22 17:19:56 +01:00
Matthew
361012ea50
Merge pull request #6646 from moomoo02/my-doc-changes
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Removed outdated documentation in C# Basics Page
2023-01-22 09:15:43 -05:00
Alex Coté
313e2162a4
Update Sublime Text external editor arguments ( #6644 )
2023-01-22 12:13:26 +01:00
Vince Nguyen
c8f45094b5
Removed outdated documentation
2023-01-21 21:24:51 -08:00
smix8
085912e639
Add doc for Navigation Debug PerformanceMonitor
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Adds documentation for Navigation Debug PerformanceMonitor.
2023-01-21 21:49:37 +01:00
Paul Joannon
7a2aebea60
Bring 3D navigation example on par with the 2D one
2023-01-21 11:34:44 +01:00
Paul Joannon
8a8abde036
Update pages for 2D/3D Navigation Overview
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- Add C# examples.
- Fix the list formatting.
- Fix punctuation.
- Reference 2D explanation of the await in the 3D page.
- Simplify comments in the 2D GDScript example.
2023-01-21 11:34:17 +01:00
Matthew
8d4c972072
Merge pull request #6455 from dalexeev/draw-line-coords
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Explain `draw_line` and `draw_rect` coordinates
2023-01-19 20:59:07 -05:00
Matthew
eb25278373
Merge pull request #6534 from thiagola92/single_quote
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Update string literal example
2023-01-18 21:09:26 -05:00
Matthew
55ca145bcd
Merge pull request #6628 from adamscott/move-icon-to-top
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Update icon annotation references in the documentation
2023-01-18 21:02:37 -05:00
Pedro Pais
232f359d05
Update Pause Mode documentation ( #6624 )
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changed reference to "process" pause mode to "when paused"
2023-01-18 19:58:20 -05:00
Adam Scott
9ab272f94b
Update icon annotation references in the documentation
2023-01-18 08:12:59 -05:00
Matthew
ad31850c36
Merge pull request #6617 from jmdejong/patch-6
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link to appropriate Object._get() and Object._set() sections
2023-01-17 20:14:41 -05:00
Bastiaan Olij
f7b6ab5dff
Added documention page about exporting a Godot XR project to Android (Meta Quest+Pico)
2023-01-17 18:27:13 +11:00
DeadlyEssence01
9bc011a1df
Fix C# ChangeScene Method Name in Scene Tree tutorial.
2023-01-16 21:02:22 -05:00
Dramion
c869897350
Fix missing signal connection in code sample in Making HTTP requests ( #6620 )
2023-01-17 02:46:49 +01:00
Paul Joannon and Hugo Locurcio
d70bc1b691
Document export grouping in C# ( #6621 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-01-17 02:45:47 +01:00
J.M. de Jong
2147f64d08
Update particle shader format in Controlling thousands of fish ( #6604 )
2023-01-17 02:30:02 +01:00
Danil Alexeev
519b8acd85
Explain draw_line and draw_rect coordinates
2023-01-16 22:41:06 +03:00
Sebastian Rings
28ab4d2b9e
Fix spelling error
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"procedual" -> "procedural"
2023-01-16 12:05:44 +01:00
Chris Bradfield
4034965c7a
Update CharacterBody2D tutorial, code and descriptions ( #6614 )
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* Update CharacterBody2D tutorial, code and descriptions
2023-01-16 08:15:05 +01:00
J.M. de Jong
6485c97491
link to appropriate Object._get() and Object._set() sections
2023-01-15 11:12:30 +01:00
Max Hilbrunner
4944be969a
Merge pull request #6609 from YuriSizov/random-formatting-fixes
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Fix formatting issues reported by the builder
2023-01-15 02:54:12 +01:00
Max Hilbrunner
c7930cd384
Merge pull request #6611 from YuriSizov/pin-build-requirements
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Pin additional build requirements to avoid syntax highlighting issues
2023-01-15 02:36:06 +01:00
AeioMuch
32d9970205
Update get_world() to get_world_3d() in using_servers.rst ( #6449 )
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get_world() with get_world_3d() on the using servers page
2023-01-14 11:05:04 -05:00
Yuri Sizov
64a60696bf
Pin additional build requirements to avoid syntax highlighting issues
2023-01-14 18:49:07 +03:00