Commit Graph
926 Commits
Author SHA1 Message Date
Hugo Locurcio 007db6f734 Clarify features that are only available in GLES3
This complements the "Differences between GLES2 and GLES3" page
by incorporating some of its information in individual pages.
2019-06-19 16:37:43 +02:00
Fabio Alessandrelli 08b390fca7 Add WebRTC tutorial (#2534) 2019-06-16 21:12:59 +02:00
Chaosus b784006512 Added information about shader constants 2019-06-12 21:09:20 +03:00
Rémi Verschelde be669ab8b9 Fix some classref warnings 2019-06-11 10:56:26 +02:00
Max Hilbrunner 6f103d1b2b Merge pull request #2517 from Calinou/add-localization-using-gettext
Add a page on localization using gettext
2019-06-11 09:37:36 +02:00
Hugo Locurcio acd2705e86 Add a page on localization using gettext 2019-06-08 23:44:35 +02:00
Meriipu 2a4939036b another one 2019-06-08 14:42:08 +00:00
Meriipu 0234d98169 try and -> try to 2019-06-08 12:15:58 +00:00
tree786 3791d83a0b vertex_array Vector3 correction (#2511)
`vertex_array` is defined as a Vector3, but it only contains 2 elements (I assume this was a mistake). So I have added the third element (being 0) to complete the size (i.e. make it a 3-component vector). These vertex vectors should now define the coordinates of a triangle in 3D space.
2019-06-08 18:11:53 +09:00
Naughty d5dca6bb1a Fixed a typo. 2019-06-06 10:39:38 +02:00
Chris Bradfield 3391152cb2 Remove __MACOSX folder from zip files 2019-05-28 11:34:42 -07:00
Max Hilbrunner 41a5c48995 Merge pull request #2474 from cbscribe/tilemap_update
Update TileMap tutorial for 3.1
2019-05-28 18:10:08 +02:00
Volodymyr Sereda 8dcc20ad7c Fix "looking around" C# example
The example was referencing a variable that did not yet exist, instead of referencing "@event", so it did not compile. This fixes that, leading to correct behaviour.
2019-05-27 19:22:46 +01:00
Chris Bradfield 2c645c823e Update TileMap tutorial for 3.1 2019-05-26 18:48:19 -07:00
Ian Byrne 9c4a0585f1 Fix typo in Using Transforms examples
Match CSharp example with GDScript example
2019-05-26 20:01:17 +01:00
Rémi Verschelde 8447a79e59 Merge pull request #2469 from HeartoLazor/patch-1
Updated set_as_action code
2019-05-21 13:14:36 +02:00
Rémi Verschelde facb139835 Merge pull request #2467 from KNejad/update-3d-fps-tutorial
Update the "Getting the animations ready" section of the 3D FPS Tutorial
2019-05-21 13:14:12 +02:00
Hearto faa17097c3 Updated set_as_action code
Fixed code example using set_as_action.
Issue fixed:
https://github.com/godotengine/godot-docs/issues/2435
2019-05-20 18:38:35 -04:00
thebspin 03d693262b Fixed wrapf() error in the custom drawing in 2d tutorial (#2449)
* Fixed error in the custom drawing in 2d tutorial where method said wrap but should be wrapf
2019-05-18 17:36:23 +02:00
Keeyan Nejad 14acf43759 Update the "Getting the animations ready" section
In tutorial 2 some of the animation track steps are outdated due to
changes made in Godot 3.1. This commit fixes those outdated parts

Ref: https://godotengine.org/article/godot-gets-brand-new-animation-editor-cinematic-support
2019-05-18 14:18:53 +01:00
Michael Alexsander Silva Dias 0b3cf7e8e3 Formatting fixes for the "Cutout Animation" page 2019-05-16 12:24:43 -03:00
Rémi Verschelde d420d5d132 Fix grammar in Procedural Geometry 2019-05-15 12:28:23 +02:00
bitbutter d12a5c8182 Edits for clarity in Cutout animation 2019-05-15 12:21:00 +02:00
Rémi Verschelde cbaf88dd1a Merge pull request #2357 from bitbutter/patch-18
Update using_tilemaps.rst
2019-05-15 12:10:03 +02:00
bitbutter 7436e93ea1 Disambiguation and language cleanup in CanvasLayers tutorial (#2355) 2019-05-15 12:07:41 +02:00
Rémi Verschelde 501e3e44f4 Fix iOS GameCenter interface docs
Supersedes and closes #2383.
2019-05-15 12:05:50 +02:00
werner mendizabal 889fe442eb Update GDNative docs to contain the correct git command. (#2444)
* Update GDNative docs to contain the correct git command.

* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
Max Hilbrunner 993291cf0a Merge pull request #2440 from mitchcurtis/centre
Add a section to size_and_anchors for centering a control in its parent
2019-05-09 14:49:41 +02:00
Mitch Curtis b8e7b8f5af Add a section to "Size and anchors" for centering a control in its parent
Perhaps the most common task possible has no documentation on this page.
2019-05-09 09:49:08 +02:00
Michael Alexsander Silva Dias ba8632b7ae Move "Instancing with signals" images to the new doc location 2019-05-06 11:35:44 -03:00
Chris Bradfield 70bd699748 Move complex signal example to its own doc 2019-05-03 09:44:35 -07:00
Nathan Lovato 392e5a005e Proof Bezier, curves and paths tutorial
Up until the Curve* nodes in Godot
2019-05-01 09:23:27 +09:00
Max Hilbrunner 886faddf68 Merge pull request #2419 from gamergamesz/patch-1
Typos
2019-04-30 18:16:15 +02:00
Max Hilbrunner ef4b262168 Merge pull request #2415 from YeldhamDev/small_corrections_audio_sync
Small corrections for new audio syncing tutorial
2019-04-30 18:14:43 +02:00
Max Hilbrunner 291a43b5de Merge pull request #2413 from clayjohn/fish_position_typo
Fixes position typo in fish tutorial
2019-04-30 18:13:52 +02:00
Himanshu singh e156812496 Typos 2019-04-30 21:15:36 +05:30
Michael Alexsander Silva Dias 3a262a0281 Small corrections for new audio syncing tutorial 2019-04-28 01:02:06 -03:00
Juan Linietsky 3bc7797da5 Fix typo 2019-04-27 16:57:06 -03:00
Juan Linietsky 6e17fc8c1b Corrections to audio sync tutorial 2019-04-27 16:11:26 -03:00
Juan Linietsky 903725aa0a Add tutorial for syncinc music with gameplay. 2019-04-27 15:26:09 -03:00
clayjohn 4647fb3eb4 fixes position typo in fish tutorial 2019-04-27 10:21:30 -07:00
Juan Linietsky a3551a7c23 Add comment to reduce aliasing. 2019-04-26 12:36:30 -03:00
Max Hilbrunner 4b7ad7185b Merge pull request #2404 from zEh-/patch-2
fix: there is get_network_peer on SceneTree
2019-04-25 13:25:35 +02:00
Max Hilbrunner 0610b8e398 Merge pull request #2407 from tree786/patch-1
Mesh.PRIMITIVE_TRIANGLES correction in proc geometry tutorial
2019-04-25 13:22:04 +02:00
Michael Alexsander Silva Dias 63d8ee9a48 Fixes for the new Android tutorials 2019-04-24 22:49:00 -03:00
Juan Linietsky 188080832d Fixes to tutorials for Android 2019-04-24 18:01:04 -03:00
Juan Linietsky 3d58f51aa6 Added documentation about the new Custom Build system for Android 2019-04-24 17:02:45 -03:00
tree786 05fb9e7f93 Update procedural_geometry.rst
Lines 24 and 68 should be 'Mesh.PRIMITIVE_TRIANGLES' and not 'Mesh.PRIMITIVE_TRIANGLE'
2019-04-24 16:42:14 +01:00
Rémi Verschelde c15182091a Redo style fixes in threads tutorial... 2019-04-24 15:26:11 +02:00
Juan Linietsky 387890d0ba Clarify the userdata in the threads tutorial. 2019-04-24 10:00:20 -03:00