Ertain
a5272fc63a
Fixing grammar ( #425 )
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Fixed some grammar, as well as some edits to make things clearer.
2017-08-01 22:04:52 +02:00
Poommetee Ketson
165ae2aaf9
Simple2DGame: fix typo 'pad' to 'ball'
2017-08-01 08:17:04 +07:00
Rémi Verschelde
74758c3c3e
Fix typo (min->max) in shading language reference
2017-07-28 10:59:20 +02:00
Rémi Verschelde
d710fab35e
Merge pull request #421 from d9n/docpolish+instancing_continued
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Polish text in the "Instancing (Continued)" section
2017-07-26 14:46:23 +02:00
Rémi Verschelde
7dea04a3c3
Merge pull request #420 from d9n/docpolish+instancing
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Polish text in the "Instancing" section
2017-07-26 14:45:26 +02:00
santouits
efffe46c79
folder of the kinematic character demo was renamed
2017-07-26 14:44:56 +03:00
David Herman
f70b8f78e0
Polish text in the "Instancing (Continued)" section
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None of the changes in this CL change the meaning or spirit of the
underlying text. Instead, my goal was to tidy up miscellaneous things,
like:
* Remove passive voice
* Tighten wording when possible
* Clean up misc grammar nits and other errors
* Relayout text to fill 80 columns in some case
2017-07-25 17:12:32 -07:00
David Herman
b1a264d3ff
Polish text in the "Instancing" section
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None of the changes in this CL change the meaning or spirit of the
underlying text. Instead, my goal was to tidy up miscellaneous things,
like:
* Remove passive voice
* Tighten wording when possible
* Clean up misc grammar nits and other errors
* Relayout text to fill 80 columns in some cases
2017-07-25 17:02:45 -07:00
Rémi Verschelde
c74cce5865
Merge pull request #419 from StraToN/403-extends-is
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Separate `extends` keyword from `is` keyword.
2017-07-25 13:58:42 +02:00
Julian Murgia
e0bd7b9e1d
Separate extends keyword from is keyword.
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Fixes #403
2017-07-25 13:49:54 +02:00
David Herman
cff57d9e1d
Polish text in the "Scenes and Nodes" section
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None of the changes in this CL change the meaning or spirit of the
underlying text. Instead, my goal was to tidy up miscellaneous things,
like:
* Remove passive voice
* Tighten wording when possible
* Clean up misc grammar nits and other errors
2017-07-24 17:43:39 -07:00
Poommetee Ketson
0ebc9417cc
Changed GlobalConfig to ProjectSettings
2017-07-20 03:30:31 +07:00
Poommetee Ketson
74536c0dcc
Update some pages for Godot 3
2017-07-16 22:41:42 +07:00
Rémi Verschelde
cf6f2ad1b2
Merge pull request #409 from eska014/web-doc
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Update and clarify HTML5 doc
2017-07-15 20:10:57 +02:00
L. Krause
734db354d1
Update and clarify HTML5 doc
2017-07-15 19:35:29 +02:00
DigbyMW
88109e57d8
Fix typo
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(cherry picked from commit 105472422f )
2017-07-13 17:25:51 +02:00
Cliff Rogers
1b94684b4e
Fix typo in UWP docs ( #404 )
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(cherry picked from commit 8008739f16 )
2017-07-13 17:16:41 +02:00
Adam Howard
507eebbdb1
small grammar fixes
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(cherry picked from commit 99ce26e375 )
2017-07-13 17:16:26 +02:00
Carlo Cabanilla
35c92cfd0e
fix broken link to project organization
2017-07-06 23:01:33 -07:00
Julian Murgia
af28c7515e
Added a better description for types operations (floats, integers), fixes #377
2017-06-27 13:57:06 +02:00
Pedro J. Estébanez
b1f74200e6
Document new AT_LIGHT_PASS builtin ( #394 )
2017-06-15 14:54:30 +02:00
Rémi Verschelde
bdf55bf148
Explain what DAE stands for
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Superseded #366 .
2017-06-08 10:28:28 +02:00
noideatbh
9a51e18846
Small fixes to the Instancing doc ( #389 )
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* Minor grammar corrections
* Added new revert button image
2017-05-22 23:16:51 +02:00
noideatbh
85dff31706
Minor grammar corrections
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Just a few words that might need to be corrected.
2017-05-21 18:59:10 -04:00
phas0r
40f0c1de54
Fix wrong variable name in code example
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Just fixing a small typo in the code example.
2017-05-18 23:55:22 +02:00
Andreas Haas
0ca7e06f36
InputEvent tutorial: Recommend Input instead of MainLoop for parsing events.
2017-05-16 20:13:02 +02:00
Rémi Verschelde
ff201b98b0
Merge pull request #374 from ravenblackx/master
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Mention flipping and rotation
2017-05-06 19:14:30 +02:00
mhilbrunner
731e5ca2cf
Update gdscript_advanced.rst: Small writing fixes
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(cherry picked from commit 17b8065a02 )
2017-04-25 09:03:15 +02:00
Rémi Verschelde
aa520a75ea
Language fixes and improvements
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Based of first part of the patch in #184 .
2017-04-23 15:09:46 +02:00
Rémi Verschelde
cc666860a8
Fix typos using codespell
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Running `find -name "*.rst" -exec codespell -w {} \;`.
2017-04-23 14:32:37 +02:00
ravenblackx
fbc59870fb
Mention flipping and rotation
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Add a paragraph about flipping and rotation in using_tilemaps.rst.
(The intuitive way to do this as a new user is flipping sprites in the tileset, which doesn't work.)
2017-04-22 10:27:03 -07:00
Drambique
98066786a9
Update vector_math.rst
2017-04-16 15:45:00 -04:00
Rémi Verschelde
9f1e2aea4d
GDScript: remove references to 2.2+ version
2017-04-16 12:21:51 +02:00
flesk
4f9d2ba16f
Remove misspelled duplicate text ('conves shapes')
2017-04-04 07:45:55 +02:00
Jason Hilton
3d01287d1f
Fix a couple typos
2017-04-04 07:41:11 +02:00
Rémi Verschelde
1de9fec2fd
Fix various Sphinx warnings
2017-04-03 23:59:47 +02:00
Rémi Verschelde
fcbab02811
Add toctrees for new repo organization
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Also renamed Getting started back to Step by step as requested by reduz.
2017-04-03 23:41:35 +02:00
Julian Murgia
b408bdb918
Revamping of the docs organisation for a more coherent TOC
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Only the pages were moved so far and some empty ones created,
the up-to-date toctrees come in the next commit.
2017-04-03 23:23:31 +02:00