Commit Graph
8 Commits
Author SHA1 Message Date
Hugo Locurcio 509804650e Update all instances of instance() to instantiate() 2022-11-29 16:59:09 +01:00
Kirrby 9d9d4b821c Updating change_scene and change_scene_to (#6175)
* Updating change_scene and chnage_scene_to

solves #6156
2022-10-05 12:57:40 +02:00
Hugo Locurcio 9baaf4dc42 Document registering an autoload when an editor plugin is enabled 2022-08-24 19:33:01 +02:00
Pixelatex 8bc58f580a Singletons tutorial has deprecated methods. (#6018)
* Singletons tutorial has deprecated methods.
2022-08-05 19:54:38 +02:00
Hugo Locurcio cb9b2b8c5d Document that autoloads must not be freed to avoid crashes 2022-05-14 20:35:21 +02:00
MatthewandHugo Locurcio f1ff320f06 Clarify singleton read order (#5457)
* Clarify singleton read order

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-12-29 18:29:52 +01:00
BlueStag a090a578fb Fixed GetNode inconsistencies (#5056)
* Fixed GetNode inconsistencies (C#)

The generic method should be used instead. See #4794.
2021-07-01 08:06:13 +02:00
Nathan Lovato d0eb1eb6bc Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00