Commit Graph
8127 Commits
Author SHA1 Message Date
Max Hilbrunner bdd27bebb3 Merge pull request #8520 from RegalMedia/patch-3
Typo fixed in Same-scene limitation section of scene_unique_nodes.rst
2023-11-23 13:04:26 +01:00
Max Hilbrunner 34383670cc Merge pull request #8521 from mhilbrunner/birthday-fixes
Fix Android library title capitalization
2023-11-23 13:03:19 +01:00
Max Hilbrunner 3bfa025048 Fix Android library title capitalization 2023-11-22 19:10:03 +01:00
RegalMedia 940f51dd96 Typo fixed in Same-scene limitation section of scene_unique_nodes.rst
Replaced `Blade` with `Sword` in Same-scene limitation section to remain consistent with screenshot example
2023-11-22 10:17:06 -06:00
f959b46ff0 Add "Upgrading from Godot 4.1 to Godot 4.2" page (#8488)
* Add "Upgrading from Godot 4.1 to Godot 4.2" page

* Update tutorials/migrating/upgrading_to_godot_4.2.rst

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Cerno_b <cerno.b@gmail.com>

---------

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Cerno_b <cerno.b@gmail.com>
2023-11-21 08:56:41 +01:00
Matthew ee1fe1caea Merge pull request #8462 from theDrake/patch-2
Adjust comma placement in 01.project_setup.rst
2023-11-20 19:07:37 -05:00
Matthew 514585d8a8 Merge pull request #8509 from tetrapod00/patch-1
Removed specular_phong and specular_blinn from spatial_shader.rst
2023-11-20 19:02:22 -05:00
Matthew 4e02f00a84 Merge pull request #8511 from jsjtxietian/patch-1
Update copy node path in default_key_mapping.rst
2023-11-20 18:56:48 -05:00
谢天 31bbb15715 Update copy node path in default_key_mapping.rst 2023-11-20 19:56:11 +08:00
Max Hilbrunner 4cc8591307 Merge pull request #8501 from mhilbrunner/add-uwp-faq-redirects
Add redirects for old UWP pages to FAQ note
2023-11-20 08:22:51 +01:00
tetrapod ab5bba9dfe Removed specular_phong and specular_blinn from spatial_shader.rst 2023-11-19 22:29:25 -08:00
David C. Drake f84168db6a Adjust comma placement in 01.project_setup.rst
Changed "window and in the left column," to "window, in the left column".
2023-11-19 11:54:19 -07:00
Max Hilbrunner 0f058184ad Add redirects for old UWP pages to FAQ note 2023-11-18 13:08:15 +01:00
Max Hilbrunner 7f97b671f9 Merge pull request #7889 from akien-mga/drop-uwp
Remove UWP mentions as the platform port was removed in 4.2
2023-11-18 12:30:25 +01:00
Max Hilbrunner 71ecf90a2b Merge pull request #8472 from FilipRachunek/patch-2
Add FencerDevLog to the list of video tutorials in tutorials.rst
2023-11-18 12:26:27 +01:00
Max Hilbrunner bd122b1992 Merge pull request #8497 from theDrake/patch-3
"as long" -> "as long as" in 03.player_movement_code.rst
2023-11-18 09:50:28 +01:00
Max Hilbrunner 1cfc04d71a Merge pull request #8475 from Cerno-b/add-german-style-guide
Add German style guide
2023-11-18 09:28:16 +01:00
Max Hilbrunner c5d7e498e6 Merge pull request #8496 from godotengine/classref/sync-80de898
classref: Sync with current master branch (80de898)
2023-11-18 09:27:44 +01:00
David C. Drake 83bc0c5e97 "as long" -> "as long as" in 03.player_movement_code.rst
Changed "as long it is not on or collides" to "as long as it is not on or colliding".
2023-11-17 20:49:38 -07:00
Godot Organization 3c2eef1f25 classref: Sync with current master branch (80de898) 2023-11-18 03:19:25 +00:00
Matthew 9be78393f7 Merge pull request #8495 from raulsntos/dotnet/platform-updates
Update C# platform support
2023-11-17 21:15:48 -05:00
Matthew 8aabd55f36 Merge pull request #8493 from renevanderark/fix/typo-in-3d-tutorial
Fixes typo in reference to normalized method.
2023-11-17 21:13:41 -05:00
Raul Santos 9722030a2f Update C# platform support 2023-11-18 02:19:21 +01:00
René van der Ark 4ada3f63a6 Fixes typo in reference to normalized method. 2023-11-17 16:39:22 +01:00
Max Hilbrunner 66f2e35e77 Merge pull request #8491 from Calinou/gdextension-mark-as-experimental
Add notice about GDExtension being experimental in What is GDExtension?
2023-11-17 16:13:29 +01:00
Hugo Locurcio 59cfbbbd82 Add notice about GDExtension being experimental in What is GDExtension? 2023-11-17 15:28:45 +01:00
Max Hilbrunner 3c3b693dff Merge pull request #8481 from Calinou/standardmaterial3d-alpha-antialiasing
Document alpha antialiasing in Standard Material 3D
2023-11-17 06:24:06 +01:00
Max Hilbrunner 5a49beb245 Merge pull request #8490 from m4gr3d/update_android_editor_limitations
Update the list of limitations for the Android editor
2023-11-17 05:38:00 +01:00
Fredia Huya-Kouadio 3ddc0d8e92 Update the list of limitations for the Android editor
Remove 'GDExtension support' from the list, as support for it was added
for Godot 4.2.
2023-11-16 19:52:04 -08:00
Matthew 600e244b54 Merge pull request #8489 from Ero98/patch-1
Fixing style guide example on 2 indent levels for continuation lines
2023-11-16 21:32:54 -05:00
oujionghong c925bcd76f Fixing guide example on 2 indent levels for continuation lines
The original example seems to be using 3 tabs for indentation, but the description said 2 should be used.
2023-11-17 10:16:32 +08:00
Rémi Verschelde ee401703f0 Remove UWP mentions as the platform port was removed in 4.2 2023-11-16 13:03:31 +01:00
Aitor GuevaraandHugo Locurcio 4a51190b60 Update MinGW-w64 instructions for Windows cross-compilation (#8469)
Fix outdated environment variables when setting up MinGW-w64 paths. Also
add a note to mind different host/target architectures (common pitfall
when compiling from e.g. Apple silicon).

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-11-16 12:53:29 +01:00
Hugo Locurcio d07baf3836 Document alpha antialiasing in Standard Material 3D
- Fix a typo in 3D rendering limitations.
2023-11-15 20:16:03 +01:00
Cerno_b 88970e5daa Add German style guide 2023-11-15 18:19:05 +01:00
Max Hilbrunner b9f8f9e5c8 Merge pull request #8471 from Calinou/running-code-in-the-editor-editorscript
Document using EditorScript in Running code in the editor
2023-11-15 07:10:34 +01:00
Max Hilbrunner 9aba4a087a Merge pull request #8467 from Calinou/remove-unused-images
Remove unused images
2023-11-15 07:10:03 +01:00
Matthew e016360d05 Merge pull request #8473 from chocola-mint/master
Remove outdated C++ tutorial in "Your first 2D game"
2023-11-14 22:20:37 -05:00
Devon Braner 408599ecaa Update setting_up_xr.rst with consistent spelling in code examples (#8476)
* Update setting_up_xr.rst with consistent spelling in code examples

Most instances of the word "initialized" are spelled with a 'z', except for this one. Edited to make the spelling consistent.
2023-11-14 22:18:15 -05:00
CHM e2f9034f8d Remove outdated C++ tutorial in "Your first 2D game" 2023-11-14 23:00:33 +08:00
Filip Rachůnek 023d3c0051 Add FencerDevLog to the list of video tutorials in tutorials.rst 2023-11-14 15:31:49 +01:00
Hugo Locurcio 48596bc9ed Document using EditorScript in Running code in the editor
EditorScript is useful for one-off operations such as:

- Use as a playground for GDScript or C# scripting without
  having to run a project.
- Scale all light nodes in the currently edited scene.
- Replace nodes that were copy-pasted with scene instances.
2023-11-14 12:03:11 +01:00
Max Hilbrunner 70c6bca054 Merge pull request #8411 from Calinou/update-unused-images-script
Update `list-unused-images.sh` script for recent changes
2023-11-14 07:43:07 +01:00
Max Hilbrunner 2fe1d6a92a Merge pull request #8468 from Pikari0/patch-1
Update the default diffuse mode
2023-11-14 07:41:32 +01:00
Pikario b65d7cab1b Update the default diffuse mode 2023-11-13 23:34:58 +01:00
Hugo Locurcio f9817954c7 Remove unused images
This reduces the size of ZIP downloads for offline reading.

Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
Hugo Locurcio 49f1f01b41 Update list-unused-images.sh script for recent changes
- Exclude all images in the top-level `img/` folder.
- Take WebP images into account.
- Fix shellcheck warnings.
- Mark the script as executable so it can be run more easily.
2023-11-13 21:51:44 +01:00
Max Hilbrunner a120779ca2 Merge pull request #8456 from RobProductions/patch-1
Fix styling and grammar in object_class.rst
2023-11-12 08:55:56 +01:00
RobProductions e256cf6172 Fix styling and grammar in object_class.rst
I noticed some of the phrasing and grammar in object_class.rst was a bit confusing, so I tried to improve the clarity while keeping the original intent of the content. 

Let me know if the changes are consistent with the rest of the docs, thanks!
2023-11-12 01:17:53 -05:00
Max Hilbrunner fa7af7ae68 Merge pull request #8454 from adamscott/add-missing-headless-in-examples-dotnet
Add `--headless` parameter to "compiling with dotnet" examples
2023-11-12 00:32:52 +01:00