 
|
bd19917ea0
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Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits
* Edit out "simple" when possible
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
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2021-07-11 14:38:53 +02:00 |
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BlueStag
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a090a578fb
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Fixed GetNode inconsistencies (#5056)
* Fixed GetNode inconsistencies (C#)
The generic method should be used instead. See #4794.
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2021-07-01 08:06:13 +02:00 |
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swift502
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3740276d38
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Fix broken C# tab in Resources scripting tutorial
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2021-04-25 14:54:28 +02:00 |
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 RoniPersonandHugo Locurcio
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b1bf4a93e3
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Add a note to set default values for custom resources (#4650)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2021-02-16 17:12:37 +01:00 |
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Nathan Lovato
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d0eb1eb6bc
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Move remaining files out of step_by_step/
Moved those to scripting/:
- filesystem
- resources
- singletons_autoload
- scene_tree
export to export/
and godot_design_philosophy to introduction/
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2020-12-02 20:31:01 -06:00 |
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