Commit Graph
924 Commits
Author SHA1 Message Date
Chaosus b784006512 Added information about shader constants 2019-06-12 21:09:20 +03:00
Rémi Verschelde be669ab8b9 Fix some classref warnings 2019-06-11 10:56:26 +02:00
Max Hilbrunner 6f103d1b2b Merge pull request #2517 from Calinou/add-localization-using-gettext
Add a page on localization using gettext
2019-06-11 09:37:36 +02:00
Hugo Locurcio acd2705e86 Add a page on localization using gettext 2019-06-08 23:44:35 +02:00
Meriipu 2a4939036b another one 2019-06-08 14:42:08 +00:00
Meriipu 0234d98169 try and -> try to 2019-06-08 12:15:58 +00:00
tree786 3791d83a0b vertex_array Vector3 correction (#2511)
`vertex_array` is defined as a Vector3, but it only contains 2 elements (I assume this was a mistake). So I have added the third element (being 0) to complete the size (i.e. make it a 3-component vector). These vertex vectors should now define the coordinates of a triangle in 3D space.
2019-06-08 18:11:53 +09:00
Naughty d5dca6bb1a Fixed a typo. 2019-06-06 10:39:38 +02:00
Chris Bradfield 3391152cb2 Remove __MACOSX folder from zip files 2019-05-28 11:34:42 -07:00
Max Hilbrunner 41a5c48995 Merge pull request #2474 from cbscribe/tilemap_update
Update TileMap tutorial for 3.1
2019-05-28 18:10:08 +02:00
Volodymyr Sereda 8dcc20ad7c Fix "looking around" C# example
The example was referencing a variable that did not yet exist, instead of referencing "@event", so it did not compile. This fixes that, leading to correct behaviour.
2019-05-27 19:22:46 +01:00
Chris Bradfield 2c645c823e Update TileMap tutorial for 3.1 2019-05-26 18:48:19 -07:00
Ian Byrne 9c4a0585f1 Fix typo in Using Transforms examples
Match CSharp example with GDScript example
2019-05-26 20:01:17 +01:00
Rémi Verschelde 8447a79e59 Merge pull request #2469 from HeartoLazor/patch-1
Updated set_as_action code
2019-05-21 13:14:36 +02:00
Rémi Verschelde facb139835 Merge pull request #2467 from KNejad/update-3d-fps-tutorial
Update the "Getting the animations ready" section of the 3D FPS Tutorial
2019-05-21 13:14:12 +02:00
Hearto faa17097c3 Updated set_as_action code
Fixed code example using set_as_action.
Issue fixed:
https://github.com/godotengine/godot-docs/issues/2435
2019-05-20 18:38:35 -04:00
thebspin 03d693262b Fixed wrapf() error in the custom drawing in 2d tutorial (#2449)
* Fixed error in the custom drawing in 2d tutorial where method said wrap but should be wrapf
2019-05-18 17:36:23 +02:00
Keeyan Nejad 14acf43759 Update the "Getting the animations ready" section
In tutorial 2 some of the animation track steps are outdated due to
changes made in Godot 3.1. This commit fixes those outdated parts

Ref: https://godotengine.org/article/godot-gets-brand-new-animation-editor-cinematic-support
2019-05-18 14:18:53 +01:00
Michael Alexsander Silva Dias 0b3cf7e8e3 Formatting fixes for the "Cutout Animation" page 2019-05-16 12:24:43 -03:00
Rémi Verschelde d420d5d132 Fix grammar in Procedural Geometry 2019-05-15 12:28:23 +02:00
bitbutter d12a5c8182 Edits for clarity in Cutout animation 2019-05-15 12:21:00 +02:00
Rémi Verschelde cbaf88dd1a Merge pull request #2357 from bitbutter/patch-18
Update using_tilemaps.rst
2019-05-15 12:10:03 +02:00
bitbutter 7436e93ea1 Disambiguation and language cleanup in CanvasLayers tutorial (#2355) 2019-05-15 12:07:41 +02:00
Rémi Verschelde 501e3e44f4 Fix iOS GameCenter interface docs
Supersedes and closes #2383.
2019-05-15 12:05:50 +02:00
werner mendizabal 889fe442eb Update GDNative docs to contain the correct git command. (#2444)
* Update GDNative docs to contain the correct git command.

* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
Max Hilbrunner 993291cf0a Merge pull request #2440 from mitchcurtis/centre
Add a section to size_and_anchors for centering a control in its parent
2019-05-09 14:49:41 +02:00
Mitch Curtis b8e7b8f5af Add a section to "Size and anchors" for centering a control in its parent
Perhaps the most common task possible has no documentation on this page.
2019-05-09 09:49:08 +02:00
Michael Alexsander Silva Dias ba8632b7ae Move "Instancing with signals" images to the new doc location 2019-05-06 11:35:44 -03:00
Chris Bradfield 70bd699748 Move complex signal example to its own doc 2019-05-03 09:44:35 -07:00
Nathan Lovato 392e5a005e Proof Bezier, curves and paths tutorial
Up until the Curve* nodes in Godot
2019-05-01 09:23:27 +09:00
Max Hilbrunner 886faddf68 Merge pull request #2419 from gamergamesz/patch-1
Typos
2019-04-30 18:16:15 +02:00
Max Hilbrunner ef4b262168 Merge pull request #2415 from YeldhamDev/small_corrections_audio_sync
Small corrections for new audio syncing tutorial
2019-04-30 18:14:43 +02:00
Max Hilbrunner 291a43b5de Merge pull request #2413 from clayjohn/fish_position_typo
Fixes position typo in fish tutorial
2019-04-30 18:13:52 +02:00
Himanshu singh e156812496 Typos 2019-04-30 21:15:36 +05:30
Michael Alexsander Silva Dias 3a262a0281 Small corrections for new audio syncing tutorial 2019-04-28 01:02:06 -03:00
Juan Linietsky 3bc7797da5 Fix typo 2019-04-27 16:57:06 -03:00
Juan Linietsky 6e17fc8c1b Corrections to audio sync tutorial 2019-04-27 16:11:26 -03:00
Juan Linietsky 903725aa0a Add tutorial for syncinc music with gameplay. 2019-04-27 15:26:09 -03:00
clayjohn 4647fb3eb4 fixes position typo in fish tutorial 2019-04-27 10:21:30 -07:00
Juan Linietsky a3551a7c23 Add comment to reduce aliasing. 2019-04-26 12:36:30 -03:00
Max Hilbrunner 4b7ad7185b Merge pull request #2404 from zEh-/patch-2
fix: there is get_network_peer on SceneTree
2019-04-25 13:25:35 +02:00
Max Hilbrunner 0610b8e398 Merge pull request #2407 from tree786/patch-1
Mesh.PRIMITIVE_TRIANGLES correction in proc geometry tutorial
2019-04-25 13:22:04 +02:00
Michael Alexsander Silva Dias 63d8ee9a48 Fixes for the new Android tutorials 2019-04-24 22:49:00 -03:00
Juan Linietsky 188080832d Fixes to tutorials for Android 2019-04-24 18:01:04 -03:00
Juan Linietsky 3d58f51aa6 Added documentation about the new Custom Build system for Android 2019-04-24 17:02:45 -03:00
tree786 05fb9e7f93 Update procedural_geometry.rst
Lines 24 and 68 should be 'Mesh.PRIMITIVE_TRIANGLES' and not 'Mesh.PRIMITIVE_TRIANGLE'
2019-04-24 16:42:14 +01:00
Rémi Verschelde c15182091a Redo style fixes in threads tutorial... 2019-04-24 15:26:11 +02:00
Juan Linietsky 387890d0ba Clarify the userdata in the threads tutorial. 2019-04-24 10:00:20 -03:00
zEh- 9410d71a80 fix: there is get_network_peer on SceneTree 2019-04-24 14:54:47 +02:00
Michael Alexsander Silva Dias f426de1612 More fixes for newly added tutorials 2019-04-24 02:44:19 -03:00