Hugo Locurcio
c15da78587
Fix unused image due to bad syntax in Custom performance monitors
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Comment syntax was used instead of figure syntax.
2023-11-07 17:44:55 +01:00
Matthew
d8a2cf9332
Merge pull request #8404 from ershn/patch-3
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Replace `,` with `.` in `gui_containers.rst`
2023-11-06 22:03:11 -05:00
Matthew
575106986d
Merge pull request #8403 from ershn/patch-2
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Remove extra `the` in `tutorials/ui/index.rst`
2023-11-06 22:02:16 -05:00
Matthew
63853ccdee
Merge pull request #8396 from Daniel-The-Fox/patch-1
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Remove outdated custom mouse cursor demo project reference
2023-11-06 21:15:52 -05:00
Matthew
445b273a30
Merge pull request #8322 from Calinou/using-tilemaps-per-tile-rotation
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Mention support for per-tile rotation in Using TileSets
2023-11-06 21:15:11 -05:00
Steven Le Boëdec
06efb133b4
Replace , with . in gui_containers.rst
2023-11-07 11:06:03 +09:00
Steven Le Boëdec
edb966aecc
Remove extra the in tutorials/ui/index.rst
2023-11-07 09:51:57 +09:00
Ryan Roden-Corrent
e9c76fe6fc
Fix example script in Using NavigationPaths ( #8358 )
2023-11-06 19:18:32 +01:00
Hugo Locurcio
3a1ee72d7f
Mention support for per-tile rotation in Using TileSets
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This also updates screenshots to display the rotation/flip buttons.
2023-11-06 19:17:16 +01:00
Daniel The Fox
f76100a990
Remove outdated demo project reference
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The reference to a custom mouse cursor demo project provided is outdated. I believe it should be removed until there's an up-to-date working demo project for custom mouse cursor that can be shared.
2023-11-05 12:06:31 +01:00
Max Hilbrunner
c712afaafe
Merge pull request #8363 from Calinou/add-runtime-file-loading-saving
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Add a page on runtime file loading and saving
2023-11-05 00:08:50 +01:00
skyace65
617026ac70
Update 3D particles pages for 4.2
2023-11-04 16:09:52 -04:00
5110c2dda8
Fix GDExample C++ signal connect example and add explanation ( #8381 )
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* Fix signal connect example, add explanation
* Update tutorials/scripting/gdextension/gdextension_cpp_example.rst
Co-authored-by: David Snopek <dsnopek@gmail.com >
* Update tutorials/scripting/gdextension/gdextension_cpp_example.rst
---------
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: David Snopek <dsnopek@gmail.com >
2023-11-03 02:24:20 +01:00
Danil Alexeev
e1911e7355
Fix list of default comment marker keywords
2023-11-02 11:47:52 +03:00
Max Hilbrunner
9f12dd2d5c
Merge pull request #8373 from Calinou/hdr-2d-shader-source-color
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Document `source_color` shader hint being relevant for 2D HDR
2023-11-02 01:41:31 +01:00
Max Hilbrunner
26516c10c2
Merge pull request #8375 from kleonc/get_configuration_warnings_csharp_example
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Fix incorrect C# example using `_GetConfigurationWarnings`
2023-11-02 01:40:25 +01:00
kleonc
00a296a7f0
Fix incorrect C# example using _GetConfigurationWarnings
2023-11-02 00:53:32 +01:00
Matthew
9ab8831ee7
Merge pull request #8370 from Brett-Parker/master
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Typo in Horizontal Alignment tag on "BBCode in RichTextLabel"
2023-11-01 18:04:05 -04:00
Michael Weibel and Hugo Locurcio
56d0a58cdf
Fix headless check in Exporting for dedicated servers ( #8362 )
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The example didn't work as `--headless` isn't part of `OS.get_cmdline_args()`' return value.
This new approach also works if the binary automatically uses headless mode
because it's the only display server built in the binary (which can be the case
for custom builds).
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-11-01 19:29:22 +01:00
Hugo Locurcio
2b3c3c3ef4
Document source_color shader hint being relevant for 2D HDR
2023-11-01 19:25:04 +01:00
Hugo Locurcio
0756294d3b
Document comment keywords being highlighted in the script editor
2023-11-01 15:07:14 +01:00
Brett Parker
f5d3d8ece8
Update bbcode_in_richtextlabel.rst - Typo
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Both left and right aligned said righ-aligned #8367
2023-11-01 08:10:25 +00:00
Matthew
d1506e0a9d
Merge pull request #8340 from NoctemCat/patch-1
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Fixed typos in custom_performance_monitors.rst
2023-10-31 17:54:18 -04:00
Matthew
e685673463
Merge pull request #8359 from BastiaanOlij/openxr_vendors_plugin
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Change XR Android export to mention OpenXR vendors plugin
2023-10-31 17:53:09 -04:00
Bastiaan Olij
2be7e4df73
Change XR Android export to mention OpenXR vendors plugin
2023-10-31 23:24:55 +11:00
Hugo Locurcio
3ebfc56843
Add a page on runtime file loading and saving
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This accompanies a new demo project.
2023-10-31 09:43:50 +01:00
NoctemCat
5561524ea9
Fixed typos in custom_performance_monitors.rst
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Changed Monitor to Monitors and added missing colon in the link to Performance.add_custom_monitor
2023-10-31 11:22:32 +09:00
Max Hilbrunner
ee07156bac
Merge pull request #8329 from Calinou/screen-reading-shaders-screen-texture-mipmaps
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Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders
2023-10-30 17:04:00 +01:00
Max Hilbrunner
67380df783
Merge pull request #8346 from Calinou/random-number-generation-csprng
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Document cryptographically secure random number generation
2023-10-29 23:22:27 +01:00
Max Hilbrunner
e51f329943
Merge pull request #8324 from Calinou/bbcode-in-richtextlabel-add-pulse
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Update BBCode in RichTextLabel documentation for Godot 4.2
2023-10-29 01:39:43 +02:00
Max Hilbrunner
b467f83abf
Merge pull request #8310 from Calinou/upgrading-to-godot-4-array-slice
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Mention `Array.slice()`'s exclusive end parameter in Upgrading to Godot 4
2023-10-29 01:38:26 +02:00
Hugo Locurcio
ca3c2e9e8d
Document cryptographically secure random number generation
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- Mention which PRNG Godot internally uses.
2023-10-28 02:32:08 +02:00
Hugo Locurcio
6cf0a7f1fe
Mention Array.slice()'s exclusive end parameter in Upgrading to Godot 4
2023-10-28 02:03:43 +02:00
Hugo Locurcio
4724d6d737
Update BBCode in RichTextLabel documentation for Godot 4.2
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- Add `lang` tag.
- Add `tab_stops` parameter to `p`.
- Add `pulse` built-in effect and remove custom pulse effect as it's
superseded.
2023-10-28 02:03:10 +02:00
Max Hilbrunner
1e2867c976
Merge pull request #8341 from raulsntos/dotnet/diagnostics-update
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Update C# diagnostic documentation
2023-10-27 21:32:17 +02:00
Raul Santos
52ac488079
C#: Add documentation for GD0107
2023-10-27 16:33:14 +02:00
Hugo Locurcio
9773552257
Emphasize the importance of mipmaps for textureLod() in Screen-reading shaders
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This also mentions that reading the normal/roughness buffer is only
currently supported in Forward+.
2023-10-26 02:32:37 +02:00
Max Hilbrunner
a764591e9b
Merge pull request #8323 from Calinou/exporting-for-web-sharedarraybuffer
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Improve documentation related to SharedArrayBuffer in Exporting for the Web
2023-10-25 15:50:25 +02:00
Max Hilbrunner
6516f7f8c7
Merge pull request #7815 from aXu-AP/expressions-functions
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Point to GlobalScope from Evaluating Expressions tutorial
2023-10-25 15:20:57 +02:00
Hugo Locurcio
589a77515a
Improve documentation related to SharedArrayBuffer in Exporting for the Web
2023-10-25 02:09:16 +02:00
Max Hilbrunner
953665186d
Merge pull request #8320 from AThousandShips/quit_doc
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[Input] Fix incorrect setter usage in C#
2023-10-24 18:50:56 +02:00
Max Hilbrunner
ab545282c4
Merge pull request #8309 from LazyWizard/patch-1
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Document alternative dotfile creation method for Windows
2023-10-24 16:34:06 +02:00
A Thousand Ships
c3e08bd874
[Input] Fix incorrect setter usage in C#
2023-10-24 16:33:44 +02:00
Max Hilbrunner
d1edd1cebb
Merge pull request #8179 from golfinq/rigidbody-workaround-fix
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Fixed code in article "Using RigidBody"
2023-10-24 16:29:09 +02:00
Max Hilbrunner
4ff789359b
Merge pull request #8265 from Piralein/autoload
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fix file casing in singletons_autoload tutorial
2023-10-23 17:17:58 +02:00
Robert Maguire
2976c1ff6f
Document alternative dotfile method for Windows
2023-10-22 16:25:20 -05:00
Max Hilbrunner
aa86be5fb1
Merge pull request #8298 from Calinou/multiple-resolutions-add-integer-scaling
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Document integer scaling support in Multiple resolutions
2023-10-22 10:59:00 +02:00
Matthew
b1b79a6268
Merge pull request #8303 from Calinou/particle-flipbook-animation-fix-typo
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Fix missing word in particle flipbook documentation
2023-10-21 22:31:10 -04:00
Matthew
b2f6169729
Merge pull request #8301 from k0T0z/fix-scenes-code-examples
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Replacing `find_node()` with `get_node()` as `find_node()` doesn't exist
2023-10-21 22:27:39 -04:00
Hugo Locurcio
c3c5895502
Document integer scaling support in Multiple resolutions
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This also adds more recommendations for base viewport sizes in pixel art games.
2023-10-21 23:55:52 +02:00