Jayman2000
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ba485cf97a
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Make example code less misleading in Optimization using Servers (#4707)
The variable used to be called "sprite", but it wasn't a Sprite. It was
a StreamTexture. Also, I added an underscore to the example path so that
it matches the documentation's recommendation for file names:
https://docs.godotengine.org/en/stable/getting_started/workflow/project_setup/project_organization.html#style-guide
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2021-03-02 23:07:25 +01:00 |
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skyace65
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8e893ecf49
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Add GDQuest profiler page
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2020-11-23 10:57:32 -05:00 |
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LightningAA
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566e86bec2
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Fix typo in CPU optimization (#4380)
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2020-11-16 23:36:17 +01:00 |
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Hugo Locurcio
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77cdee2597
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Recommend vertex shading for particles in GPU optimization
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2020-10-12 20:54:17 +02:00 |
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Nathan Lovato
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0e0c3f4382
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Move vertex animation files to performance
Closes #4123
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2020-10-08 14:08:19 -06:00 |
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Nathan Lovato
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db4f7d1e68
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Merge Multi-threading and Optimization into a new Performance section
Close #4112
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2020-10-08 07:51:59 -06:00 |
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