Commit Graph
165 Commits
Author SHA1 Message Date
Andrii Doroshenko (Xrayez) a67bd426bb Fix typos in custom_modules_in_c++.rst
(cherry picked from commit 73d767e936)
2017-03-23 08:46:43 +01:00
Pawel Kowal 5ca1e43cd6 for statement iterating through String characters
(cherry picked from commit f7cfd22af4)
2017-03-23 08:46:21 +01:00
Chris Bradfield bf6ff1831a Fix wrong usage of "it's" for "its" (#336)
(cherry picked from commit a75a30d897)
2017-03-23 08:44:25 +01:00
Kevin Van Kessel 7ca7d4cb25 Fixed typo "dot" to "cross"
"dot" was accidentally duplicated across two rows.
2017-03-11 22:18:57 -08:00
Pedro J. Estébanez eb988342f7 Update creating_android_modules.rst
Add information on how to provide and use resources for custom modules.
2017-01-24 16:58:15 +01:00
eska 0574c26430 Update web export docs
- Update build instructions
 - Document exporting and deploying
2017-01-14 16:17:39 +01:00
Rémi Verschelde 4fbd40332a Android: Update min required NDK version
It needs to have the now recommended clang toolchain,
r10e is at least no longer supported since this commit [0],
I bumped to a known working version (could be that r12 works too).

[0] https://github.com/godotengine/godot/commit/b18ff942be0dd89bda32e01cc30a41c196fc9290
(cherry picked from commit 09b78d075f)
2017-01-08 12:45:09 +01:00
Jacob Speicher 48ae651e64 "Bellow" to "below"
Alright, this time I didn't manage to somehow copy and paste everything back into itself.
(cherry picked from commit 5268d4466a)
2017-01-08 12:45:01 +01:00
Jose M Pan 2de3a118a6 The command must not include output filename
(cherry picked from commit b9f1f65a34)
2017-01-08 12:44:34 +01:00
Jose M Pan 50de22fa59 Fixed some commands for scons
Changed platform to iphone but with x86 arch for simulator
Added arch parameter to 32 and 64 targets to get the correct files.

(cherry picked from commit fd276ae902)
2017-01-08 12:44:25 +01:00
Rémi Verschelde 70f87914cc Update OSX instructions for new template location
(cherry picked from commit 62051661a0)
2017-01-08 12:44:05 +01:00
Emmanuel Leblond 9f5b000f37 Fix rst format for quotes
(cherry picked from commit 66254ba95e)
2017-01-08 12:43:48 +01:00
Emmanuel Leblond 72def304b9 Add shared library scons config in custom_moduels_in_c++
(cherry picked from commit 927ef4576c)
2017-01-08 12:43:42 +01:00
Rémi Verschelde 7400cce692 Fix formatting and redundant Linux instructions
(cherry picked from commit 37e8978659)
2016-11-19 14:31:24 +01:00
Rémi Verschelde 3077760b64 Document known issues with GCC 6
Supersedes #275.
(cherry picked from commit e4660c9309)
2016-11-19 14:22:00 +01:00
Matthew Clark 2a148ef778 *updated doc to reflect structure change
Godot.app is no longer in tools. Now using osx_tools.app in tools/dist/
(cherry picked from commit 9f18053821)
2016-11-19 14:21:39 +01:00
eska 919a429a4e Fix BBCode table
(cherry picked from commit 5dcd4a6d11)
2016-11-19 14:21:03 +01:00
Pedro J. Estébanez d078460ebd Document LIGHT_SHADOW_COLOR for canvas item shader
(cherry picked from commit 8baa1c7c7a)
2016-11-19 14:18:45 +01:00
Rémi Verschelde f1a359542c Remove references to 2.2+ features, stick to 2.1.x here 2016-10-07 17:46:08 +02:00
Bojidar Marinov f11f60e21f Explain enums and mention ternary-if in GDScript reference 2016-09-23 12:00:28 +03:00
George Marques 4eaf358a4a Add instructions to launch UWP from Visual Studio
- Add a detail and correct typos in the export for UWP page.
2016-09-12 10:12:19 -03:00
George Marques 94a77d9388 Update instructions to build for UWP
Also add instructions for exporting and installing packages.
2016-09-11 15:28:33 -03:00
Paul Von Zimmerman 85538c8782 adding missing 3 to vec 2016-09-07 21:44:09 -07:00
Niclas Eriksen dda320488c Added mesa-libGLU-devel to Fedora oneliner 2016-09-03 14:02:18 +02:00
Pedro J. Estébanez 0578391bf5 Update shading_language.rst
Fix CanvasItem lighting shader table to make it visible again
Add missing variables to it
2016-08-27 12:47:28 +02:00
Julian Murgia 4ee6f6bc66 Merge pull request #215 from pkowal1982/shader_doc_fix
Update shading_language.rst
2016-08-22 08:32:08 +02:00
Julian Murgia d9fdb0550a Merge pull request #224 from FabiGjuzi/patch-1
Update compiling_for_android.rst
2016-08-22 08:30:44 +02:00
Julian Murgia 528d7e4b78 Merge pull request #230 from Zylann/qtcreator_config_steps
Fixed wrong file name for QtCreator and added example for target executable
2016-08-22 08:30:02 +02:00
Hubert Jarosz cbb8536429 binary serialization api - proper class names
I've changed it to use proper class names,
because it's for class `IntArray` and not for
array of ints! (the same for other XArrays)

fixes https://github.com/godotengine/godot/issues/6226
2016-08-21 15:13:04 +02:00
Marc Gilleron e653b115a0 Fixed wrong file name for QtCreator and added example for target executable 2016-08-21 03:07:13 +02:00
FabiGjuzi a5efb2338d Update compiling_for_android.rst 2016-08-12 16:04:11 +02:00
Hubert Jarosz 5ca601353f document adding custom CXXFLAGS to Custom Modules 2016-08-10 23:57:19 +02:00
Abe Haskins 358c47ed73 Singelton -> Singleton 2016-08-10 10:15:50 -07:00
Juan Linietsky b2e32a1322 Update gdscript.rst 2016-08-06 22:27:58 -03:00
Juan Linietsky 324b42da24 Update gdscript.rst 2016-08-06 22:27:32 -03:00
Rémi Verschelde abd37b7b83 Improve docs on compiling for Android for 2.1
Based on @KelinciFX's work in #214.
2016-08-03 08:21:13 +02:00
pkowal1982 93ac24a8e2 Update shading_language.rst 2016-07-31 12:44:56 +02:00
Julian Murgia 5ae7a83256 Merge pull request #188 from godotengine/unity2godot
Unity to godot page
2016-07-27 08:36:38 +02:00
Richard Nespithal cb39872e11 Compiling for X11: Add Gentoo deps oneliner 2016-07-25 16:40:57 +02:00
Julian Murgia 976eb968c3 Warning about GCC 6
Fixes #208
2016-07-24 18:00:20 +02:00
Rémi Verschelde 0675877a0e Merge pull request #205 from timoschwarzer/patch-1
Update build commands for iOS
2016-07-21 00:04:12 +02:00
Rémi Verschelde 4fdbdd256c GDScript: Comment out part about multiline comments
Should fix #89.
2016-07-15 10:27:23 +02:00
Timo Schwarzer 33bc8a35b3 Update build commands for iOS 2016-07-13 16:53:13 +02:00
kubecz3k cc8c1d2c3f remove redundant filenames from build command 2016-07-01 13:53:12 +02:00
kubecz3k 85cc3a4453 Info on how to compile fat binary 32bit + 64bit 2016-07-01 13:14:08 +02:00
Rémi Verschelde a6ead9aff0 Compiling: fix Mageia oneliner
Bash does not seem to like parsing several strings at once.
2016-07-01 07:31:04 +02:00
Kadoba fc405cd807 Removed comment about Lua arrays as dictionaries
Since Lua 5.0 tables actually uses contiguous arrays when possible but hides this from the user. See page 2 of http://www.lua.org/doc/jucs05.pdf
2016-06-30 10:55:01 -05:00
eska 2f905849ce Document GDScript format strings 2016-06-30 15:28:39 +02:00
Julian Murgia 8c4eb994b0 Correcting misunderstood definition ECS->Component/Scene 2016-06-28 07:37:07 +02:00
Julian Murgia 9a9b2a3656 Corrections after review from @reduz and @djrm. 2016-06-28 00:24:18 +02:00