Commit Graph
3346 Commits
Author SHA1 Message Date
skyace65 80cc1ed8ff Explain how to add a spatial material to a mesh 2019-12-10 15:04:24 -05:00
Rémi Verschelde e50973f50b Merge pull request #2972 from skyace65/VisualShaderUpdate
Replace images and move text for visual shader page
2019-12-10 08:48:48 +01:00
skyace65 010188a56a Replace images and move text for visual shader page 2019-12-09 22:20:42 -05:00
Rémi Verschelde fcac70e8a5 Windows: Mention requirement to use posix threads with MinGW
Closes godotengine/godot#31555.
2019-12-09 15:13:42 +01:00
Rémi Verschelde c3ccdd76ee Sync classref with current source 2019-12-07 00:14:48 +01:00
Rémi Verschelde ed3e56fdd4 Fix some markup issues 2019-12-07 00:14:17 +01:00
Rémi Verschelde e23ee5b081 Fix typos with codespell
Using codespell 1.16.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-12-06 22:07:59 +01:00
Matthew 628beb5d67 Add information on profiler and misc debugging tools (#2968) 2019-12-06 09:39:48 +01:00
Rémi Verschelde 32da33d652 Merge pull request #2964 from YeldhamDev/vr_tutorial_fixup
Small consistency fixes for the VR tutorial pages
2019-12-04 07:20:46 +01:00
Michael Alexsander 55a0b824b5 Small consistency fixes for the VR tutorial pages 2019-12-03 18:50:56 -03:00
Rémi Verschelde 5048872193 Sync classref with current source 2019-12-03 10:27:16 +01:00
YRTV a4bf34e6e1 Installing Windows deps with MSYS2 (#2959) 2019-12-03 10:21:09 +01:00
Rémi Verschelde 48306dc559 Fix singal typo in image name and tutorial 2019-12-03 10:12:40 +01:00
Lamonte 45fcc02431 Added new gotcha regarding snake_case for certain api methods (#2955)
Cleaned up wording to be cleaner
2019-12-03 08:40:16 +01:00
TwistedTwigleg dfb5cabbd7 VR Starter Tutorial rewrite/refactor (#2774)
* Initial VR starter tutorial rewrite

* More refactoring work on the VR starter tutorial. Moved the VR starter tutorial into its own sub directory and broke the tutorial into two parts

* Finished the first draf on most of the first part of the VR starter tutorial

* First draft for the first half of the VR tutorial is done! Now all that is left is the second half, which should be a tad easier to do

* About a fourth of the way through the refactor of the VR Starter tutorial part 2

* Almost finished part 2 of the VR starter tutorial rewrite. Just a little bit left

* Finished the second part of the VR starter tutorial rewrite

* Made small changes to the VR starter tutorial based on feedback from BastiaanOlij. Fixed merge conflict in PR
2019-12-02 09:13:23 +01:00
Hugo Locurcio 9d889f81f6 Merge pull request #2957 from merumelu/gdnative-folded-over-1000-times
Remove `_sections_unfolded` noise in GDNative C++ example
2019-11-30 19:48:39 +01:00
merumelu ce0a74d7da Remove _sections_unfolded noise in GDNative C++ example 2019-11-30 19:10:08 +01:00
Rémi Verschelde b6f0e1d5a0 Fix reST warnings 2019-11-29 14:26:02 +01:00
Rémi Verschelde 79727af98b Sync classref with current source 2019-11-29 14:00:26 +01:00
Rémi Verschelde 9998843ec2 Merge pull request #2948 from skyace65/scriptingupdate
Update step by step scripting page for Godot 3.2
2019-11-29 13:54:58 +01:00
Rémi Verschelde 4d53945fb6 Merge pull request #2947 from Calinou/project-organization-clarify-gdignore
Clarify how `.gdignore` works in Project organization
2019-11-29 13:54:39 +01:00
Rémi Verschelde dfbc52694d Merge pull request #2942 from skyace65/AudioBus
Update Audio Bus page for Godot 3.2
2019-11-29 13:53:57 +01:00
Rémi Verschelde 54b706991b Merge pull request #2935 from Calinou/improve-theme
Tweak the theme to better match Godot's visual identity
2019-11-29 13:53:28 +01:00
Matthew 6b89a895d6 Update importing scenes for Godot 3.2 and move some stuff around (#2929) 2019-11-29 13:52:31 +01:00
rainlizard ed906f81b0 Clarifying hint_albedo converts color space (#2925) 2019-11-29 13:48:29 +01:00
ZX-WT 75eebd384e added microphone tutorial (#2898) 2019-11-29 13:46:32 +01:00
WT 1a9779716a Added visual shader tutorial 2019-11-29 13:28:09 +01:00
Mark Riedesel e3510fb663 add animation import filter script documentation and examples (#2837) 2019-11-29 12:44:27 +01:00
piratesephiroth 0ccea6998d Updated certificate importing instructions for Mono v6 (#2821) 2019-11-29 12:20:35 +01:00
Rémi Verscheldeandgiusdp 4d85e219ff Fix C# example in saving games using Godot.Collections.Dictionary
Co-authored-by: giusdp <depalma.gsp@gmail.com>
2019-11-29 12:16:18 +01:00
Nikas 695749515d /usr/headers/GL/glx.h moved to libglvnd (#2951)
pacman -Fys glx.h
..
extra/libglvnd 1.2.0-5
    usr/include/GL/glx.h
2019-11-29 12:04:01 +01:00
Hugo Locurcio 42b6d29556 Merge pull request #2950 from Jayman2000/promotion-fix
Made "promotion" into an adjective
2019-11-29 01:08:08 +01:00
Jason Yundt e429494c0e Made "promotion" into an adjective 2019-11-28 18:20:06 -05:00
skyace65 8232fdf162 Update step by step scripting page for Godot 3.2 2019-11-27 11:02:46 -05:00
Hugo Locurcio 7a9635d58b Clarify how .gdignore works in Project organization 2019-11-26 23:30:57 +01:00
Nathan Lovato 2a6d2727f7 Merge pull request #2946 from Calinou/mention-etc-no-alpha
Mention that ETC texture compression doesn't support transparency
2019-11-25 16:07:49 +01:00
Hugo Locurcio 218794d55d Mention that ETC texture compression doesn't support transparency
This closes #2899.
2019-11-25 14:42:18 +01:00
Nathan Lovato bbfa5bee8e Merge pull request #2926 from skyace65/GLSLPerformance
Add note about shader function performance in GLES2
2019-11-25 11:06:39 +01:00
Nathan Lovato 82dd565936 Change less -> fewer 2019-11-25 11:04:02 +01:00
Nathan Lovato c51410023d Merge pull request #2931 from Calinou/gdscript-style-guide-quotes
Add quote style recommendation to the GDScript style guide
2019-11-25 11:03:17 +01:00
Nathan Lovato 3871288432 Merge pull request #2939 from Calinou/improve-ui-main-menu
Improve grammar and writing in Design a title screen
2019-11-25 11:01:10 +01:00
Hugo Locurcio 77ccd38fea Plugin Tutorial _ExitTree c# example comment fix (#2932)
Plugin Tutorial _ExitTree c# example comment fix
2019-11-24 23:55:26 +01:00
Hugo Locurcio 179157584e Merge pull request #2945 from Martin1991zab/patch-1
fix 2 dead links in README.md
2019-11-24 23:52:38 +01:00
Martin Zabinski d1a9f2e54f fix 2 dead links in README.md 2019-11-24 20:23:44 +01:00
Xavier Gómez Gosálbez 5747b8b89e Added missing references for some functions
I've added some missing references for some functions to better interact with the docs.

(cherry picked from commit 44b38d79e1)
2019-11-22 14:40:18 +01:00
Rémi Verschelde 42790f850d Sync classref with current source 2019-11-22 09:22:56 +01:00
skyace65 39aeecc7a1 Update Audio Bus page for Godot 3.2 2019-11-20 16:55:19 -05:00
Hugo LocurcioandNicholas Hydock 6b683b77ca Tweak the theme to better match Godot's visual identity
This also removes the need to load Web fonts, leading to a smoother
page loading experience.

Co-authored-by: Nicholas Hydock <nhydock@users.noreply.github.com>
2019-11-19 22:05:23 +01:00
Hugo Locurcio 80bd273bdd Improve grammar and writing in Design a title screen 2019-11-18 13:49:57 +01:00
Zak Stam b842f77aad Mono build: use release_debug target for debug templates (#2937)
See godotengine/godot#33699.

(cherry picked from commit 569628e17e)
2019-11-18 13:08:16 +01:00