Commit Graph
2409 Commits
Author SHA1 Message Date
J.M. de Jong 7fe43cfc8e Update Shading language to refer to set_shader_parameter() (#6515) 2022-12-26 17:21:06 +01:00
Yuri Sizov b5318a6c11 Fix formatting issues from recent PRs (#6511) 2022-12-24 20:54:18 +01:00
Hugo Locurcio 319106ba2b Document global and per-instance uniforms in Shading language (#6414) 2022-12-23 17:30:28 +01:00
Max Hilbrunner 23a41a3f48 Merge pull request #6421 from smix8/doc_navigationpathqueryobjects_4.x
Add documentation for NavigationPathQuery objects
2022-12-23 16:36:35 +01:00
Max Hilbrunner 3c3c932f3d Merge pull request #6499 from vmedea/2022-12-enum-type
static_typing: Cyclic type dependencies and enums as types are now possible
2022-12-22 08:44:25 +01:00
Hugo Locurcio 66a2c78be7 Clarify methods of installing Android SDK in Exporting for Android 2022-12-21 18:49:57 +01:00
Hugo Locurcio c2f173cb8c Add a page on 3D resolution scaling (#6331) 2022-12-20 16:40:15 +01:00
smix8 f3836770ca Fix NavigationServers doc due to recent renames
Fixes NavigationServers  doc page due to recent function renames.
2022-12-19 20:47:52 +01:00
smix8 0833423019 Add documentation for NavigationPathQuery objects
Adds documentation how to use the NavigationPathQueryParameters and NavigationPathQueryResult objects.
2022-12-19 20:13:18 +01:00
Hugo Locurcio 62c1050bac Add a page on custom performance monitors (#6409) 2022-12-19 17:48:40 +01:00
Hugo Locurcio 58fea1e068 Update SCons option to precision=double in Large world coordinates (#6474) 2022-12-19 17:47:59 +01:00
Mara Huldra 66c620583f static_typing: Cyclic type dependencies and enums as types are now possible 2022-12-18 18:24:22 +01:00
smix8 6927eed8f6 Fix NavigationMeshes doc due to recent renames
Fixes NavigationMeshes doc page due to recent function renames and other navigation anti-abbreviations changes.
2022-12-18 03:14:06 +01:00
Hugo Locurcio 80ba4c0277 Update Using Fonts page for 4.0 (#6373) 2022-12-17 20:11:22 +01:00
Hugo Locurcio 4431a725fe Update the 2D lights and shadows page for Godot 4.0 (#6424) 2022-12-17 19:23:34 +01:00
2b9d539ed2 C#: Avoid accessing expensive properties of Godot C# objects multiple times if possible (#6408)
Co-authored-by: Nico Heller <nheller@uni-bremen.de>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-12-16 13:39:04 +01:00
Yuri Rubinsky d85afb42f5 Remove incorrect sentence in tutorial of random_number_generation 2022-12-15 15:05:07 +03:00
Fredia Huya-Kouadio 2fa0ff04b6 Merge pull request #6387 from KlugeNico/patch-1
Update android_in_app_purchases.rst
2022-12-14 18:26:23 -08:00
Max Hilbrunner 3fca1301fc Merge pull request #6478 from Calinou/upgrading-to-godot-4-binary-size
Mention increased binary size of exported binaries in Upgrading to Godot 4
2022-12-12 19:51:19 +01:00
Max Hilbrunner 5f33a2eb27 Merge pull request #6486 from YuriSizov/frontend-table-spacing
Adjust global table styles for better spacing and head styling
2022-12-12 19:47:48 +01:00
Yuri Sizov 519e2ae11e Fix Introduction to the buildsystem links in CLI documentation (#6483) 2022-12-12 18:29:22 +01:00
Yuri Sizov 15719033bd Adjust global table styles for better spacing and head styling 2022-12-12 20:17:26 +03:00
Hugo Locurcio e35fdfce91 Mention increased binary size of exported binaries in Upgrading to Godot 4 2022-12-12 11:00:02 +01:00
Mikael Hermansson 9e1014deb9 Document the double and single feature tags 2022-12-10 23:36:55 +01:00
Hugo Locurcio 79e3d31632 Document migration from Mono to .NET 6 in Upgrading to Godot 4 2022-12-08 22:09:44 +01:00
Hugo Locurcio 01cc64412c Document node property exports now being possible in GDScript 2022-12-08 14:32:39 +01:00
Danil AlexeevandHugo Locurcio d6a42081ae Update Y Sort and add String.right() in Upgrading to Godot 4 (#6464)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-12-07 18:41:52 +01:00
Albert J. Gomez 0891d90a85 Fix Navigation3DAgent script in Using NavigationAgents (#6463) 2022-12-07 16:33:57 +01:00
bruvzg 5737ddbf03 Update rcodesign link in Exporting for macOS (#6456) 2022-12-06 16:45:22 +01:00
Hugo Locurcio d46c17f8ff Improve the Upgrading to Godot 4 page
- Mention various caveats of upgrading, such as unavailable features.
- Mention external shaders not being updated by the conversion tool.
- List optional things to do before upgrading to make the process smoother.
2022-12-05 13:15:52 +01:00
Mara Huldra 0d1d5735ee Replace all uses of hint_color/hint_albedo with source_color (#6450) 2022-12-02 23:17:35 +01:00
Arnaud Billon 329ed4c0a0 Update _anisotropic hint suffix in Shading language (#6447) 2022-12-02 18:05:59 +01:00
Ignacio Roldán Etcheverry d43100c2fc Merge pull request #6442 from raulsntos/dotnet/string-extensions
C#: Add table with equivalent string methods
2022-12-02 14:55:35 +01:00
Max Hilbrunner 64b734a8fc Merge pull request #6441 from Calinou/surfacetool-tangents-normalmap
Document tangents being required for normal maps in Using the SurfaceTool
2022-12-01 16:10:13 +01:00
Raul Santos 72b626cf65 C#: Add table with equivalent string methods
Adds a table with the list of methods C# methods that are equivalent to
the methods in Godot's String (including links to Microsoft's
documentation and alternative APIs to consider).
2022-12-01 05:49:26 +01:00
Rémi Verschelde 79bf69fd2e Merge pull request #6437 from Calinou/update-instantiate
Update all instances of `instance()` to `instantiate()`
2022-11-30 16:53:27 +01:00
Hugo Locurcio 1b065c4f32 Add a Godot 3 to Godot 4 upgrade guide (#6393) 2022-11-30 16:52:50 +01:00
Hugo Locurcio 81908bf0f4 Document tangents being required for normal maps in Using the SurfaceTool 2022-11-30 16:33:06 +01:00
Hugo Locurcio 509804650e Update all instances of instance() to instantiate() 2022-11-29 16:59:09 +01:00
Nông Văn TìnhandHugo Locurcio f133c1ce64 Mention DEPTH must be set in all branches in Spatial shaders (#6429)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-11-28 22:50:45 +01:00
Chris BradfieldandRaul Santos 2f904cd216 Updated "2D movement overview" (#6423)
* Update tutorials/2d/2d_movement.rst

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2022-11-25 17:38:59 -08:00
Max Hilbrunner 533bdf9617 Merge pull request #6417 from Calinou/command-line-tutorial-update-4.0.beta5
Update Command line tutorial for 4.0.beta5
2022-11-23 21:35:58 +01:00
Hugo Locurcio 5a27a7949b Update internationalization docs for 4.0
- Document POT generation.
- Document translation contexts and pluralization.
- Document pseudolocalization.
- Document placeholder usage (not new in 4.0, but it's worth some explanation).
2022-11-23 16:30:32 +01:00
Hugo Locurcio 2e1f97eacd Update Command line tutorial for 4.0.beta5 2022-11-23 14:34:19 +01:00
Rémi Verschelde 191159d3fb Merge pull request #6398 from Calinou/creating-movies-record-high-resolution
Document recording at a higher resolution than the screen in Creating movies
2022-11-21 10:33:19 +01:00
Rémi Verschelde eae90bad76 Merge pull request #6390 from Calinou/add-physical-light-units
Add a page on physical light units
2022-11-21 10:32:56 +01:00
Hugo Locurcio 24a3e9cc4a Document recording at a higher resolution than the screen in Creating movies 2022-11-20 19:27:08 +01:00
Hugo Locurcio 619ce2007b Add a page on physical light units 2022-11-18 17:05:01 +01:00
Rémi Verschelde 87c99fe379 Merge pull request #6267 from Calinou/add-antialiasing-docs
Add documentation pages on 2D and 3D antialiasing
2022-11-17 21:01:02 +01:00
Rémi Verschelde 1c2aa8b3d6 Merge pull request #6335 from Bartkk0/patch-1
Update inspector plugin documentation
2022-11-17 21:00:46 +01:00