J.M. de Jong
7fe43cfc8e
Update Shading language to refer to set_shader_parameter() ( #6515 )
2022-12-26 17:21:06 +01:00
Yuri Sizov
b5318a6c11
Fix formatting issues from recent PRs ( #6511 )
2022-12-24 20:54:18 +01:00
Hugo Locurcio
319106ba2b
Document global and per-instance uniforms in Shading language ( #6414 )
2022-12-23 17:30:28 +01:00
Max Hilbrunner
23a41a3f48
Merge pull request #6421 from smix8/doc_navigationpathqueryobjects_4.x
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Add documentation for NavigationPathQuery objects
2022-12-23 16:36:35 +01:00
Max Hilbrunner
3c3c932f3d
Merge pull request #6499 from vmedea/2022-12-enum-type
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static_typing: Cyclic type dependencies and enums as types are now possible
2022-12-22 08:44:25 +01:00
Hugo Locurcio
66a2c78be7
Clarify methods of installing Android SDK in Exporting for Android
2022-12-21 18:49:57 +01:00
Hugo Locurcio
c2f173cb8c
Add a page on 3D resolution scaling ( #6331 )
2022-12-20 16:40:15 +01:00
smix8
f3836770ca
Fix NavigationServers doc due to recent renames
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Fixes NavigationServers doc page due to recent function renames.
2022-12-19 20:47:52 +01:00
smix8
0833423019
Add documentation for NavigationPathQuery objects
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Adds documentation how to use the NavigationPathQueryParameters and NavigationPathQueryResult objects.
2022-12-19 20:13:18 +01:00
Hugo Locurcio
62c1050bac
Add a page on custom performance monitors ( #6409 )
2022-12-19 17:48:40 +01:00
Hugo Locurcio
58fea1e068
Update SCons option to precision=double in Large world coordinates ( #6474 )
2022-12-19 17:47:59 +01:00
Mara Huldra
66c620583f
static_typing: Cyclic type dependencies and enums as types are now possible
2022-12-18 18:24:22 +01:00
smix8
6927eed8f6
Fix NavigationMeshes doc due to recent renames
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Fixes NavigationMeshes doc page due to recent function renames and other navigation anti-abbreviations changes.
2022-12-18 03:14:06 +01:00
Hugo Locurcio
80ba4c0277
Update Using Fonts page for 4.0 ( #6373 )
2022-12-17 20:11:22 +01:00
Hugo Locurcio
4431a725fe
Update the 2D lights and shadows page for Godot 4.0 ( #6424 )
2022-12-17 19:23:34 +01:00
2b9d539ed2
C#: Avoid accessing expensive properties of Godot C# objects multiple times if possible ( #6408 )
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Co-authored-by: Nico Heller <nheller@uni-bremen.de >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-12-16 13:39:04 +01:00
Yuri Rubinsky
d85afb42f5
Remove incorrect sentence in tutorial of random_number_generation
2022-12-15 15:05:07 +03:00
Fredia Huya-Kouadio
2fa0ff04b6
Merge pull request #6387 from KlugeNico/patch-1
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Update android_in_app_purchases.rst
2022-12-14 18:26:23 -08:00
Max Hilbrunner
3fca1301fc
Merge pull request #6478 from Calinou/upgrading-to-godot-4-binary-size
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Mention increased binary size of exported binaries in Upgrading to Godot 4
2022-12-12 19:51:19 +01:00
Max Hilbrunner
5f33a2eb27
Merge pull request #6486 from YuriSizov/frontend-table-spacing
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Adjust global table styles for better spacing and head styling
2022-12-12 19:47:48 +01:00
Yuri Sizov
519e2ae11e
Fix Introduction to the buildsystem links in CLI documentation ( #6483 )
2022-12-12 18:29:22 +01:00
Yuri Sizov
15719033bd
Adjust global table styles for better spacing and head styling
2022-12-12 20:17:26 +03:00
Hugo Locurcio
e35fdfce91
Mention increased binary size of exported binaries in Upgrading to Godot 4
2022-12-12 11:00:02 +01:00
Mikael Hermansson
9e1014deb9
Document the double and single feature tags
2022-12-10 23:36:55 +01:00
Hugo Locurcio
79e3d31632
Document migration from Mono to .NET 6 in Upgrading to Godot 4
2022-12-08 22:09:44 +01:00
Hugo Locurcio
01cc64412c
Document node property exports now being possible in GDScript
2022-12-08 14:32:39 +01:00
Danil Alexeev and Hugo Locurcio
d6a42081ae
Update Y Sort and add String.right() in Upgrading to Godot 4 ( #6464 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-12-07 18:41:52 +01:00
Albert J. Gomez
0891d90a85
Fix Navigation3DAgent script in Using NavigationAgents ( #6463 )
2022-12-07 16:33:57 +01:00
bruvzg
5737ddbf03
Update rcodesign link in Exporting for macOS ( #6456 )
2022-12-06 16:45:22 +01:00
Hugo Locurcio
d46c17f8ff
Improve the Upgrading to Godot 4 page
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- Mention various caveats of upgrading, such as unavailable features.
- Mention external shaders not being updated by the conversion tool.
- List optional things to do before upgrading to make the process smoother.
2022-12-05 13:15:52 +01:00
Mara Huldra
0d1d5735ee
Replace all uses of hint_color/hint_albedo with source_color ( #6450 )
2022-12-02 23:17:35 +01:00
Arnaud Billon
329ed4c0a0
Update _anisotropic hint suffix in Shading language ( #6447 )
2022-12-02 18:05:59 +01:00
Ignacio Roldán Etcheverry
d43100c2fc
Merge pull request #6442 from raulsntos/dotnet/string-extensions
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C#: Add table with equivalent string methods
2022-12-02 14:55:35 +01:00
Max Hilbrunner
64b734a8fc
Merge pull request #6441 from Calinou/surfacetool-tangents-normalmap
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Document tangents being required for normal maps in Using the SurfaceTool
2022-12-01 16:10:13 +01:00
Raul Santos
72b626cf65
C#: Add table with equivalent string methods
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Adds a table with the list of methods C# methods that are equivalent to
the methods in Godot's String (including links to Microsoft's
documentation and alternative APIs to consider).
2022-12-01 05:49:26 +01:00
Rémi Verschelde
79bf69fd2e
Merge pull request #6437 from Calinou/update-instantiate
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Update all instances of `instance()` to `instantiate()`
2022-11-30 16:53:27 +01:00
Hugo Locurcio
1b065c4f32
Add a Godot 3 to Godot 4 upgrade guide ( #6393 )
2022-11-30 16:52:50 +01:00
Hugo Locurcio
81908bf0f4
Document tangents being required for normal maps in Using the SurfaceTool
2022-11-30 16:33:06 +01:00
Hugo Locurcio
509804650e
Update all instances of instance() to instantiate()
2022-11-29 16:59:09 +01:00
Nông Văn Tình and Hugo Locurcio
f133c1ce64
Mention DEPTH must be set in all branches in Spatial shaders ( #6429 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-11-28 22:50:45 +01:00
Chris Bradfield and Raul Santos
2f904cd216
Updated "2D movement overview" ( #6423 )
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* Update tutorials/2d/2d_movement.rst
Co-authored-by: Raul Santos <raulsntos@gmail.com >
2022-11-25 17:38:59 -08:00
Max Hilbrunner
533bdf9617
Merge pull request #6417 from Calinou/command-line-tutorial-update-4.0.beta5
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Update Command line tutorial for 4.0.beta5
2022-11-23 21:35:58 +01:00
Hugo Locurcio
5a27a7949b
Update internationalization docs for 4.0
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- Document POT generation.
- Document translation contexts and pluralization.
- Document pseudolocalization.
- Document placeholder usage (not new in 4.0, but it's worth some explanation).
2022-11-23 16:30:32 +01:00
Hugo Locurcio
2e1f97eacd
Update Command line tutorial for 4.0.beta5
2022-11-23 14:34:19 +01:00
Rémi Verschelde
191159d3fb
Merge pull request #6398 from Calinou/creating-movies-record-high-resolution
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Document recording at a higher resolution than the screen in Creating movies
2022-11-21 10:33:19 +01:00
Rémi Verschelde
eae90bad76
Merge pull request #6390 from Calinou/add-physical-light-units
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Add a page on physical light units
2022-11-21 10:32:56 +01:00
Hugo Locurcio
24a3e9cc4a
Document recording at a higher resolution than the screen in Creating movies
2022-11-20 19:27:08 +01:00
Hugo Locurcio
619ce2007b
Add a page on physical light units
2022-11-18 17:05:01 +01:00
Rémi Verschelde
87c99fe379
Merge pull request #6267 from Calinou/add-antialiasing-docs
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Add documentation pages on 2D and 3D antialiasing
2022-11-17 21:01:02 +01:00
Rémi Verschelde
1c2aa8b3d6
Merge pull request #6335 from Bartkk0/patch-1
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Update inspector plugin documentation
2022-11-17 21:00:46 +01:00