Commit Graph
1496 Commits
Author SHA1 Message Date
Zelda Hessler cb65c97396 Fixed typos and rewording in cutout animation tutorial 2016-03-19 02:11:30 +01:00
Rémi Verschelde 5e5bdd0061 Merge pull request #99 from her001/fixedmat
Spelling corrections in "Fixed materials"
2016-03-18 07:20:02 +01:00
Andrew Conrad 4e638368b4 Spelling corrections in "Fixed materials" 2016-03-18 00:26:19 -05:00
Rémi Verschelde e4013a4a49 Merge pull request #98 from BlaXpirit/patch-2
Fix formatting
2016-03-17 21:30:16 +01:00
Oleh Prypin bbd1372770 Fix list formatting in Scripting doc 2016-03-17 22:23:41 +02:00
Oleh Prypin 9e5a187ea1 Clarify how to change resolution 2016-03-17 22:12:24 +02:00
Rémi Verschelde 2d4a8a0a84 Merge pull request #96 from her001/materials
Misc fixes to "Materials"
2016-03-17 20:41:43 +01:00
Andrew Conrad 0adee51178 Misc fixes to "Materials" 2016-03-17 11:20:30 -05:00
unfa ba886456b3 I removed "porn" from the line 51
I guess it's really not needed there and  just might be offending for some people.
2016-03-17 09:44:09 +01:00
Andrew Conrad e72a6c3d7d Misc fixes in "Introduction to 3D" 2016-03-16 12:24:46 -05:00
Andrew Conrad 83657f9e28 Grammar fixes in "Ray-casting" 2016-03-15 00:42:15 -05:00
Andrew Conrad 34366807b4 Fix mistyped word in "Kinematic character (2D)" 2016-03-14 17:11:19 -05:00
Andrew Conrad 245cecc5ee Misc fixes to "Physics introduction" 2016-03-13 12:54:54 -05:00
Andrew Conrad e3fa235d6c Fix typo and extra word in "Custom GUI controls" 2016-03-12 09:48:00 -06:00
Andrew Conrad 0b467f612d Update help info and other fixes in "GUI skinning" 2016-03-11 12:38:12 -06:00
Andrew Conrad bb5507bab5 Edit for clarity & other fixes in "Using tilemaps" 2016-03-10 11:49:39 -06:00
Griatch 6728970648 Narrowed the inputevent table
Made the input event table narrower by specifying line breaks. The too-wide version appears to have messed up PDF generation.
2016-03-09 13:38:56 +01:00
Griatch 3297b86563 Fixed formatting in inputevent tutorial
Fixed a malformed enumeration list and removed erroneous use of "it's" when it should be "its".
2016-03-09 13:26:43 +01:00
Andrew Conrad 8e5154d6b5 "Update info and fixes in "Cutout animation"
This tutorial could probably use more rewritting, but now readers will
be aware that Z can be used in Node2D to achieve some of this in a
simpler way.
2016-03-09 01:34:54 -06:00
HER0_01 afff1afffd Remove extra word in "Custom drawing in 2d" 2016-03-08 10:57:01 -06:00
HER0_01 f799c1030e Rewording & fixes in "Viewport and canvas transforms" 2016-03-07 09:11:38 -06:00
Rémi Verschelde bbc4532e6a Merge pull request #72 from her001/canvaslayers
Reword and update info in "Canvas layers" tutorial
2016-03-06 19:26:24 +01:00
HER0_01 e3a5da60ac Reword and update info in "Canvas layers" tutorial 2016-03-06 12:23:28 -06:00
RegalMedia 905b1dd28c Fixed typos/misspellings 2016-03-06 11:29:09 -06:00
RegalMedia f1f8078126 Updated to include a bit more guidance for new comers.
When I first went through this I kept trying to import the images as textures.  Then read the note on the import dialog and noticed I could simply add these to the project folder directly.
2016-03-06 10:42:31 -06:00
HER0_01 3e05fcd28f Misc improvements to "Pausing games" 2016-03-04 22:42:40 -06:00
Rémi Verschelde 2685db3513 Merge pull request #58 from her001/import-tr
Fix broken link in "Importing translations"
2016-03-04 15:26:21 +01:00
HER0_01 8798b45a91 Fix broken link in "Importing translations" 2016-03-04 08:22:55 -06:00
Rémi Verschelde 3c4676e3cb Merge pull request #57 from her001/internationalizing
Reword sentence and fix link in "Internationalizing games"
2016-03-04 07:39:25 +01:00
HER0_01 89649c8b37 Reword sentence and fix link in "Internationalizing games" 2016-03-03 22:55:57 -06:00
HER0_01 4d6d20312e Added links, clarification, consistency to "Saving games" 2016-03-02 22:12:18 -06:00
HER0_01 ba4a33aefa Reword part of "Mouse and input coordinates" 2016-03-02 08:59:15 -06:00
HER0_01 aef74f0a91 Clarification + link in "Input Event" tutorial 2016-03-02 08:46:25 -06:00
Andrew Conrad 83ce64afba Grammar adjustments in "Viewports" tutorial 2016-03-01 20:59:28 -06:00
Carlos López d19f1290e2 Reorganization of Contact Reporting inside Physics Introduction
Contact reporting appears two times in the index of the page. Seems reasonable to move the second inside the first one, since Area2D is presented there as a subsection of Contact Reporting, so "In case of overlap, who receives collision information?" could be a subsection of it too.
2016-03-01 23:52:52 +01:00
Andrew Conrad 951764ac09 Spelling corrections in "Singletons (AutoLoad)" 2016-03-01 11:48:44 -06:00
Carlos López 4294077471 Fix wrong style of headers of sections 2016-03-01 08:17:00 +01:00
Andrew Conrad bc395b4f1b Grammar and spelling fixes in "Resources" tutorial 2016-03-01 00:44:42 -06:00
Rémi Verschelde 466da56c7f Merge pull request #40 from her001/patch-2
Correct possessive its in "Scene Tree" tutorial
2016-03-01 07:22:56 +01:00
Andrew Conrad 39f96e3784 Correct possessive its in "Scene Tree" tutorial 2016-02-29 23:45:42 -06:00
Andrew Conrad ebc4e32a8e Correct full to fool in "File system" 2016-02-29 23:21:58 -06:00
Rémi Verschelde 747efcc44a Merge pull request #38 from genete/patch-2
Update using_tilemaps.rst
2016-02-29 18:48:24 +01:00
Carlos López 56f10d5504 Update using_tilemaps.rst
Make 'Introduction' a chapter of 'Using tilemaps' and not a main documentation entry
2016-02-29 18:22:49 +01:00
Carlos López 20c36d8721 Update using_tilemaps.rst
Use correct property name
2016-02-29 18:17:57 +01:00
Carlos López f054d2bb5f Update using_tilemaps.rst
Fix right location of settings property and fix typo
2016-02-29 18:15:13 +01:00
Andrew Conrad 24f8f111c1 Add a link + grammar fixes to "Animations" 2016-02-29 00:56:50 -06:00
Rémi Verschelde abcb731ae4 Merge pull request #35 from her001/patch-2
Remove unnecessary comma in "Splash screen"
2016-02-29 07:39:34 +01:00
Andrew Conrad 6f2df42c07 Remove unnecessary comma in "Splash screen" 2016-02-28 22:26:11 -06:00
Andrew Conrad 6456af35e4 Add missing paren + spelling fixes in "GUI Tutorial" 2016-02-28 22:14:16 -06:00
Andrew Conrad 2eae4a3961 Add links and other fixes to "Simple 2D Game" 2016-02-28 11:54:06 -06:00