Commit Graph
40 Commits
Author SHA1 Message Date
vince nguyen b8ca329c2d Switched KinematicBody2D to CharacterBody image in latest docs (#6663)
Updated KinematicBody2D image to CharacterBody2D in 4.0 docs
2023-01-28 23:20:42 -05:00
Paul Joannon 3347df2edb Create a dedicated "C# Signals" page 2023-01-22 17:37:29 +01:00
skyace65 3598888f27 Update and fix some images for key concepts page 2022-12-02 16:30:09 -05:00
Max Hilbrunner 5f8859fd48 Merge pull request #6366 from skyace65/EditorIntro
Update first look at the editor images for 4.0
2022-11-28 13:53:04 +01:00
Yuri Sizov a5bf20bb6d Add support for split class reference 2022-11-17 21:20:41 +03:00
skyace65 8a57b11bfc Update first look at the editor images for 4.0 2022-11-06 19:25:39 -05:00
William LimandHugo Locurcio d67a148cfa Fix Local Projects tab name in First look at Godot's editor (#6338)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-10-26 16:19:11 +02:00
Max Hilbrunner 3765e1ca51 Nuke GDNative from docs 2022-10-15 23:53:50 +02:00
Max Hilbrunner 024fedb0f3 Kinematic -> Character 2022-10-15 17:55:24 +02:00
Evanaellio 3cb674285e Fix references to the @tool annotation 2022-09-21 22:48:04 +02:00
skyace65 5fce24792d Remove visual scripting from the documentation 2022-08-25 22:18:25 -04:00
Sam Van Campenhout 503408d245 Update the showcase video links (#5961)
* Update the showcase video links

This updates the showcase video links to the most recently released version.

* Link to the showcase video playlist

This replaces the individual showcase video links with a single link to the showcase playlist. This has the advantage that we don't need to update the links when new videos come out.
2022-07-19 22:57:01 +02:00
Matthew 336c6747af Change link on the first script page (#5677)
* Change link on the first script page
2022-03-14 14:02:37 +01:00
Zazucki cfe1c2566e Update link to Harvard CS50 and fix book author name (#5680) 2022-03-13 01:08:16 +01:00
Zazucki 2e33ad8930 Update Harvard CS50 link to latest version (#5679) 2022-03-13 01:08:06 +01:00
Sumanyu Aggarwal fafafd2675 Updated incorrect keyboard shortcut
The keyboard shortcut to open the inbuilt class reference - `Shift F1` was not working in the editor. Instead `F1` was working, so I updated it.
2021-10-29 17:06:44 +05:30
Sumanyu Aggarwal 45dc9ee1b6 Change Integrated Class Reference Search By in First Look at Editor (#5350)
* Change Integrated Class Reference Search By

The numbered steps look like it is a step by step procedure to find help. But they are four different methods. So I have put bullet points instead of numbered points to emphasize that.
2021-10-29 12:47:06 +02:00
Sumanyu Aggarwal 198cf8d098 Update key_concepts_overview.rst 2021-10-27 12:33:39 +05:30
Sean Wall 82e963b048 Update text concerning collision objects (#5307)
* Update text explaining collision shapes

Updated the text to give additional context about why collision shapes are the exception and not the norm.

Resolves #5305
2021-10-09 22:41:37 +02:00
Rémi Verschelde 9a05eef561 4.0: Convert Sprite references to Sprite2D
Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Aaron Franke 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 2021-09-14 17:50:17 +02:00
bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits

* Edit out "simple" when possible

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2021-07-11 14:38:53 +02:00
Aaron Franke 149a83e828 Merge pull request #4993 from aaronfranke/intro-no-kbd
Remove main screen keyboard shortcuts from introduction
2021-06-24 13:02:23 -04:00
Hugo Locurcio bac900acf6 Update the keyboard shortcut to open the editor help
The shortcut was changed in 3.3.

This also lists the macOS-specific shortcut in the editor introduction.
2021-06-23 15:06:45 +02:00
Aaron Franke a7d91d33d0 Remove main screen keyboard shortcuts from introduction 2021-06-13 18:08:09 -04:00
tacevee 99a44fac6b Mention the new main screen switch shortcuts (#4903)
These shortcuts changed in Godot 3.3.
2021-05-11 00:36:06 +02:00
Hugo Locurcio 4204e6087f Fix incorrect YouTube video link in Godot's design philosophy (#4451)
This closes #4450.
2020-12-14 22:09:11 +01:00
Nathan Lovato 238f7bd83e Merge pull request #4430 from NathanLovato/improve-learning-with-community
Improve learning_new_features.rst
2020-12-06 05:51:48 -06:00
Nathan Lovato 058b4aec3f Improve learning_new_features.rst
Added more guidelines for when asking for support.
2020-12-05 19:47:45 -06:00
Nathan Lovato d0eb1eb6bc Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00
Nathan Lovato 1d2ff09f89 Rewrite step_by_step/signals.rst
Closes #4174
2020-12-02 15:47:29 -06:00
Nathan Lovato eeb58b84b2 Write intro_to_the_editor_interface.rst
Closes #4167
2020-12-02 15:47:29 -06:00
Nathan LovatoandAaron Franke 61d2d438f3 Edit first_look_at_the_editor.rst
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-11-27 15:58:27 -06:00
Nathan Lovato ae99e3cb40 Fix typos, add missing link, use the expression main screen 2020-11-27 01:23:46 -06:00
Nathan Lovato 60064b5c9e Write intro_to_the_editor_interface.rst
Closes #4167
2020-10-30 11:13:10 -06:00
Nathan Lovato 587667d99b Write key_concepts_overview.rst
Closes #4168
2020-10-28 15:37:04 -06:00
Nathan Lovato 3fafc6335b Write introduction_to_godot.rst
Closes #4177
2020-10-28 15:37:01 -06:00
Nathan Lovato 765bb16898 Fix typos and style in learning-new-features.rst 2020-10-13 07:51:34 -06:00
Nathan Lovato 8db4af1728 Edit learning_new_features.rst 2020-10-12 14:36:10 -06:00
Nathan Lovato d71d06c076 Edit learning_new_features.rst 2020-10-12 14:16:14 -06:00