Commit Graph
1564 Commits
Author SHA1 Message Date
Nathan Lovato 62a3ef6c51 Merge pull request #4363 from Calinou/multiple-resolutions-hidpi
Document hiDPI support in Multiple resolutions
2020-11-27 16:03:08 -06:00
Nathan Lovato 9cbbf12dcc Merge pull request #4343 from Calinou/shading-language-float-comparison
Document how to compare floats properly in Shading language
2020-11-27 12:06:26 -06:00
Nathan Lovato 408746e671 Merge pull request #4401 from skyace65/profiler
Add GDQuest profiler page
2020-11-27 11:14:07 -06:00
Nathan Lovato 5ab8841c25 Edit shading language page
Fill columns, fix a list, move explanations about floating-point
comparisons outside code blocks so they can be translated.
2020-11-27 11:12:50 -06:00
Nathan Lovato 9622480ffe Edit the_profiler.rst 2020-11-27 11:04:58 -06:00
Nathan Lovato 2e820ca8d2 Merge pull request #4337 from dubbl/patch-1
make example asteroids spaceship fly up/forward
2020-11-26 08:31:59 -06:00
Nathan Lovato 045535c830 Merge pull request #4346 from Calinou/add-evaluating-expressions
Add a page on evaluating expressions using the Expression class
2020-11-26 08:22:27 -06:00
Nathan Lovato dcc528179a Merge pull request #4390 from skyace65/LinkFix
Improve link to importing 3D scenes page
2020-11-26 08:20:35 -06:00
Nathan Lovato b2da992a1f Remove unnecessary comma 2020-11-26 08:20:26 -06:00
Hugo Locurcio 7c2b78e38b Add a page on evaluating expressions using the Expression class 2020-11-25 16:27:41 +01:00
Nathan Lovato 9cd09cc2d0 Merge pull request #4067 from NathanLovato/content/writing-guidelines-updates
Update contribution guidelines
2020-11-23 14:58:53 -06:00
skyace65 8e893ecf49 Add GDQuest profiler page 2020-11-23 10:57:32 -05:00
Ursus-Z555 352ce06d87 Fix method name in Groups (#4392)
Change method 'call_group()' to 'add_to_group()'  under Adding Nodes to a Group section.
2020-11-21 15:11:38 +01:00
skyace65 4a4c012548 Improve link to importing 3D scenes page 2020-11-19 20:52:22 -05:00
Nathan Lovato 745feb8933 Merge pull request #4388 from Calinou/clarify-gdscript-python-relationship
Clarify that GDScript is not based on Python
2020-11-19 19:24:50 -06:00
Hugo Locurcio 471618db61 Clarify that GDScript is not based on Python
This also fixes capitalization where "GDscript" was used instead of
"GDScript".

This closes #4378.
2020-11-19 14:57:12 +01:00
Nathan Lovato 81e35c69e1 Merge pull request #4382 from skyace65/ColladaImport
Specify that only collada files can use -colonly with empty shapes
2020-11-18 21:08:23 -06:00
Nathan Lovato cc990f9ded Merge pull request #4384 from NathanLovato/edit/add-note-gdscript-styleguide
Add note about line skips in the style guide
2020-11-18 14:43:37 -06:00
MatthewandHugo Locurcio 55a0aad2c4 Fix proximity and distance fade alpha blend warning, move a GIF (#4383)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-11-18 15:39:39 +01:00
Nathan Lovato b928c651e7 Add note about line skips in the style guide 2020-11-18 08:10:24 -06:00
skyace65 fa044ebdf3 Specify that only collada files can use -colonly with empty shapes 2020-11-17 22:21:05 -05:00
LightningAA 566e86bec2 Fix typo in CPU optimization (#4380) 2020-11-16 23:36:17 +01:00
Hugo Locurcio 13abe22fb5 Document hiDPI support in Multiple resolutions 2020-11-14 13:36:31 +01:00
Nathan Lovato d475940178 Update references to the docs guidelines
We split some pages into two and some remaining references were leading to an
irrelevant page.
2020-11-13 11:05:40 -06:00
Feniks f830197075 Fix C# condition being as instead of is in Input examples (#4362) 2020-11-13 15:25:00 +01:00
Feniks aedad86597 Fix couple of missing # and // for comments in code examples (#4360) 2020-11-12 20:19:42 +01:00
Nathan Lovato 9df8c5c383 Edit content guidelines, remove typographic marks
- Removed typographic marks in the entire repo
- Removed a line about why we don't use a wiki
- Indented notes with 4 spaces
- Addressed review comments
2020-11-12 08:59:13 -06:00
Nathan Lovato 1d32426b0c Merge pull request #4344 from NathanLovato/edit/improve-scripting-section
Split and edit scripting_continued.rst, improve scripting section
2020-11-11 18:15:40 -06:00
textriversandHugo Locurcio de131f75cc Add paragraph to specify that IK chains are editor-only (#4356)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-11-11 17:51:13 +01:00
Nathan Lovatoandballoonpopper 54230fb235 Update tutorials/scripting/groups.rst
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
2020-11-11 07:16:01 -06:00
Nathan Lovato 8987df4315 Improve nodes_and_scene_instances.rst
Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2020-11-10 10:30:58 -06:00
Nathan Lovato a9af63c674 Merge pull request #4352 from Calinou/high-level-multiplayer-hosting-considerations
Add a Hosting considerations section to High-level multiplayer
2020-11-10 09:13:56 -06:00
Nathan Lovatoandballoonpopper 3665f22bab Edit the scripting section
Misc grammar fixes, improvements to phrasing, and more.

Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
2020-11-10 08:18:44 -06:00
bggd 71547a7c24 Fix missing ":ref:" in canvas_layers.rst (#4353) 2020-11-10 14:52:51 +01:00
Hugo Locurcio 7b168d6d78 Add a Hosting considerations section to High-level multiplayer
This covers topics such as internal vs public IP addresses
and port forwarding.
2020-11-09 20:40:14 +01:00
Nathan Lovato 1eb9da99b6 Write and edit overridable_functions.rst, remove scripting_continued.rst 2020-11-08 09:49:48 -06:00
Nathan Lovato 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs 2020-11-07 23:23:19 -06:00
Nathan Lovato 9927bfbb71 Write nodes_and_scene_instances.rst from scripting_continued.rst
Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2020-11-07 23:11:29 -06:00
Nathan Lovato 61863b181f Move and rewrite groups.rst from sripting_continued.rst 2020-11-07 20:20:10 -06:00
Nathan Lovato e67663f81b Add idle_and_physics_processing.rst, write scripting/index.rst 2020-11-07 19:15:14 -06:00
Hugo Locurcio 28d9ed70db Document font requirement for some languages in Internationalizing games
See https://github.com/godotengine/godot/issues/43379.
2020-11-07 17:14:23 +01:00
Hugo Locurcio a379df680c Document how to compare floats properly in Shading language
This closes #4342.
2020-11-06 23:26:40 +01:00
Nathan Lovato ac3cbb8195 Merge branch 'master' into InputEventKey.keycode 2020-11-05 10:08:37 -06:00
Hauke f22934fb2d make example asteroids spaceship fly up/forward 2020-11-04 21:58:06 +01:00
Hugo Locurcio 5469ac45d3 Mention hosts that support on-the-fly compression in Exporting for the Web 2020-11-04 20:35:19 +01:00
Nathan Lovato 3db42682a4 Merge pull request #4327 from pyacier/master
proofreading 2d/canvas_layers.rst : change passive voice to direct voice
2020-11-04 13:00:22 -06:00
Nathan Lovato ae51070767 Edit 2d/canvas_layers.rst
Minor tweaks
2020-11-04 12:57:45 -06:00
Nathan Lovato 4741f8dba2 Move assets section to a new assets pipeline section 2020-11-04 12:37:30 -06:00
Nathan Lovato 36e6b29d5e Move project_setup documents to best_practices 2020-11-04 12:32:02 -06:00
Nathan Lovato a4c21f735d Move the best practices section to tutorials/ 2020-11-04 12:32:02 -06:00