Nathan Lovato
62a3ef6c51
Merge pull request #4363 from Calinou/multiple-resolutions-hidpi
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Document hiDPI support in Multiple resolutions
2020-11-27 16:03:08 -06:00
Nathan Lovato
9cbbf12dcc
Merge pull request #4343 from Calinou/shading-language-float-comparison
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Document how to compare floats properly in Shading language
2020-11-27 12:06:26 -06:00
Nathan Lovato
408746e671
Merge pull request #4401 from skyace65/profiler
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Add GDQuest profiler page
2020-11-27 11:14:07 -06:00
Nathan Lovato
5ab8841c25
Edit shading language page
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Fill columns, fix a list, move explanations about floating-point
comparisons outside code blocks so they can be translated.
2020-11-27 11:12:50 -06:00
Nathan Lovato
9622480ffe
Edit the_profiler.rst
2020-11-27 11:04:58 -06:00
Nathan Lovato
2e820ca8d2
Merge pull request #4337 from dubbl/patch-1
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make example asteroids spaceship fly up/forward
2020-11-26 08:31:59 -06:00
Nathan Lovato
045535c830
Merge pull request #4346 from Calinou/add-evaluating-expressions
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Add a page on evaluating expressions using the Expression class
2020-11-26 08:22:27 -06:00
Nathan Lovato
dcc528179a
Merge pull request #4390 from skyace65/LinkFix
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Improve link to importing 3D scenes page
2020-11-26 08:20:35 -06:00
Nathan Lovato
b2da992a1f
Remove unnecessary comma
2020-11-26 08:20:26 -06:00
Hugo Locurcio
7c2b78e38b
Add a page on evaluating expressions using the Expression class
2020-11-25 16:27:41 +01:00
Nathan Lovato
9cd09cc2d0
Merge pull request #4067 from NathanLovato/content/writing-guidelines-updates
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Update contribution guidelines
2020-11-23 14:58:53 -06:00
skyace65
8e893ecf49
Add GDQuest profiler page
2020-11-23 10:57:32 -05:00
Ursus-Z555
352ce06d87
Fix method name in Groups ( #4392 )
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Change method 'call_group()' to 'add_to_group()' under Adding Nodes to a Group section.
2020-11-21 15:11:38 +01:00
skyace65
4a4c012548
Improve link to importing 3D scenes page
2020-11-19 20:52:22 -05:00
Nathan Lovato
745feb8933
Merge pull request #4388 from Calinou/clarify-gdscript-python-relationship
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Clarify that GDScript is not based on Python
2020-11-19 19:24:50 -06:00
Hugo Locurcio
471618db61
Clarify that GDScript is not based on Python
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This also fixes capitalization where "GDscript" was used instead of
"GDScript".
This closes #4378 .
2020-11-19 14:57:12 +01:00
Nathan Lovato
81e35c69e1
Merge pull request #4382 from skyace65/ColladaImport
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Specify that only collada files can use -colonly with empty shapes
2020-11-18 21:08:23 -06:00
Nathan Lovato
cc990f9ded
Merge pull request #4384 from NathanLovato/edit/add-note-gdscript-styleguide
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Add note about line skips in the style guide
2020-11-18 14:43:37 -06:00
Matthew and Hugo Locurcio
55a0aad2c4
Fix proximity and distance fade alpha blend warning, move a GIF ( #4383 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-11-18 15:39:39 +01:00
Nathan Lovato
b928c651e7
Add note about line skips in the style guide
2020-11-18 08:10:24 -06:00
skyace65
fa044ebdf3
Specify that only collada files can use -colonly with empty shapes
2020-11-17 22:21:05 -05:00
LightningAA
566e86bec2
Fix typo in CPU optimization ( #4380 )
2020-11-16 23:36:17 +01:00
Hugo Locurcio
13abe22fb5
Document hiDPI support in Multiple resolutions
2020-11-14 13:36:31 +01:00
Nathan Lovato
d475940178
Update references to the docs guidelines
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We split some pages into two and some remaining references were leading to an
irrelevant page.
2020-11-13 11:05:40 -06:00
Feniks
f830197075
Fix C# condition being as instead of is in Input examples ( #4362 )
2020-11-13 15:25:00 +01:00
Feniks
aedad86597
Fix couple of missing # and // for comments in code examples ( #4360 )
2020-11-12 20:19:42 +01:00
Nathan Lovato
9df8c5c383
Edit content guidelines, remove typographic marks
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- Removed typographic marks in the entire repo
- Removed a line about why we don't use a wiki
- Indented notes with 4 spaces
- Addressed review comments
2020-11-12 08:59:13 -06:00
Nathan Lovato
1d32426b0c
Merge pull request #4344 from NathanLovato/edit/improve-scripting-section
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Split and edit scripting_continued.rst, improve scripting section
2020-11-11 18:15:40 -06:00
textrivers and Hugo Locurcio
de131f75cc
Add paragraph to specify that IK chains are editor-only ( #4356 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-11-11 17:51:13 +01:00
Nathan Lovato and balloonpopper
54230fb235
Update tutorials/scripting/groups.rst
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Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2020-11-11 07:16:01 -06:00
Nathan Lovato
8987df4315
Improve nodes_and_scene_instances.rst
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Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2020-11-10 10:30:58 -06:00
Nathan Lovato
a9af63c674
Merge pull request #4352 from Calinou/high-level-multiplayer-hosting-considerations
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Add a Hosting considerations section to High-level multiplayer
2020-11-10 09:13:56 -06:00
Nathan Lovato and balloonpopper
3665f22bab
Edit the scripting section
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Misc grammar fixes, improvements to phrasing, and more.
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2020-11-10 08:18:44 -06:00
bggd
71547a7c24
Fix missing ":ref:" in canvas_layers.rst ( #4353 )
2020-11-10 14:52:51 +01:00
Hugo Locurcio
7b168d6d78
Add a Hosting considerations section to High-level multiplayer
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This covers topics such as internal vs public IP addresses
and port forwarding.
2020-11-09 20:40:14 +01:00
Nathan Lovato
1eb9da99b6
Write and edit overridable_functions.rst, remove scripting_continued.rst
2020-11-08 09:49:48 -06:00
Nathan Lovato
7e7df1cc03
Merge class_name docs from scripting_continued.rst into gdscript docs
2020-11-07 23:23:19 -06:00
Nathan Lovato
9927bfbb71
Write nodes_and_scene_instances.rst from scripting_continued.rst
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Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2020-11-07 23:11:29 -06:00
Nathan Lovato
61863b181f
Move and rewrite groups.rst from sripting_continued.rst
2020-11-07 20:20:10 -06:00
Nathan Lovato
e67663f81b
Add idle_and_physics_processing.rst, write scripting/index.rst
2020-11-07 19:15:14 -06:00
Hugo Locurcio
28d9ed70db
Document font requirement for some languages in Internationalizing games
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See https://github.com/godotengine/godot/issues/43379 .
2020-11-07 17:14:23 +01:00
Hugo Locurcio
a379df680c
Document how to compare floats properly in Shading language
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This closes #4342 .
2020-11-06 23:26:40 +01:00
Nathan Lovato
ac3cbb8195
Merge branch 'master' into InputEventKey.keycode
2020-11-05 10:08:37 -06:00
Hauke
f22934fb2d
make example asteroids spaceship fly up/forward
2020-11-04 21:58:06 +01:00
Hugo Locurcio
5469ac45d3
Mention hosts that support on-the-fly compression in Exporting for the Web
2020-11-04 20:35:19 +01:00
Nathan Lovato
3db42682a4
Merge pull request #4327 from pyacier/master
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proofreading 2d/canvas_layers.rst : change passive voice to direct voice
2020-11-04 13:00:22 -06:00
Nathan Lovato
ae51070767
Edit 2d/canvas_layers.rst
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Minor tweaks
2020-11-04 12:57:45 -06:00
Nathan Lovato
4741f8dba2
Move assets section to a new assets pipeline section
2020-11-04 12:37:30 -06:00
Nathan Lovato
36e6b29d5e
Move project_setup documents to best_practices
2020-11-04 12:32:02 -06:00
Nathan Lovato
a4c21f735d
Move the best practices section to tutorials/
2020-11-04 12:32:02 -06:00