Commit Graph
37 Commits
Author SHA1 Message Date
Aaron Franke 4ed76436c8 Add an image for Camera3D is_position_behind and is_position_in_frustum (#4883) 2021-04-29 21:38:41 +02:00
Aaron Franke 673aa368cc Bump required Mono version to 6.12 2021-04-27 05:02:38 -04:00
Aaron Franke a0b153b2f2 Improve C# setup instructions 2021-01-30 05:47:33 -05:00
Aaron Franke f0dfc9e19c Update ray length constant to match style guidelines 2021-01-19 05:27:07 -05:00
Aaron Franke 7bcfdafdc0 Merge pull request #4208 from aaronfranke/dtc-consistency
Change Dodge the Creeps to be more consistent with the demo projects
2020-10-21 01:50:54 -04:00
Aaron Franke 7f3b35ce43 Rename file for Submitting to the Asset Library 2020-10-12 05:26:02 -04:00
Aaron Franke 1e46292592 Change Dodge the Creeps to be more consistent with the demo projects 2020-10-10 16:27:59 -04:00
Aaron Franke 1430ddfff5 Document how struct "constants" aren't really constants in C# 2020-10-06 15:04:53 -04:00
Aaron Franke a197de2b26 Clarify license requirement in AssetLib submitting instructions 2020-09-13 15:17:20 -04:00
Aaron Franke 69f6893e3f Add an exception for "ing" verbs where the subject is not clear 2020-07-26 14:54:28 -04:00
Aaron FrankeandHugo Locurcio 6d8c808a13 Add note for how to deal with screenshots in an asset (#3826)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-07-23 22:18:35 +02:00
Aaron Franke 23d9dd6e51 Update C# preprocessor defines and add iOS 2020-06-24 02:37:25 -04:00
Aaron Franke 29c6f8b9c3 Merge pull request #3642 from Duroxxigar/matrices-wording
Changed wording for matrices and transforms section to be more friendly
2020-06-04 23:57:21 -04:00
Aaron Franke 5b87a44151 Add having a gitignore to the asset library requirements (#3524) 2020-05-12 09:20:01 +02:00
Aaron Franke 285db9caf1 Merge pull request #3306 from aaronfranke/main-screen
Simplify the "Making main screen plugins" article
2020-04-12 00:03:15 -04:00
Aaron Franke a9ef557151 Use direction_to, remove code example for manually normalizing (#3330)
Also link to matrices and transforms and 3Blue1Brown from within the advanced vector math article.
2020-03-31 16:06:18 +02:00
Aaron Franke b4eb4e7e3d Merge pull request #3296 from Stefan-GameDev/master
Update tutorials.rst
2020-03-28 03:49:47 -04:00
Aaron Franke 81e2b78a69 Simplify the "Making main screen plugins" article 2020-03-25 14:12:59 -04:00
Aaron Franke 35feb8268b Commit files changed by the formatting script 2020-03-25 03:44:59 -04:00
Aaron Franke e08a5140e5 Add a formatting script for Travis CI 2020-03-25 03:43:35 -04:00
Aaron Franke 48615ece9e Merge pull request #3281 from aaronfranke/binary-serialization
Update Transform and Basis value descriptions for binary serialization
2020-03-22 22:13:16 -04:00
Aaron Franke c66b287706 Update Transform and Basis value descriptions for binary serialization
Also fix incorrect documentation about int and float being 32-bit when they are actually 64-bit due to Variant.
2020-03-22 22:10:26 -04:00
Aaron Franke b16a8eaf19 Merge pull request #3282 from pycbouh/replace-outdated-references
Replace Pool*Arrays with Packed*Arrays in tutorials and references
2020-03-22 22:05:21 -04:00
Aaron FrankeandAndrii Doroshenko a1fc2a4b10 Add Asset Library Submission Guidelines (#3240)
Update tutorials/assetlib/uploading_to_assetlib.rst

Co-authored-by: Andrii Doroshenko <xrayez@gmail.com>
2020-03-10 23:28:21 -04:00
Aaron Franke d160dae635 Update main screen plugin tutorial (#3232)
Add get_plugin_icon, add a link to the 2.5D demo projects, and make scripts conform to style guide (two lines between functions)
2020-03-03 20:19:59 +01:00
Aaron Franke b104610ae1 Update resource_queue.gd for Godot 3.2 (#3228)
Fix warnings, fix using a deprecated method, style fixes.
2020-03-03 20:18:38 +01:00
Aaron Franke 3c99a213ae Document Godot preprocessor defines 2020-02-18 02:21:46 -05:00
Aaron Franke 28a04d587b Fix code samples for Matrices and Transforms 2020-02-17 22:10:35 -05:00
Aaron Franke d298eca4af Merge pull request #2753 from aaronfranke/matrix-transform
Rewrite the entire Matrices and Transforms article
2020-02-11 12:52:04 -05:00
Aaron Franke f0ab9e05fc Rewrite Matrices and Transforms article 2020-02-10 01:47:30 -05:00
Aaron Franke 0b1acc49a2 Mention size flag in main screen plugin tutorial
Also re-flow some of the text over lines and mention adding a Label.
2020-01-09 13:21:46 -05:00
Aaron Franke 766e4687e5 Add file formatting to GDScript style guide
Recommend LF, newline at end of file, UTF-8, no BOM, and tabs. The displayed size of tabs does not matter as it does not affect the saved files, so don't mention it. Also slightly change the C# style guide for consistency.
2020-01-04 16:59:52 -05:00
Aaron Franke 1dfb69578c GDScript style guide: Add comments section, and change quotes (#2868)
* Add section about spacing comments

* Replace single quotes with double quotes
2019-10-23 13:32:24 +02:00
Aaron Franke cdd4ef33e3 Update int, float, and bool docs
It's useful to explain what C++ type they use in the background so that people with any questions can look up the equivalent type in C++ if they need more specific documentation.
2019-09-01 13:46:17 -04:00
Aaron Franke ff18e047e6 Clarify inserting space after commas 2019-07-04 10:09:30 -04:00
Aaron Franke 034c8c36e7 Explicit C# line formatting
Have newlines at the end of each file and use LF over CRLF
2019-06-04 18:02:17 -04:00
Aaron Franke 35235a1d28 Simplify mul/div/remainder operator text
IMO this is a much better description. It's to the point, and if anyone has further questions, they can look up how the C++ operators work.
2018-11-08 23:08:53 -05:00