Commit Graph
3656 Commits
Author SHA1 Message Date
Rémi Verschelde 463f1df6b0 Rename extensions to _extensions
To properly show that it's not a docs content folder but related
to the buildsystem.
2020-03-16 13:37:24 +01:00
Rémi Verschelde 0a633ca5a5 Install sphinx_tabs using pip requirements.txt
Upgrades us from 1.1.10 to latest (1.1.13).
2020-03-16 13:34:00 +01:00
Rémi Verschelde 78ff355d9b Fix 2.1 version in robots.txt 2020-03-16 12:17:36 +01:00
Shane Amblerandsambler 6cac76adb4 Change the first lowercase tween to a capitalised Tween to match previous code. (#3275)
The capitalised Tween is a class name and the lowercase tween is a variable name.
While this works, the initial presentation of the call uses the classname for both interpolation options.
This is being picky but is accurate.

Co-authored-by: sambler <Develop@Shaneware.Biz>
2020-03-16 10:48:46 +01:00
Rémi Verschelde aa65d62ae7 Merge pull request #3273 from madmiraal/remove-python2.7
Remove references to Python 2.7 in build requirements.
2020-03-16 09:45:56 +01:00
Rodrigo MatosandHugo Locurcio 3ab9be521c Ubuntu Jarsigner location hint (#3271)
* Ubuntu Jarsigner location hint - using symlink path which is shorter

* Update getting_started/workflow/export/exporting_for_android.rst

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-03-15 17:03:11 +01:00
strankandStefan Rank 43d5f7a40a Fix typo in code example (#3274)
Co-authored-by: Stefan Rank <strank@strank.info>
2020-03-15 16:09:45 +01:00
Marcel Admiraal d0bad375d2 Include x86-64 option in adding support for Android x86 devices. (#3272) 2020-03-15 12:50:23 +01:00
Marcel Admiraal ae0166f57e Remove references to Python 2.7 in build requirements. 2020-03-15 10:07:00 +00:00
Rémi Verschelde 4567e5af9d Fix code block after 11b4a4a 2020-03-13 17:49:26 +01:00
Rémi Verschelde 03d40ff29e Sync classref with master branch (4.0 changes) 2020-03-13 17:17:50 +01:00
Rémi Verschelde 966fd002ed Merge pull request #3268 from akien-mga/black-format-regression
conf.py: Fix regression from black formatting in #3229
2020-03-13 16:59:12 +01:00
Rémi Verschelde 450c2ed25f conf.py: Fix regression from black formatting in #3229 2020-03-13 16:57:30 +01:00
Rémi Verschelde 1f36655f2a Merge pull request #3267 from pycbouh/fix-css-media-queries
Improved CSS media queries to remove conflicts
2020-03-13 16:30:56 +01:00
Rémi Verschelde 11b4a4a91a Fix code errors and style issues after #2750 2020-03-13 16:29:45 +01:00
Rémi Verschelde a37d0c689d Merge pull request #3263 from Calinou/improve-docs-writing-guidelines
Improve the Docs writing guidelines page
2020-03-13 15:27:20 +01:00
Yuri Sizov 5f12420e12 Improved CSS media queries to remove conflicts 2020-03-13 17:14:26 +03:00
Rémi Verschelde 8c7f02a450 Merge pull request #3229 from Calinou/format-python-files
Format `gdscript.py` and `conf.py` using Black and Flake8
2020-03-13 13:13:29 +01:00
Rémi Verschelde 76cdb89af1 Merge pull request #3226 from Jummit/no-network-image
Remove the screenshot of the documentation in the networking tutorial
2020-03-13 13:06:27 +01:00
Jummit fa93ed5505 remove image in networking docs
and mention some more multiplayer peers
2020-03-13 13:05:12 +01:00
Rémi Verschelde 04d237d140 Merge pull request #3234 from Calinou/improve-compiling-macos
Improve the Compiling for macOS documentation
2020-03-13 12:58:42 +01:00
Rémi Verschelde 3e29a69e8d Merge pull request #3219 from Calinou/add-installing-plugins
Add a page on installing plugins
2020-03-13 12:51:03 +01:00
Hugo Locurcio 00d1d906d4 Clarify CSV encoding requirements when importing translations (#3211)
Since Excel has no easy way to save files to UTF-8, this adds
a warning that recommends using LibreOffice or Google Sheets instead.

This closes https://github.com/godotengine/godot-docs/issues/2453.
2020-03-13 12:31:40 +01:00
Aaron FrankeandAndrii Doroshenko a1fc2a4b10 Add Asset Library Submission Guidelines (#3240)
Update tutorials/assetlib/uploading_to_assetlib.rst

Co-authored-by: Andrii Doroshenko <xrayez@gmail.com>
2020-03-10 23:28:21 -04:00
Hugo Locurcio 6a5632eabc Improve the Docs writing guidelines page
This also integrates keyboard shortcut recommendations as outlined
in #3257.
2020-03-10 19:32:34 +01:00
Andrii Doroshenko 5b39f781ae Document modules ability to pre-register types (#3250)
`preregister_*_types()` is available to modules since
Vulkan branch has been merged.
2020-03-10 11:12:56 +01:00
Hugo Locurcio 63bea370f4 Fix invalid JSON in Custom resource format loaders (#3236)
Comments aren't allowed in JSON, so the note must be put outside
the example.
2020-03-10 10:37:58 +01:00
Hugo Locurcio 3f360ce5dd Add information on compiling Godot on Linux using Clang + LLD (#3210)
This also mentions link-time optimization as in the
Compiling for Windows page.
2020-03-10 10:35:32 +01:00
Shane Amblerandsambler 7a5953069d Adjust code sample to use new offset syntax (#3258)
Co-authored-by: sambler <Develop@Shaneware.Biz>
2020-03-10 10:28:49 +01:00
Yuri Sizov 37604be65f Improved keystroke formatting for shortcuts and key press menti… (#3257) 2020-03-09 23:50:53 +01:00
Hugo Locurcio c4da962f3c Improve the Light transport in game engines documentation (#2742)
This also fixes a Sphinx build warning caused by `_scene referred_`.
Using `*` for italics solves the issue.
2020-03-08 23:42:44 +01:00
Muller-Castro 69531c6a8c Added brief "Extra Call Argument" description to signals.rst (#2923) 2020-03-07 20:30:04 +01:00
Matthew 77e0c6d1b0 Add info on if a youtuber covers 3D or 2D content and what programming language they teach (#3165) 2020-03-06 20:17:52 -05:00
Michael Alexsander 95784cf94f General formating fixes for GDScript scripting pages (#3248) 2020-03-06 20:28:58 +01:00
Michael Alexsander 3f9c09fbf7 Small fixes for recent formating errors (#3247) 2020-03-06 13:51:11 +01:00
sunkper 6673804459 Fix broken links to background image (#3246) 2020-03-06 09:45:24 +01:00
Hugo Locurcio d63e0e32d9 Revert "Add scrollbar to the navigation bar (#3237)"
Unfortunately, this breaks the fixed search bar, which harms
usability quite a bit. It also looked bad on mobile.

This reverts commit ac6dc251f7.
2020-03-05 21:33:41 +01:00
Hugo Locurcio ff2b3e4d00 Add documentation for version 1 of the Godot Android plugin. (#2979)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-03-05 18:13:34 +01:00
Hugo Locurcio 4dccd9fbd4 Describe how to load a C# DLC (#3242)
Explains how to load a PCK made from a C# project.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-03-04 23:58:55 +01:00
Hugo Locurcio 32460e7e31 Fix a typo in an Exporting for Web code sample (#3241) 2020-03-04 22:24:51 +01:00
Cory Bender 69968b3643 Correct mistake "Method in Node" (#3238)
The name of the box referred to is "Receiver Method" not "Method in Node".
2020-03-04 09:53:39 +01:00
Hugo Locurcio 6b3ed0474c Mention RAM requirements for building using Sphinx
This closes #3239.
2020-03-04 09:50:06 +01:00
Hugo Locurcio c60abb849e Revert "Default to parallel builds in Sphinx for faster builds"
This reverts commit 309a4382c9.

Per #3239, it turns out parallel builds use too much RAM for the
average PC out there.

This closes #3239.
2020-03-04 09:41:32 +01:00
Jason Swearingen 5b9558f6ca Update docs regarding current Nuget workflow (#3038)
highlighting proper workflow as per my discovery here: https://github.com/godotengine/godot/issues/34803#issuecomment-570752688
2020-03-04 09:35:20 +01:00
Yuri Sizov ac6dc251f7 Add scrollbar to the navigation bar (#3237) 2020-03-04 09:31:19 +01:00
Jason SwearingenandHugo Locurcio 56e5baffdf Add minimal details required to successfully Export to Android (#3066)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-03-03 23:27:35 +01:00
Hugo Locurcio 3fcbe00654 Update the C# EmitSignal() code sample in the signals tutorial
The GDScript code sample was updated in
f044f2607e. This updates the C#
code sample.
2020-03-03 22:54:23 +01:00
Johnnie Hård f044f2607e Show how to pass a value with a signal (#2886)
I had some trouble finding how to do this in the documentation, but had seen it used in some youtube tutorial. I think it would be fitting to explain the usage on this page.

I do not know the corresponding C# syntax, so I haven't changed that part.
2020-03-03 22:50:07 +01:00
Antonio Marcum 52026c1a0a Add a state design pattern tutorial (#2710) 2020-03-03 22:32:39 +01:00
Johannes Witt 1eab94c72d Added looped Coroutine Example to GDScript Basics (#2586) 2020-03-03 22:28:56 +01:00