Commit Graph
1870 Commits
Author SHA1 Message Date
developer 74a7a0f396 Use pip3 instead of pip 2021-08-30 19:47:12 +02:00
MatthewandHugo Locurcio 449ba3b790 Fix incorrect default blend mode in Environment and post-processing (#5210)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-29 17:38:36 +02:00
Matthew 0f97a5fbf1 Add introduction for animation section (#5207)
* Add introduction for animation section
2021-08-29 16:08:49 +02:00
Hugo Locurcio 92581ed33d Document underscore folders exclusion in Custom builds for Android (#5199) 2021-08-26 19:12:55 +02:00
Hugo Locurcio a22e43a8f1 Always use variables to access iOS-only singletons in Plugins for iOS
This is required to avoid script compilation errors on other platforms.
2021-08-25 12:41:57 +02:00
Yuri Sizov 0cb5e6e005 Add a new GUI skinning tutorial and improve theme editor tutorial 2021-08-18 23:17:32 +03:00
Yuri Sizov 3cf69e1113 Reorganize user interface tutorials 2021-08-16 17:31:25 +03:00
Jummit c7a4b6a8be Fix example in Optimization Using Servers tutorial (#5169) 2021-08-12 23:01:37 +02:00
Hugo Locurcio 17c5fe0e35 Document the permission requirement on Android on network tutorials 2021-08-11 18:15:28 +02:00
Max Hilbrunner 33867029bb Merge pull request #4976 from levilindsey/master
Update the binary serialization API doc to accurately describe how Ob…
2021-08-10 12:22:35 +02:00
Max Hilbrunner 165d977c7e Merge pull request #5162 from skyace65/gui_skinning
Overhaul gui skinning page for the new theme editor in 3.4
2021-08-10 11:48:07 +02:00
Max Hilbrunner 860dfbc95d Merge pull request #5163 from mhilbrunner/json-vs-binary
JSON vs binary serialization improvements
2021-08-09 16:23:30 +02:00
Max Hilbrunner 6318e530d0 Remove UE version number 2021-08-09 16:22:31 +02:00
Max Hilbrunner ccf9c7c67e JSON vs binary serialization improvements 2021-08-09 16:18:26 +02:00
Max Hilbrunner 7fa80b37ba Merge pull request #4977 from levilindsey/saving-games
Update the saving games doc to describe tradeoffs of JSON vs binary s…
2021-08-09 15:54:44 +02:00
skyace65 2e000908dc Overhaul gui skinning page for the new theme editor in 3.4 2021-08-09 08:27:53 -04:00
Max Hilbrunner 49a62f1db3 Merge pull request #5155 from pycbouh/tutorials-inspector-plugins-misleading
Fix a misleading statement in the inspector plugins tutorial
2021-08-07 12:52:59 +02:00
Mitchell DavisandHugo Locurcio 2811ab47f9 Update --no-window option description in Command line tutorial (#5157)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-06 23:43:15 +02:00
Yuri Sizov 9d7fc8c603 Fix a misleading statement in the inspector plugins tutorial 2021-08-06 21:10:46 +03:00
phantomdesvin 1cd4653182 One phrase fix for idle_and_physics_processing.rst
Both, the _process() and _physics_process() are not called every time the engine draws a frame like its written here, only -process() does. _physics_process() gets called before each physics step like it's explained on this same page.
2021-08-06 09:08:48 +02:00
Elephant34andHugo Locurcio 5a702632d9 Update the pixel snap project setting name in Using tileMaps (#5149)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-04 17:20:32 +02:00
Max Hilbrunner 29ae103ebb Merge pull request #5128 from skyace65/OculusDeprecation
Update VR pages for oculus API deprecation
2021-08-04 11:34:52 +02:00
Max Hilbrunner 566e769cd2 Merge pull request #5142 from skyace65/node_path
Remove comments from gdscript exports page and rephrase exporting a node description
2021-08-04 11:33:36 +02:00
skyace65 baa8f38032 minor clarification about export node_path 2021-08-03 19:35:30 -04:00
Kevin Sanders 8a85cac3f3 Grammar fix. 2021-08-03 00:50:25 -04:00
skyace65 aa8a20edab Update VR pages for oculus API deprecation 2021-08-01 16:48:16 -04:00
Max Hilbrunner a32aa64120 Merge pull request #5136 from Dathide/patch-2
Add extra info from SurfaceTool class page
2021-08-01 20:30:29 +02:00
Dathide 54ddd6b506 Fix 3 typos in index.rst (#5135)
* Fix typos in index.rst
2021-08-01 20:27:39 +02:00
merumelu 41a3150726 GDScript style guide: tint borders of good/bad code examples (#5138)
Add `rst-class` directives before code blocks to allow custom styling.
2021-08-01 16:09:09 +02:00
merumelu 65118aa246 Replace various links with ref roles (#5137) 2021-07-31 22:29:54 +02:00
Dathide 42d2ae5e7e Add extra info from SurfaceTool class page
Added a few sentences about generate_normals() and generate_tangents() taken from the SurfaceTool class page in the docs.
2021-07-30 14:51:33 -07:00
Hugo Locurcio edb6c31b05 Document updating controller firmware in Controllers, gamepads and joysticks 2021-07-30 17:49:27 +02:00
Antonia Carrier e03d360fc5 Fix typo and ordering in locales list (#5126) 2021-07-30 10:00:52 +02:00
Max Hilbrunner da54c702f0 Merge pull request #5120 from paulloz/c#-custom-2d-drawing
Fix C# mistakes in Custom drawing in 2D
2021-07-29 22:19:40 +02:00
Hugo Locurcio 669c163135 Add a GDScript style guide recommendation for multiline wrapping 2021-07-29 15:30:21 +02:00
Paul Joannon d0d8ad1879 Fix C# mistakes in Custom drawing in 2D
Fixes #5107
2021-07-29 12:43:20 +02:00
98f2156e16 Update android_in_app_purchases.rst (#5104)
* Update Android In-App Purchase

Co-authored-by: Timo Schwarzer <me@timoschwarzer.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2021-07-27 21:12:23 +02:00
Hugo Locurcio bc44909ffe Add workaround for using the same texture in both 2D and 3D 2021-07-27 16:32:27 +02:00
Yuri Roubinsky e8f8bcb27e Added more notes about shader varyings (#5116)
* Added more notes about shader varyings
2021-07-26 20:43:15 +02:00
DeeJayLSP 2483e2f464 Scene tree: Show functions as code (#5113)
* Scene tree: Show functions as code

These function callbacks should be shown as code for better readability.
2021-07-26 20:39:45 +02:00
Rémi Verschelde 35ee2de7a7 Merge pull request #5109 from Calinou/gamepads-update-godot-version
Update Godot version caveats in Controllers, gamepads and joysticks
2021-07-26 16:31:33 +02:00
Hugo Locurcio f972d52d2a Document running Godot from a terminal on macOS in Command line tutorial 2021-07-25 23:14:01 +02:00
Hugo Locurcio e5b8585130 Add keywords to the Default editor shortcuts page
This improves search results when trying to look for the list of
editor shortcuts.
2021-07-25 01:51:19 +02:00
DeeJayLSPandMax Hilbrunner a1571eecc9 Remove misplaced (?) character in Data preferences (#4957)
* Remove misplaced (?) character in Data preferences

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2021-07-24 17:04:09 +02:00
Hugo Locurcio b5a7873b42 Update Godot version caveats in Controllers, gamepads and joysticks
`Input.get_vector()` and `Input.get_axis()` were backported to the
`3.x` branch.
2021-07-24 08:56:58 +02:00
Max Hilbrunner 8471a3438c Merge pull request #5101 from skyace65/AudioStream
Add audio stream player images
2021-07-19 16:33:02 +02:00
Hugo Locurcio 7ba9e3674d Add notes about Blender backface culling when exporting to glTF 2021-07-19 08:22:15 +02:00
skyace65 aaae2c47cf Add audio stream player images 2021-07-18 20:59:57 -04:00
Hugo Locurcio 2eedf45fde Document the lack of debugging support in Using the web editor
The editor debugger protocol is not implemented yet in HTML5.
2021-07-18 22:15:52 +02:00
hpnrep6 cc10608084 Fix Github hyperlink formatting in Using SoftBody (#5097) 2021-07-18 21:42:12 +02:00