developer
74a7a0f396
Use pip3 instead of pip
2021-08-30 19:47:12 +02:00
Matthew and Hugo Locurcio
449ba3b790
Fix incorrect default blend mode in Environment and post-processing ( #5210 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-29 17:38:36 +02:00
Matthew
0f97a5fbf1
Add introduction for animation section ( #5207 )
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* Add introduction for animation section
2021-08-29 16:08:49 +02:00
Hugo Locurcio
92581ed33d
Document underscore folders exclusion in Custom builds for Android ( #5199 )
2021-08-26 19:12:55 +02:00
Hugo Locurcio
a22e43a8f1
Always use variables to access iOS-only singletons in Plugins for iOS
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This is required to avoid script compilation errors on other platforms.
2021-08-25 12:41:57 +02:00
Yuri Sizov
0cb5e6e005
Add a new GUI skinning tutorial and improve theme editor tutorial
2021-08-18 23:17:32 +03:00
Yuri Sizov
3cf69e1113
Reorganize user interface tutorials
2021-08-16 17:31:25 +03:00
Jummit
c7a4b6a8be
Fix example in Optimization Using Servers tutorial ( #5169 )
2021-08-12 23:01:37 +02:00
Hugo Locurcio
17c5fe0e35
Document the permission requirement on Android on network tutorials
2021-08-11 18:15:28 +02:00
Max Hilbrunner
33867029bb
Merge pull request #4976 from levilindsey/master
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Update the binary serialization API doc to accurately describe how Ob…
2021-08-10 12:22:35 +02:00
Max Hilbrunner
165d977c7e
Merge pull request #5162 from skyace65/gui_skinning
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Overhaul gui skinning page for the new theme editor in 3.4
2021-08-10 11:48:07 +02:00
Max Hilbrunner
860dfbc95d
Merge pull request #5163 from mhilbrunner/json-vs-binary
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JSON vs binary serialization improvements
2021-08-09 16:23:30 +02:00
Max Hilbrunner
6318e530d0
Remove UE version number
2021-08-09 16:22:31 +02:00
Max Hilbrunner
ccf9c7c67e
JSON vs binary serialization improvements
2021-08-09 16:18:26 +02:00
Max Hilbrunner
7fa80b37ba
Merge pull request #4977 from levilindsey/saving-games
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Update the saving games doc to describe tradeoffs of JSON vs binary s…
2021-08-09 15:54:44 +02:00
skyace65
2e000908dc
Overhaul gui skinning page for the new theme editor in 3.4
2021-08-09 08:27:53 -04:00
Max Hilbrunner
49a62f1db3
Merge pull request #5155 from pycbouh/tutorials-inspector-plugins-misleading
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Fix a misleading statement in the inspector plugins tutorial
2021-08-07 12:52:59 +02:00
Mitchell Davis and Hugo Locurcio
2811ab47f9
Update --no-window option description in Command line tutorial ( #5157 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-06 23:43:15 +02:00
Yuri Sizov
9d7fc8c603
Fix a misleading statement in the inspector plugins tutorial
2021-08-06 21:10:46 +03:00
phantomdesvin
1cd4653182
One phrase fix for idle_and_physics_processing.rst
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Both, the _process() and _physics_process() are not called every time the engine draws a frame like its written here, only -process() does. _physics_process() gets called before each physics step like it's explained on this same page.
2021-08-06 09:08:48 +02:00
Elephant34 and Hugo Locurcio
5a702632d9
Update the pixel snap project setting name in Using tileMaps ( #5149 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-04 17:20:32 +02:00
Max Hilbrunner
29ae103ebb
Merge pull request #5128 from skyace65/OculusDeprecation
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Update VR pages for oculus API deprecation
2021-08-04 11:34:52 +02:00
Max Hilbrunner
566e769cd2
Merge pull request #5142 from skyace65/node_path
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Remove comments from gdscript exports page and rephrase exporting a node description
2021-08-04 11:33:36 +02:00
skyace65
baa8f38032
minor clarification about export node_path
2021-08-03 19:35:30 -04:00
Kevin Sanders
8a85cac3f3
Grammar fix.
2021-08-03 00:50:25 -04:00
skyace65
aa8a20edab
Update VR pages for oculus API deprecation
2021-08-01 16:48:16 -04:00
Max Hilbrunner
a32aa64120
Merge pull request #5136 from Dathide/patch-2
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Add extra info from SurfaceTool class page
2021-08-01 20:30:29 +02:00
Dathide
54ddd6b506
Fix 3 typos in index.rst ( #5135 )
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* Fix typos in index.rst
2021-08-01 20:27:39 +02:00
merumelu
41a3150726
GDScript style guide: tint borders of good/bad code examples ( #5138 )
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Add `rst-class` directives before code blocks to allow custom styling.
2021-08-01 16:09:09 +02:00
merumelu
65118aa246
Replace various links with ref roles ( #5137 )
2021-07-31 22:29:54 +02:00
Dathide
42d2ae5e7e
Add extra info from SurfaceTool class page
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Added a few sentences about generate_normals() and generate_tangents() taken from the SurfaceTool class page in the docs.
2021-07-30 14:51:33 -07:00
Hugo Locurcio
edb6c31b05
Document updating controller firmware in Controllers, gamepads and joysticks
2021-07-30 17:49:27 +02:00
Antonia Carrier
e03d360fc5
Fix typo and ordering in locales list ( #5126 )
2021-07-30 10:00:52 +02:00
Max Hilbrunner
da54c702f0
Merge pull request #5120 from paulloz/c#-custom-2d-drawing
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Fix C# mistakes in Custom drawing in 2D
2021-07-29 22:19:40 +02:00
Hugo Locurcio
669c163135
Add a GDScript style guide recommendation for multiline wrapping
2021-07-29 15:30:21 +02:00
Paul Joannon
d0d8ad1879
Fix C# mistakes in Custom drawing in 2D
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Fixes #5107
2021-07-29 12:43:20 +02:00
98f2156e16
Update android_in_app_purchases.rst ( #5104 )
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* Update Android In-App Purchase
Co-authored-by: Timo Schwarzer <me@timoschwarzer.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2021-07-27 21:12:23 +02:00
Hugo Locurcio
bc44909ffe
Add workaround for using the same texture in both 2D and 3D
2021-07-27 16:32:27 +02:00
Yuri Roubinsky
e8f8bcb27e
Added more notes about shader varyings ( #5116 )
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* Added more notes about shader varyings
2021-07-26 20:43:15 +02:00
DeeJayLSP
2483e2f464
Scene tree: Show functions as code ( #5113 )
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* Scene tree: Show functions as code
These function callbacks should be shown as code for better readability.
2021-07-26 20:39:45 +02:00
Rémi Verschelde
35ee2de7a7
Merge pull request #5109 from Calinou/gamepads-update-godot-version
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Update Godot version caveats in Controllers, gamepads and joysticks
2021-07-26 16:31:33 +02:00
Hugo Locurcio
f972d52d2a
Document running Godot from a terminal on macOS in Command line tutorial
2021-07-25 23:14:01 +02:00
Hugo Locurcio
e5b8585130
Add keywords to the Default editor shortcuts page
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This improves search results when trying to look for the list of
editor shortcuts.
2021-07-25 01:51:19 +02:00
DeeJayLSP and Max Hilbrunner
a1571eecc9
Remove misplaced (?) character in Data preferences ( #4957 )
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* Remove misplaced (?) character in Data preferences
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2021-07-24 17:04:09 +02:00
Hugo Locurcio
b5a7873b42
Update Godot version caveats in Controllers, gamepads and joysticks
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`Input.get_vector()` and `Input.get_axis()` were backported to the
`3.x` branch.
2021-07-24 08:56:58 +02:00
Max Hilbrunner
8471a3438c
Merge pull request #5101 from skyace65/AudioStream
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Add audio stream player images
2021-07-19 16:33:02 +02:00
Hugo Locurcio
7ba9e3674d
Add notes about Blender backface culling when exporting to glTF
2021-07-19 08:22:15 +02:00
skyace65
aaae2c47cf
Add audio stream player images
2021-07-18 20:59:57 -04:00
Hugo Locurcio
2eedf45fde
Document the lack of debugging support in Using the web editor
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The editor debugger protocol is not implemented yet in HTML5.
2021-07-18 22:15:52 +02:00
hpnrep6
cc10608084
Fix Github hyperlink formatting in Using SoftBody ( #5097 )
2021-07-18 21:42:12 +02:00