Commit Graph
291 Commits
Author SHA1 Message Date
Chris Bradfield 92500b5ba6 Update ray-casting tutorial 2018-03-04 22:13:00 -08:00
Max Hilbrunner 6ed5ba2dd8 Typo fix in HTTPRequest tutorial 2018-03-04 14:28:16 +01:00
Thomas ten Cate 1488e27460 Add missing Expand stretch aspect documentation
Based on observed behaviour, so I hope I got this right :)
2018-03-03 14:25:15 +01:00
LAT_Rio 9d6b4e1091 Updated FPS tutorial to 3.0 (#1202)
* Updated script to 3.0 version

Use '$' instead of 'get_node'.
Functions '_process', _physics_process', '_input' and other similar functions will be detected automatically since 3.0.
2018-03-03 10:33:16 +01:00
Antonio Torres Moríñigo eae43a9db8 Update screen-reading shaders page to 3.0 shading language 2018-03-02 17:18:06 +01:00
mhilbrunner c2192d60a0 HTTP networking docs 2018-03-02 11:53:00 +01:00
Max Hilbrunner 0327c0932e Merge pull request #1129 from nyenye/making_calls_to_rest_api
Hello Word to make calls to a RestAPI.
2018-03-02 11:32:56 +01:00
Max Hilbrunner 3c663d56d9 Shading language docs: Fix light processing
Closes https://github.com/godotengine/godot-docs/issues/1184.
2018-03-02 04:56:18 +01:00
Max Hilbrunner 6d71b8788b Optimize Godot_FPS_Starter.zip: 75 to 6mb 2018-02-26 08:19:35 +01:00
Max Hilbrunner cc59d83b67 Optimize Godot_FPS_Finished.zip: 75 to 6mb 2018-02-26 08:13:37 +01:00
Chris Bradfield 530fb1cbb2 Physics intro: Fixed typo 2018-02-25 19:55:11 -08:00
Max Hilbrunner b416e16a27 Merge pull request #1166 from Chaosus/shaderdocfixes
Update shader docs
2018-02-26 04:43:53 +01:00
Max Hilbrunner 95410fa311 Merge pull request #1176 from godotengine/kcc_physics_intro
Rewrite of physics introduction
2018-02-26 04:41:21 +01:00
rwaguy c880ae0581 Updated to reflect new PoolVector2Array and PoolColorArray classes (#1179)
* Updated to reflect new PoolVector2Array and PoolColorArray classes

* Removed outdated set_process(true) in examples
2018-02-26 04:39:49 +01:00
TwistedTwigleg 64e4bb3558 Changed the FPS tutorial to reflect the recent changes in the project
and added a warning about the peformance of Test_level.
2018-02-25 12:39:30 -05:00
Sam Wedgwood ac23662edf Typo in viewports.rst 2018-02-24 15:01:32 +00:00
Chris Bradfield 112ad104ee Rewrite of physics introduction 2018-02-23 22:14:33 -08:00
TwistedTwigleg c33d9e744c Added a FPS (First person shooter) game tutorial in three parts.
* The first part covers making a first person character.
* The second part covers adding weapons/guns to the character built in part one.
* The third part adds ammo to the guns and sounds for when the player fires.
2018-02-22 13:48:08 -05:00
Chaosus f2a8b5fb6b Improve shader docs 2018-02-22 16:50:27 +03:00
walomator b624339788 Change move() to move_and_slide() 2018-02-18 14:35:52 +01:00
Fabien 0b2a49afd5 Changed the chapters order (#1146)
Switched canvas_layers and 2d_transforms to fit the order in the text.
2018-02-18 14:32:18 +01:00
nyenye a64a0653ca Hello Word to make calls to a RestAPI. 2018-02-11 08:55:23 +01:00
skyace65 156f02fc55 Fix typo in background loading 2018-02-07 12:22:49 -05:00
Max Hilbrunner 1b7edf4f8e Merge pull request #1112 from mhilbrunner/docs-warnings
Fix broken links in docs
2018-02-07 19:20:03 +01:00
Max Hilbrunner 6c6811b32a Small fix in Custom drawing for 2D
Change Vector2Array to PoolVector2Array
2018-02-07 15:05:50 +01:00
Unknown 66c073e899 Fix broken links in docs 2018-02-07 14:55:12 +01:00
Max Hilbrunner b3eadbc154 Merge pull request #1108 from YeldhamDev/data_paths_fix
Fixed wrong userdata path for unix-like systems in "Data Paths"
2018-02-06 10:03:25 +01:00
Michael Alexsander Silva Dias ac5dba177b Fixed wrong userdata path for unix-like systems in "Data Paths". 2018-02-06 00:20:25 -02:00
Michael Alexsander Silva Dias 23cb08ce0a Fixes for the GDScript styling in various pages. 2018-02-05 20:12:52 -02:00
Andrew Conrad daaadab935 Merge pull request #1099 from skyace65/fix-kinematic
Fix Broken Tab
2018-02-04 15:03:43 -06:00
skyace65 9b37ec50e8 Fix Broken Tab 2018-02-04 15:37:01 -05:00
Max Hilbrunner 73e9a7d26d Merge pull request #1088 from skyace65/update-kinematic-page
Update Kinematic Character(2D) Page
2018-02-04 15:30:22 +01:00
skyace65 60fbc594ba Update Kinematic Character(2D) Page 2018-02-04 09:27:47 -05:00
Michael Alexsander Silva Dias a58d1f9d73 Fixed indentation warning for the "Using Tilemaps" page. 2018-02-02 20:28:31 -02:00
skyace65 78a4ec0c1e Update Tilemap Page 2018-02-01 12:03:37 -05:00
mhilbrunner 97fa2606fb High-level networking: Add docs on get_rpc_sender_id() 2018-02-01 02:32:42 +01:00
Nathan Lovato 43f07e08ba Merge pull request #1062 from skyace65/update_cutout_images
Update Cutout Animation Page
2018-01-31 11:17:35 +01:00
Rémi Verschelde 9a2ba04718 Merge pull request #1059 from Calinou/spatial-material-default-burley
Update the default spatial material diffuse mode to Burley
2018-01-31 09:02:41 +01:00
Hugo Locurcio b46ba38c86 Update the default spatial material diffuse mode to Burley
Lambert is no longer the default in 3.0 stable.
2018-01-31 09:01:03 +01:00
Joe Sweeney 09fa52e5ac Fix spelling errors 2018-01-31 08:35:22 +01:00
skyace65 b688223137 Update Cutout Animation Page 2018-01-30 22:15:06 -05:00
Michael Alexsander Silva Dias 8f3cb902e8 Various small fixes for the docs. 2018-01-29 21:00:02 -02:00
Antonio Torres Moríñigo a53f5ad2e0 Add Interpolation qualifiers info to Shading Language reference 2018-01-28 01:16:22 +01:00
Chris Bradfield 7f56f32752 Merge pull request #1035 from Omicron666/patch-2
Fix typo and wrong Basis class reference
2018-01-27 09:50:52 -08:00
Omicron c12ab57157 Fix typo and wrong Basis class reference
Closing opened parenthesis, replacing non-existent Matrix3 class reference.
2018-01-27 18:46:06 +01:00
Omicron dda2641fce Fixing missing Sphinx math tag 2018-01-27 18:34:56 +01:00
Leon Krause f166e75390 Fix link to Lone Wolf Technology 2018-01-26 19:13:26 +01:00
Nathan Lovato 96ee7418e9 Merge pull request #1028 from mhilbrunner/docs-structure
Restructuring update
2018-01-26 18:09:44 +01:00
Unknown 882b31d361 Restructuring 2018-01-26 16:28:20 +01:00
letheed 599b3390ea Fix and improve dB explanations 2018-01-26 14:18:35 +01:00