Chris Bradfield
92500b5ba6
Update ray-casting tutorial
2018-03-04 22:13:00 -08:00
Max Hilbrunner
6ed5ba2dd8
Typo fix in HTTPRequest tutorial
2018-03-04 14:28:16 +01:00
Thomas ten Cate
1488e27460
Add missing Expand stretch aspect documentation
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Based on observed behaviour, so I hope I got this right :)
2018-03-03 14:25:15 +01:00
LAT_Rio
9d6b4e1091
Updated FPS tutorial to 3.0 ( #1202 )
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* Updated script to 3.0 version
Use '$' instead of 'get_node'.
Functions '_process', _physics_process', '_input' and other similar functions will be detected automatically since 3.0.
2018-03-03 10:33:16 +01:00
Antonio Torres Moríñigo
eae43a9db8
Update screen-reading shaders page to 3.0 shading language
2018-03-02 17:18:06 +01:00
mhilbrunner
c2192d60a0
HTTP networking docs
2018-03-02 11:53:00 +01:00
Max Hilbrunner
0327c0932e
Merge pull request #1129 from nyenye/making_calls_to_rest_api
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Hello Word to make calls to a RestAPI.
2018-03-02 11:32:56 +01:00
Max Hilbrunner
3c663d56d9
Shading language docs: Fix light processing
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Closes https://github.com/godotengine/godot-docs/issues/1184 .
2018-03-02 04:56:18 +01:00
Max Hilbrunner
6d71b8788b
Optimize Godot_FPS_Starter.zip: 75 to 6mb
2018-02-26 08:19:35 +01:00
Max Hilbrunner
cc59d83b67
Optimize Godot_FPS_Finished.zip: 75 to 6mb
2018-02-26 08:13:37 +01:00
Chris Bradfield
530fb1cbb2
Physics intro: Fixed typo
2018-02-25 19:55:11 -08:00
Max Hilbrunner
b416e16a27
Merge pull request #1166 from Chaosus/shaderdocfixes
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Update shader docs
2018-02-26 04:43:53 +01:00
Max Hilbrunner
95410fa311
Merge pull request #1176 from godotengine/kcc_physics_intro
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Rewrite of physics introduction
2018-02-26 04:41:21 +01:00
rwaguy
c880ae0581
Updated to reflect new PoolVector2Array and PoolColorArray classes ( #1179 )
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* Updated to reflect new PoolVector2Array and PoolColorArray classes
* Removed outdated set_process(true) in examples
2018-02-26 04:39:49 +01:00
TwistedTwigleg
64e4bb3558
Changed the FPS tutorial to reflect the recent changes in the project
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and added a warning about the peformance of Test_level.
2018-02-25 12:39:30 -05:00
Sam Wedgwood
ac23662edf
Typo in viewports.rst
2018-02-24 15:01:32 +00:00
Chris Bradfield
112ad104ee
Rewrite of physics introduction
2018-02-23 22:14:33 -08:00
TwistedTwigleg
c33d9e744c
Added a FPS (First person shooter) game tutorial in three parts.
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* The first part covers making a first person character.
* The second part covers adding weapons/guns to the character built in part one.
* The third part adds ammo to the guns and sounds for when the player fires.
2018-02-22 13:48:08 -05:00
Chaosus
f2a8b5fb6b
Improve shader docs
2018-02-22 16:50:27 +03:00
walomator
b624339788
Change move() to move_and_slide()
2018-02-18 14:35:52 +01:00
Fabien
0b2a49afd5
Changed the chapters order ( #1146 )
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Switched canvas_layers and 2d_transforms to fit the order in the text.
2018-02-18 14:32:18 +01:00
nyenye
a64a0653ca
Hello Word to make calls to a RestAPI.
2018-02-11 08:55:23 +01:00
skyace65
156f02fc55
Fix typo in background loading
2018-02-07 12:22:49 -05:00
Max Hilbrunner
1b7edf4f8e
Merge pull request #1112 from mhilbrunner/docs-warnings
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Fix broken links in docs
2018-02-07 19:20:03 +01:00
Max Hilbrunner
6c6811b32a
Small fix in Custom drawing for 2D
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Change Vector2Array to PoolVector2Array
2018-02-07 15:05:50 +01:00
Unknown
66c073e899
Fix broken links in docs
2018-02-07 14:55:12 +01:00
Max Hilbrunner
b3eadbc154
Merge pull request #1108 from YeldhamDev/data_paths_fix
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Fixed wrong userdata path for unix-like systems in "Data Paths"
2018-02-06 10:03:25 +01:00
Michael Alexsander Silva Dias
ac5dba177b
Fixed wrong userdata path for unix-like systems in "Data Paths".
2018-02-06 00:20:25 -02:00
Michael Alexsander Silva Dias
23cb08ce0a
Fixes for the GDScript styling in various pages.
2018-02-05 20:12:52 -02:00
Andrew Conrad
daaadab935
Merge pull request #1099 from skyace65/fix-kinematic
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Fix Broken Tab
2018-02-04 15:03:43 -06:00
skyace65
9b37ec50e8
Fix Broken Tab
2018-02-04 15:37:01 -05:00
Max Hilbrunner
73e9a7d26d
Merge pull request #1088 from skyace65/update-kinematic-page
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Update Kinematic Character(2D) Page
2018-02-04 15:30:22 +01:00
skyace65
60fbc594ba
Update Kinematic Character(2D) Page
2018-02-04 09:27:47 -05:00
Michael Alexsander Silva Dias
a58d1f9d73
Fixed indentation warning for the "Using Tilemaps" page.
2018-02-02 20:28:31 -02:00
skyace65
78a4ec0c1e
Update Tilemap Page
2018-02-01 12:03:37 -05:00
mhilbrunner
97fa2606fb
High-level networking: Add docs on get_rpc_sender_id()
2018-02-01 02:32:42 +01:00
Nathan Lovato
43f07e08ba
Merge pull request #1062 from skyace65/update_cutout_images
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Update Cutout Animation Page
2018-01-31 11:17:35 +01:00
Rémi Verschelde
9a2ba04718
Merge pull request #1059 from Calinou/spatial-material-default-burley
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Update the default spatial material diffuse mode to Burley
2018-01-31 09:02:41 +01:00
Hugo Locurcio
b46ba38c86
Update the default spatial material diffuse mode to Burley
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Lambert is no longer the default in 3.0 stable.
2018-01-31 09:01:03 +01:00
Joe Sweeney
09fa52e5ac
Fix spelling errors
2018-01-31 08:35:22 +01:00
skyace65
b688223137
Update Cutout Animation Page
2018-01-30 22:15:06 -05:00
Michael Alexsander Silva Dias
8f3cb902e8
Various small fixes for the docs.
2018-01-29 21:00:02 -02:00
Antonio Torres Moríñigo
a53f5ad2e0
Add Interpolation qualifiers info to Shading Language reference
2018-01-28 01:16:22 +01:00
Chris Bradfield
7f56f32752
Merge pull request #1035 from Omicron666/patch-2
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Fix typo and wrong Basis class reference
2018-01-27 09:50:52 -08:00
Omicron
c12ab57157
Fix typo and wrong Basis class reference
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Closing opened parenthesis, replacing non-existent Matrix3 class reference.
2018-01-27 18:46:06 +01:00
Omicron
dda2641fce
Fixing missing Sphinx math tag
2018-01-27 18:34:56 +01:00
Leon Krause
f166e75390
Fix link to Lone Wolf Technology
2018-01-26 19:13:26 +01:00
Nathan Lovato
96ee7418e9
Merge pull request #1028 from mhilbrunner/docs-structure
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Restructuring update
2018-01-26 18:09:44 +01:00
Unknown
882b31d361
Restructuring
2018-01-26 16:28:20 +01:00
letheed
599b3390ea
Fix and improve dB explanations
2018-01-26 14:18:35 +01:00