Clay John
29d02e14d4
Merge pull request #5972 from snailrhymer/arraymesh-tut-changes
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Update and improve clarity in procedural geometry tutorials
2022-07-25 23:39:06 -07:00
Max Hilbrunner
3f00b445e6
Merge pull request #5983 from 31/dev/31/cli
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Add "dotnet CLI" option to all C# editor docs
2022-07-26 00:40:05 +02:00
sublimemm
5e9d2286ef
Move OpenJDK installation before Android SDK in Exporting for Android ( #5988 )
2022-07-25 21:31:47 +02:00
TheLegoSensei
65c8880d2f
Update recording_with_microphone.rst ( #5986 )
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* Update recording_with_microphone.rst
Added the detail that you need to enable the mic in the project settings, as I just spent about two hours wondering why it wasn't working like the example.
2022-07-25 13:08:29 +02:00
Aaron Franke
363a498e19
Merge pull request #5984 from 31/dev/31/nocore
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Remove "Core" from .NET SDK, simplify Mono mention
2022-07-24 21:21:27 -04:00
31
b3296f0573
Remove "Core" from .NET SDK, simplify Mono mention
2022-07-24 17:55:10 -07:00
31
5f60723cd4
Add "dotnet CLI" option to all C# editor docs
2022-07-24 16:03:24 -07:00
SnailRhymer
4ed027c4a5
Update and improve clarity in procedural geometry tutorials
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Update arraymesh.rst, index.rst and meshdatatool.rst to 4.0 class names.
Make some changes to improve the flow and clarity of the tutorials.
2022-07-24 10:42:04 +01:00
Jaime Crespo
33caaf6535
Fix misc syntax/style errors/warnings on documentation head ( #5977 )
2022-07-23 18:29:56 +02:00
Max Hilbrunner
67d363cdeb
Merge pull request #5969 from JohnVeness/stepbystep
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Improve step-by-step a little
2022-07-23 11:32:55 +02:00
Max Hilbrunner
3524748f27
Merge pull request #5946 from RolandMarchand/NewTutorialCustomPostProcessing
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Replace the custom post-processing shader tutorial
2022-07-23 11:28:04 +02:00
Max Hilbrunner
48c1d3c71d
Merge pull request #5973 from Calinou/update-export-templates-path
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Update export templates location for Godot 4.0
2022-07-23 11:24:13 +02:00
Hugo Locurcio
4d600e9235
Increase spacing between list items to improve readability ( #5962 )
2022-07-23 02:29:34 +02:00
Hugo Locurcio
4cc2cefc50
Update export templates location for Godot 4.0
2022-07-22 23:53:15 +02:00
John Veness
4d58ef13b3
Improve step-by-step a little
2022-07-21 20:43:49 +01:00
Max Hilbrunner
374b9b983e
Merge pull request #5965 from bruvzg/mac_rename
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Rename OSX to macOS and iPhoneOS to iOS. Update iOS build instructions.
2022-07-21 12:43:30 +02:00
bruvzg
b82de55573
Rename OSX to macOS and iPhoneOS to iOS. Update iOS build instructions.
2022-07-21 12:54:21 +03:00
Roland Marchand
245975f4aa
Rewrote the custom post-processing shader tutorial
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The original method of applying shaders to viewports did not work in practice. It was also too complicated. This new way of doing it with CanvasLayers works well and is easy to implement.
I reorganised the information to improve the information flow and readability, and to reduce redundancy.
I replaced the original cube example with a sheep sprite. While the original tutorial claimed to be in 2D, the example cubes were in 3D, which was confusing. Also, sheep are more engaging than cubes.
I replaced the the Sobel filter example with an hex pixelization example, because in practice applying a Sobel filter to a frame often makes it appear pure black. People trying out this filter may think it does not work. Removing the Sobel filter example also removes a note about the filter's implementation, saving space. In contrast, a pixelization filter works on nearly all images and makes for a more engaging and clear example.
2022-07-20 22:39:00 -04:00
Sam Van Campenhout
503408d245
Update the showcase video links ( #5961 )
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* Update the showcase video links
This updates the showcase video links to the most recently released version.
* Link to the showcase video playlist
This replaces the individual showcase video links with a single link to the showcase playlist. This has the advantage that we don't need to update the links when new videos come out.
2022-07-19 22:57:01 +02:00
Nathan Franke
8f6cfa5e12
Simplify .gitattributes in Submitting to the Asset Library ( #5908 )
2022-07-19 22:12:23 +02:00
Max Hilbrunner
f0ad1ad3a5
Merge pull request #5960 from nathanfranke/readme
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Add a link to building the manual in readme
2022-07-19 21:11:08 +02:00
Nathan Franke
1fe3fa4898
add a link to building the manual in readme
2022-07-19 13:56:10 -05:00
Max Hilbrunner
62ac76eefa
Merge pull request #5959 from Calinou/gles2-blend-shapes
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Document blend shapes being supported in GLES2
2022-07-19 20:54:16 +02:00
John Veness
0cbb6f7f1f
Fix grammar in step-by-step ( #5958 )
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* Rewrote creating root node paragraph
I didn't like the sentence starting "It is equivalent" when it wasn't entirely clear what "It" was, so I edited. I'm not sure it's a great improvement!
* Changed reference to "disk" to "file"
* Fix grammar
"The example" sounds like it's referring to an example that has already been introduced
* Fix "like so" grammar
"Like so" is not used very often
* Remove "exactly"
"see how it works exactly" sounds odd, "see exactly how it works" is better, but to be honest it sounds best without "exactly" at all!
* Add missing "the"
2022-07-19 20:49:44 +02:00
Hugo Locurcio
74b2ce1982
Document blend shapes being supported in GLES2
2022-07-19 20:47:18 +02:00
Max Hilbrunner
cd1bd2dfec
Merge pull request #5895 from paddy-exe/matrices-usage-examples
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Examples of matrix input usage in Spatial Shaders
2022-07-19 19:00:59 +02:00
Patrick Exner
e5f23eebf2
Examples of matrix input usage in Spatial Shaders
2022-07-19 18:48:42 +02:00
Max Hilbrunner
747dc4f30e
Merge pull request #5933 from godotengine/dependabot/pip/sphinx-notfound-page-0.8.3
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Bump sphinx-notfound-page from 0.8 to 0.8.3
2022-07-19 17:05:03 +02:00
Max Hilbrunner
fcb71d2f29
Merge pull request #5952 from bruvzg/macos_export_hidden
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Update macOS export page.
2022-07-19 16:01:37 +02:00
Max Hilbrunner
eeb290d073
Merge pull request #5939 from panreyes/master
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Update consoles.rst: Added two new porting/publishing companies
2022-07-19 11:55:10 +02:00
bruvzg
1e630c103a
Update macOS export page to include information about hidden options and exporting from non macOS systems.
2022-07-19 12:21:10 +03:00
Max Hilbrunner
7effaaffed
Merge pull request #5945 from snailrhymer/patch-2
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Improve clarity in animation_tree.rst
2022-07-19 11:17:12 +02:00
Yuri Sizov
21f92e43d6
Add a link to doc writing guidelines to the header ( #5947 )
2022-07-18 23:42:20 +02:00
snailrhymer
d47389721a
Improve clarity in animation_tree.rst
2022-07-18 11:09:40 +01:00
Steven Calvert
a52f5eb499
Change C++ animation name for consistency in Your first 2D game ( #5938 )
2022-07-17 18:37:43 +02:00
Hugo Locurcio
845a41a10f
Add a page on playing videos using VideoStreamPlayer ( #5923 )
2022-07-17 18:33:25 +02:00
panreyes
6d33e16a31
Update consoles.rst
2022-07-17 11:47:49 +02:00
Nathan Anderson and Hugo Locurcio
aca8507c92
Mention WebRTC support on HTML5 in High-level multiplayer ( #5937 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-07-16 18:36:29 +02:00
Max Hilbrunner
f9501a35b0
Merge pull request #5930 from Calinou/pck-encryption-compiling
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Improve the Compiling with PCK encryption key page
2022-07-15 20:17:48 +02:00
dependabot[bot]
a4a1d90c80
Bump sphinx-notfound-page from 0.8 to 0.8.3
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Bumps [sphinx-notfound-page](https://github.com/readthedocs/sphinx-notfound-page ) from 0.8 to 0.8.3.
- [Release notes](https://github.com/readthedocs/sphinx-notfound-page/releases )
- [Changelog](https://github.com/readthedocs/sphinx-notfound-page/blob/main/CHANGELOG.rst )
- [Commits](https://github.com/readthedocs/sphinx-notfound-page/compare/0.8...0.8.3 )
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updated-dependencies:
- dependency-name: sphinx-notfound-page
dependency-type: direct:production
update-type: version-update:semver-patch
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Signed-off-by: dependabot[bot] <support@github.com >
2022-07-14 09:08:26 +00:00
Hugo Locurcio
95b5512c7d
Improve the Compiling with PCK encryption key page
2022-07-13 20:14:09 +02:00
snailrhymer
8290fbe1cd
Fix typo in Creating the player scene ( #5927 )
2022-07-13 20:04:21 +02:00
Matthew
b22a6435a2
Update required NDK version in Exporting for Android ( #5924 )
2022-07-12 18:19:21 +02:00
Max Hilbrunner
6f270661a7
Merge pull request #5886 from stupid-kid-af/patch-1
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Added gcc-c++ in opensuse one-liners
2022-07-12 08:54:29 +02:00
Max Hilbrunner
61dba21a26
Merge pull request #5902 from aaronfranke/matrix-transform-wording-g4
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Improve wording in Matrices and Transforms article and update for Godot 4
2022-07-12 08:39:29 +02:00
Max Hilbrunner
9dbd98600a
Merge pull request #5830 from skyace65/type_variation
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Document type variations and update images
2022-07-12 08:35:35 +02:00
Santiago Valdez
7ee0687714
correct a little typo on scripting_laguanges ( #5903 )
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* correcting a little typo on scripting_laguanges
A more readeable aproach on the existing sentence
2022-07-12 08:30:47 +02:00
Nabware
15173a0eec
Update Command line tutorial to match 4.0.alpha11 --help output ( #5918 )
2022-07-12 00:56:53 +02:00
Moté
48f10af7da
Update Godot Kotlin link to point to newer implementation ( #5921 )
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The makers did a new implementation that works better, according to them.
2022-07-11 20:25:44 +02:00
skyace65
3bfd9b8ba6
Document Theme type variations
2022-07-11 20:48:45 +03:00