Commit Graph
5933 Commits
Author SHA1 Message Date
Clay John 29d02e14d4 Merge pull request #5972 from snailrhymer/arraymesh-tut-changes
Update and improve clarity in procedural geometry tutorials
2022-07-25 23:39:06 -07:00
Max Hilbrunner 3f00b445e6 Merge pull request #5983 from 31/dev/31/cli
Add "dotnet CLI" option to all C# editor docs
2022-07-26 00:40:05 +02:00
sublimemm 5e9d2286ef Move OpenJDK installation before Android SDK in Exporting for Android (#5988) 2022-07-25 21:31:47 +02:00
TheLegoSensei 65c8880d2f Update recording_with_microphone.rst (#5986)
* Update recording_with_microphone.rst

Added the detail that you need to enable the mic in the project settings, as I just spent about two hours wondering why it wasn't working like the example.
2022-07-25 13:08:29 +02:00
Aaron Franke 363a498e19 Merge pull request #5984 from 31/dev/31/nocore
Remove "Core" from .NET SDK, simplify Mono mention
2022-07-24 21:21:27 -04:00
31 b3296f0573 Remove "Core" from .NET SDK, simplify Mono mention 2022-07-24 17:55:10 -07:00
31 5f60723cd4 Add "dotnet CLI" option to all C# editor docs 2022-07-24 16:03:24 -07:00
SnailRhymer 4ed027c4a5 Update and improve clarity in procedural geometry tutorials
Update arraymesh.rst, index.rst and meshdatatool.rst to 4.0 class names.
Make some changes to improve the flow and clarity of the tutorials.
2022-07-24 10:42:04 +01:00
Jaime Crespo 33caaf6535 Fix misc syntax/style errors/warnings on documentation head (#5977) 2022-07-23 18:29:56 +02:00
Max Hilbrunner 67d363cdeb Merge pull request #5969 from JohnVeness/stepbystep
Improve step-by-step a little
2022-07-23 11:32:55 +02:00
Max Hilbrunner 3524748f27 Merge pull request #5946 from RolandMarchand/NewTutorialCustomPostProcessing
Replace the custom post-processing shader tutorial
2022-07-23 11:28:04 +02:00
Max Hilbrunner 48c1d3c71d Merge pull request #5973 from Calinou/update-export-templates-path
Update export templates location for Godot 4.0
2022-07-23 11:24:13 +02:00
Hugo Locurcio 4d600e9235 Increase spacing between list items to improve readability (#5962) 2022-07-23 02:29:34 +02:00
Hugo Locurcio 4cc2cefc50 Update export templates location for Godot 4.0 2022-07-22 23:53:15 +02:00
John Veness 4d58ef13b3 Improve step-by-step a little 2022-07-21 20:43:49 +01:00
Max Hilbrunner 374b9b983e Merge pull request #5965 from bruvzg/mac_rename
Rename OSX to macOS and iPhoneOS to iOS. Update iOS build instructions.
2022-07-21 12:43:30 +02:00
bruvzg b82de55573 Rename OSX to macOS and iPhoneOS to iOS. Update iOS build instructions. 2022-07-21 12:54:21 +03:00
Roland Marchand 245975f4aa Rewrote the custom post-processing shader tutorial
The original method of applying shaders to viewports did not work in practice. It was also too complicated. This new way of doing it with CanvasLayers works well and is easy to implement.
I reorganised the information to improve the information flow and readability, and to reduce redundancy.
I replaced the original cube example with a sheep sprite. While the original tutorial claimed to be in 2D, the example cubes were in 3D, which was confusing. Also, sheep are more engaging than cubes.
I replaced the the Sobel filter example with an hex pixelization example, because in practice applying a Sobel filter to a frame often makes it appear pure black. People trying out this filter may think it does not work. Removing the Sobel filter example also removes a note about the filter's implementation, saving space. In contrast, a pixelization filter works on nearly all images and makes for a more engaging and clear example.
2022-07-20 22:39:00 -04:00
Sam Van Campenhout 503408d245 Update the showcase video links (#5961)
* Update the showcase video links

This updates the showcase video links to the most recently released version.

* Link to the showcase video playlist

This replaces the individual showcase video links with a single link to the showcase playlist. This has the advantage that we don't need to update the links when new videos come out.
2022-07-19 22:57:01 +02:00
Nathan Franke 8f6cfa5e12 Simplify .gitattributes in Submitting to the Asset Library (#5908) 2022-07-19 22:12:23 +02:00
Max Hilbrunner f0ad1ad3a5 Merge pull request #5960 from nathanfranke/readme
Add a link to building the manual in readme
2022-07-19 21:11:08 +02:00
Nathan Franke 1fe3fa4898 add a link to building the manual in readme 2022-07-19 13:56:10 -05:00
Max Hilbrunner 62ac76eefa Merge pull request #5959 from Calinou/gles2-blend-shapes
Document blend shapes being supported in GLES2
2022-07-19 20:54:16 +02:00
John Veness 0cbb6f7f1f Fix grammar in step-by-step (#5958)
* Rewrote creating root node paragraph

I didn't like the sentence starting "It is equivalent" when it wasn't entirely clear what "It" was, so I edited. I'm not sure it's a great improvement!

* Changed reference to "disk" to "file"

* Fix grammar

"The example" sounds like it's referring to an example that has already been introduced

* Fix "like so" grammar

"Like so" is not used very often

* Remove "exactly"

"see how it works exactly" sounds odd, "see exactly how it works" is better, but to be honest it sounds best without "exactly" at all!

* Add missing "the"
2022-07-19 20:49:44 +02:00
Hugo Locurcio 74b2ce1982 Document blend shapes being supported in GLES2 2022-07-19 20:47:18 +02:00
Max Hilbrunner cd1bd2dfec Merge pull request #5895 from paddy-exe/matrices-usage-examples
Examples of matrix input usage in Spatial Shaders
2022-07-19 19:00:59 +02:00
Patrick Exner e5f23eebf2 Examples of matrix input usage in Spatial Shaders 2022-07-19 18:48:42 +02:00
Max Hilbrunner 747dc4f30e Merge pull request #5933 from godotengine/dependabot/pip/sphinx-notfound-page-0.8.3
Bump sphinx-notfound-page from 0.8 to 0.8.3
2022-07-19 17:05:03 +02:00
Max Hilbrunner fcb71d2f29 Merge pull request #5952 from bruvzg/macos_export_hidden
Update macOS export page.
2022-07-19 16:01:37 +02:00
Max Hilbrunner eeb290d073 Merge pull request #5939 from panreyes/master
Update consoles.rst: Added two new porting/publishing companies
2022-07-19 11:55:10 +02:00
bruvzg 1e630c103a Update macOS export page to include information about hidden options and exporting from non macOS systems. 2022-07-19 12:21:10 +03:00
Max Hilbrunner 7effaaffed Merge pull request #5945 from snailrhymer/patch-2
Improve clarity in animation_tree.rst
2022-07-19 11:17:12 +02:00
Yuri Sizov 21f92e43d6 Add a link to doc writing guidelines to the header (#5947) 2022-07-18 23:42:20 +02:00
snailrhymer d47389721a Improve clarity in animation_tree.rst 2022-07-18 11:09:40 +01:00
Steven Calvert a52f5eb499 Change C++ animation name for consistency in Your first 2D game (#5938) 2022-07-17 18:37:43 +02:00
Hugo Locurcio 845a41a10f Add a page on playing videos using VideoStreamPlayer (#5923) 2022-07-17 18:33:25 +02:00
panreyes 6d33e16a31 Update consoles.rst 2022-07-17 11:47:49 +02:00
Nathan AndersonandHugo Locurcio aca8507c92 Mention WebRTC support on HTML5 in High-level multiplayer (#5937)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-07-16 18:36:29 +02:00
Max Hilbrunner f9501a35b0 Merge pull request #5930 from Calinou/pck-encryption-compiling
Improve the Compiling with PCK encryption key page
2022-07-15 20:17:48 +02:00
dependabot[bot] a4a1d90c80 Bump sphinx-notfound-page from 0.8 to 0.8.3
Bumps [sphinx-notfound-page](https://github.com/readthedocs/sphinx-notfound-page) from 0.8 to 0.8.3.
- [Release notes](https://github.com/readthedocs/sphinx-notfound-page/releases)
- [Changelog](https://github.com/readthedocs/sphinx-notfound-page/blob/main/CHANGELOG.rst)
- [Commits](https://github.com/readthedocs/sphinx-notfound-page/compare/0.8...0.8.3)

---
updated-dependencies:
- dependency-name: sphinx-notfound-page
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-07-14 09:08:26 +00:00
Hugo Locurcio 95b5512c7d Improve the Compiling with PCK encryption key page 2022-07-13 20:14:09 +02:00
snailrhymer 8290fbe1cd Fix typo in Creating the player scene (#5927) 2022-07-13 20:04:21 +02:00
Matthew b22a6435a2 Update required NDK version in Exporting for Android (#5924) 2022-07-12 18:19:21 +02:00
Max Hilbrunner 6f270661a7 Merge pull request #5886 from stupid-kid-af/patch-1
Added gcc-c++ in opensuse one-liners
2022-07-12 08:54:29 +02:00
Max Hilbrunner 61dba21a26 Merge pull request #5902 from aaronfranke/matrix-transform-wording-g4
Improve wording in Matrices and Transforms article and update for Godot 4
2022-07-12 08:39:29 +02:00
Max Hilbrunner 9dbd98600a Merge pull request #5830 from skyace65/type_variation
Document type variations and update images
2022-07-12 08:35:35 +02:00
Santiago Valdez 7ee0687714 correct a little typo on scripting_laguanges (#5903)
* correcting a little typo on scripting_laguanges

A more readeable aproach on the existing sentence
2022-07-12 08:30:47 +02:00
Nabware 15173a0eec Update Command line tutorial to match 4.0.alpha11 --help output (#5918) 2022-07-12 00:56:53 +02:00
Moté 48f10af7da Update Godot Kotlin link to point to newer implementation (#5921)
The makers did a new implementation that works better, according to them.
2022-07-11 20:25:44 +02:00
skyace65 3bfd9b8ba6 Document Theme type variations 2022-07-11 20:48:45 +03:00