Commit Graph
10050 Commits
Author SHA1 Message Date
tetrapod00 2017152e9c Add docs contribution checklist page 2025-01-28 00:30:51 -08:00
Max Hilbrunner 173ff270e4 Merge pull request #10555 from skyace65/3DFormats
Update available 3D formats page
2025-01-28 06:06:53 +01:00
Max Hilbrunner c663c40cd1 Merge pull request #10556 from skyace65/IntroTo2D
Update intro to 2D page for 4.4
2025-01-28 06:06:19 +01:00
Max Hilbrunner 78d1b2c252 Merge pull request #10552 from skyace65/WAVRuntime
Update docs for runtime loading of WAV files
2025-01-28 06:05:40 +01:00
Max Hilbrunner 35a0dc8f37 Merge pull request #10547 from tetrapod00/parallax2d-is-stable
Update note about Parallax2D being experimental
2025-01-28 06:04:42 +01:00
skyace65 17ee37ddd4 Update available 3D formats page 2025-01-27 21:44:55 -05:00
skyace65 f9915344f4 Update intro to 2D page for 4.4 2025-01-27 21:38:04 -05:00
skyace65 cf2e02779e Update docs for runtime loading of WAV files 2025-01-27 19:36:06 -05:00
Muller-Castro 689bb9743c Change from blender directory to blender exec (#10551)
* Change from blender directory to blender exec
2025-01-25 22:00:09 -05:00
Kostas Kontaxis 5599391e07 Ambiguous description of _process() (#9084)
* Fix ambiguous description of _process()
2025-01-25 15:46:05 -05:00
Emily 99b1f86d53 Update list of advantages and disadvantages to more accurately refle… (#8736)
* Updated list of advantages and disadvantages
2025-01-25 15:15:26 -05:00
Matthew 6d965b1069 Merge pull request #9691 from Calinou/spatial-shader-update-render-modes
Update list of spatial shader render modes for Godot 4.4
2025-01-25 15:09:23 -05:00
Hugo Locurcio e43dd0821c Update list of spatial shader render modes for Godot 4.3
This also improves the documentation for existing render modes.
2025-01-25 18:42:57 +01:00
Martin Beaussart d18c89ba71 Update code order with static annotation on gdscript_styleguide.rst (#8920)
* Update code order with static annotation on gdscript_styleguide.rst

Update code order on gdscript_styleguide.rst
by inserting static variables and methods on the code order as a proposal
2025-01-25 12:06:20 -05:00
Mark Wilson 1fe10df90d Fix description of GUI input propagation (#7899)
* Fix: Propagation of _gui_input()

_gui_input() calls only propagate up the scene tree for mouse events
with appropriate filter flags. Keyboard and controller events do not
propagate through _gui_input().

Places entire description of _gui_input() propagation in one location,
marks it as a note to separate it from surrounding input propagation,
and updates the description to include behavior of keyboard and
controller events.
2025-01-25 11:51:36 -05:00
Billy Guzik 42ac7c8431 Update gdscript_exports.rst (#9327)
* Update gdscript_exports.rst

Added hyperlinks for each export type that lead to annotation documentation further explaining each export type, as requested in issue#9281
2025-01-25 11:32:33 -05:00
Makarov Alexandr f167d485df Add Visual Studio exec flags (#9086)
* Add Visual Studio exec flags
2025-01-25 11:27:58 -05:00
Max Hilbrunner c6e46b5fd0 Merge pull request #10548 from godotengine/classref/sync-b15b24b
classref: Sync with current master branch (b15b24b)
2025-01-25 09:58:35 +01:00
Matthew b3b0b1e5e9 Merge pull request #9267 from JordanKlooster/patch-1
Fixed small code error in custom_drawing_in_2d.rst
2025-01-24 22:28:16 -05:00
Godot Organization 038307ba68 classref: Sync with current master branch (b15b24b) 2025-01-25 03:20:25 +00:00
tetrapod00 f92484d918 Update note about Parallax2D being experimental 2025-01-24 12:52:05 -08:00
Matthew e8c441ecdb Merge pull request #5843 from Calinou/exporting-html5-mobile
Add optimization tips for mobile in Exporting to HTML5
2025-01-24 07:37:13 -05:00
Max Hilbrunner 9c55731f67 Merge pull request #10544 from betalars/tool-bug-warning
Add warning about tool scripts needing editor restart
2025-01-24 05:07:59 +01:00
Hugo Locurcio c1c1bbeaf4 Add optimization tips for mobile in Exporting to HTML5 2025-01-24 03:21:19 +01:00
menaechmi a8848f4765 Add missing manual renames from editor's renames_map (#9849)
* Add missing manual renames from editor's renames_map
2025-01-23 20:51:10 -05:00
Stephan Bogner 77a9ebc741 i18n: Add explanation for locales and automatic language setting (#10008)
Added information regarding locales and automatic language setting
2025-01-23 20:19:17 -05:00
betalarsandtetrapod f766bad7db Add link to original issue
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-01-23 23:44:31 +01:00
betalarsandtetrapod 76d10dc3f5 replace danger with warning
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-01-23 23:43:41 +01:00
betalars 8d14299b06 fixes #7184: adding warning about tool scripts needing editor restart 2025-01-23 11:05:25 +01:00
tetrapod e74ead8dd8 Merge pull request #10533 from skyace65/NavigationLink
Update navigation link page for new debug arrows
2025-01-22 17:25:39 -08:00
Matthew 887c0ccda4 Merge pull request #10543 from havi05/bbcode_rainbow
Update `rainbow` bbcode options - add `speed`
2025-01-22 18:10:01 -05:00
havi05 91618125d5 Update rainbow bbcode options - add speed 2025-01-22 23:24:03 +01:00
Matthew e3986bf71e Merge pull request #7566 from dahliakyu/patch-1
Update 03.coding_the_player.rst
2025-01-22 16:19:59 -05:00
Matthew f4802132d2 Merge pull request #9913 from adamscott/exporting-for-web-update
Update "Exporting for the Web" to include 4.3 features
2025-01-22 12:25:23 -05:00
Adam Scott a2c8428734 Update "Exporting for Web" to include 4.3 features 2025-01-22 09:15:07 -05:00
Max Hilbrunner fb685d9f2c Merge pull request #10514 from Synzorasize/101163_update
Document adding scene-unique nodes by prefixing with '%'
2025-01-22 04:35:17 +01:00
Max Hilbrunner f1cd8c8b0a Merge pull request #10532 from skyace65/RecoveryMode
Document recovery mode
2025-01-22 03:00:36 +01:00
Max Hilbrunner b53aa42e80 Merge pull request #10540 from tetrapod00/manifold-tutorial
Add small tutorial on making existing mesh manifold with Blender
2025-01-22 02:56:11 +01:00
Matthew 5eb859830e Merge pull request #10541 from tetrapod00/gdscript-keyword-links
Add links from GDScript keywords table to relevant sections
2025-01-21 20:03:32 -05:00
Matthew d1a80f2375 Merge pull request #9848 from Lukas-Fletcher/patch-4
Update fract delta description in particle_systems_2d.rst
2025-01-21 18:33:26 -05:00
tetrapod00 8d1a93f2ff Add links from GDScript keywords table to relevant sections 2025-01-21 15:29:51 -08:00
Synzorasize 65a77b087c Document adding scene-unique nodes by prefixing with '%' 2025-01-21 17:11:08 -06:00
tetrapod00 fd782219ec Add small tutorial on making existing mesh manifold with Blender 2025-01-21 14:52:27 -08:00
Matthew 82ced4a8d8 Merge pull request #8991 from catwasd/catwasd/ignoring-files-clion
Configure ignoring object and library files in CLion
2025-01-21 17:18:40 -05:00
Matthew c3cdf60394 Merge pull request #9653 from paxer/create_tree
Fix Making trees tutorial
2025-01-21 11:02:34 -05:00
Matthew 3eb20aaf79 Merge pull request #10489 from AKKamath/master
Update screenshot of Editor Settings location for Exporting for Android
2025-01-21 10:35:43 -05:00
Matthew d53cbb447d Merge pull request #10483 from nikitalita/patch-3
Specify that ``try``-``catch`` blocks are forbidden in cpp_usage_guidelines.rst
2025-01-21 10:33:05 -05:00
iv0rye 106ee4efca Update 04.creating_the_enemy.rst (#10455)
* Update 04.creating_the_enemy.rst
2025-01-20 21:48:47 -05:00
skyace65 9593ece453 Update navigation link page for new debug arrows 2025-01-20 21:21:28 -05:00
skyace65 ba57aee59d Document recovery mode 2025-01-20 20:37:12 -05:00