Max Hilbrunner
0d8acc1d7c
Merge pull request #1708 from Jason0214/more_blender_exporter_animation_doc
...
more guidance on godot_blender_exporter animation
2018-08-28 16:52:12 +02:00
Jason0214
61c33b0b58
more guidence on godot_blender_exporter_animation
2018-08-28 15:43:51 +08:00
Rémi Verschelde
243582d04f
Merge pull request #1612 from AlexHolly/fix-string-format-example
...
added code view in table and added a new example for "no index"
2018-08-23 14:44:45 +02:00
Rémi Verschelde
e29dc58cbb
Heading capitalization fixes + misc edits
2018-08-23 10:57:22 +02:00
SciWiFi
7aabc9a89e
Fixed some minor errors
2018-08-23 00:05:45 +02:00
Chris Bradfield
ca393ec532
Fix broken ref link
2018-08-21 15:14:50 -07:00
Alexander Holland
17e8ca3d2c
added code view in table and added a new example for "no index"
2018-08-20 16:29:40 +02:00
FeralBytes
280461aef8
Add instancing scenes by code.
2018-08-17 10:55:29 -08:00
Nathan Lovato
5c21900fb4
Fix typos in recent proof of the class_name feature intro
2018-08-17 20:15:57 +09:00
FeralBytes
32d0fe5465
Update GDscript operators. ( #1645 )
...
* Update GDscript operators.
Fixes #1524
* Change $ to be shorthand for get_node()
* Added missing code tags
2018-08-15 19:39:39 -07:00
Chris Bradfield
80555ad1c6
Merge pull request #1639 from lawsonry/mac-install-updates
...
Add mac-specific and vscode-specific considerations
2018-08-15 19:38:10 -07:00
Nathan Lovato
313b5becd2
Proof class_name PR by Will, add extra picture
2018-08-16 08:38:14 +09:00
Will Nations
af7625768f
Add script class docs
2018-08-15 13:39:54 -05:00
Nathan Lovato
f873b6f34e
Merge pull request #1681 from Calinou/improve-changing-application-icon-for-windows
...
Improve the "Changing application icon for Windows" page
2018-08-15 09:35:08 +09:00
FeralBytes
52548d21b0
Clarify boolean assignment in "Your First Game" ( #1644 )
...
* Clarify boolean assignment in "Your First Game"
Let me know if this meets the intent of and
fixes #1559
* Take 2 on boolean assignment explanation
I was unable to get a preview, hopefully the rst above works.
* Fix rst tabs error, not enough new lines.
* Fix C to most programmers and . to :
2018-08-13 13:39:56 -07:00
Hugo Locurcio
33100ea855
Improve the "Changing application icon for Windows" page
...
Advice specific to Windows XP was removed as Godot does not support
Windows XP.
2018-08-13 15:03:44 +02:00
Hugo Locurcio
7a8831e2eb
Update "Exporting for PC" to remove outdated information
...
As of Godot 3.0, it is no longer possible to bundle project data
inside the executable.
2018-08-11 02:36:30 +02:00
Jesse Y. Cho
81d135c816
proof reading (minor correction)
2018-08-07 15:04:08 +09:00
Hugo Locurcio
cb17096136
Document more feature tags
2018-08-05 17:56:10 +02:00
Jesse Lawson
c5bbe41091
Add mac-specific and vscode-specific considerations
2018-08-02 11:24:48 -07:00
Chris Bradfield
8411137ba9
Merge pull request #1631 from arrowgamer/patch-2
...
Fixed script block
2018-08-01 08:57:51 -07:00
Guilherme Felipe de C. G. da Silva
5ed7ee3afc
Fix typo
2018-08-01 10:40:08 -03:00
Ryan
5b0bcbaf7c
Fixed script block
...
A script block was not displaying correctly due to incorrect indentation
2018-07-31 10:33:59 -04:00
Nathan Lovato
641e015fa9
fix 2 typos in the re-written autoload tut
2018-07-30 08:19:49 +09:00
Chris Bradfield
4e81102708
Autoload tutorial: rewrite and update images
2018-07-29 15:20:52 -07:00
Paul Joannon
acf7cb9b52
add generic GetNode<T>() to C# type conversion page
2018-07-27 20:36:11 +02:00
Max Hilbrunner
96f847dfc5
Merge pull request #1602 from ISylvox/500-to-600
...
Update The number of Godot Contributors - from 500 to 600
2018-07-22 16:35:26 +02:00
Rémi Verschelde
f4942499dd
Merge pull request #1592 from BornStellarMakesEternalLasting/updateImages
...
Updated image to better reflect Godot 3.0 new project manager popup
2018-07-22 12:57:22 +02:00
Indah Sylvia
1601c345a5
Godot is now having more than 600 contributors.
2018-07-22 08:29:24 +07:00
Chris Bradfield
7333f91791
Merge pull request #1594 from Calinou/fix-link-to-faq
...
Fix link to FAQ in From Unity to Godot Engine
2018-07-19 16:54:23 -07:00
Mads Ynddal
70abc39b59
Corrected function/variable cases for C# examples ( #1583 )
...
* Corrected function/variable cases for C# examples
This commit corrects a few charecter cases in relation to
godot/modules/mono/glue/cs_files/Mathf.cs. The documentation currently states
Pi is defined as `Mathf.PI`, while it's actually `Mathf.Pi`.
The same mistake was found and fixed for some misc. arithmetical functions.
* Reverted Pi to PI
2018-07-19 16:50:35 -07:00
Hugo Locurcio
eee16bada8
Fix link to FAQ in From Unity to Godot Engine
...
This also replaces instances of "Unity3D" with the official naming,
which is Unity.
2018-07-19 22:31:59 +02:00
BornStellarMakesEternalLasting
6e12457661
Updated image to better reflect Godot 3.0 new project manager popup
2018-07-15 01:00:43 -04:00
Jon Wolski
41fb9988d6
Fix typo: becomse -> becomes
...
introduced in #1575
2018-07-10 20:16:10 -07:00
Max Hilbrunner
f25ca3b7b5
Merge pull request #1575 from jonwolski/fix/docs/queue-free-not-always-immediate
...
Change comment for `s.queue_free()`
2018-07-10 14:07:09 +02:00
Lu Jiacheng
6369ae5927
add blender-exporter doc for mesh, skeleton and animation ( #1543 )
...
* fix rst attention box
* add exporter doc for mesh skeleton
2018-07-10 14:05:27 +02:00
Jon Wolski
a7a28fc06e
Change comment for s.queue_free()
...
In the previous section, we document `free` as being immediate, and here
we contrast that with `queue_free`. However, each function has the same
comment implying that both `free` and `queue_free` are immediate.
I believe the point of this documentation is to point out that
`queue_free` is _not_ necessarily immediate and will wait until it is
safe to free the node.
2018-07-07 13:23:23 -07:00
Hugo Locurcio
55d3dae191
Improve the Godot design philosophy page
2018-07-06 00:49:09 +02:00
Rémi Verschelde
1180796639
Merge pull request #1558 from hemagx/fix_stepbystep_scripting
...
Removed duplicated function in button hooking GDScript example in
2018-07-02 15:01:39 +02:00
Allan Nordhøy
eb6bdf40e1
Spelling: Various fixes
2018-07-02 14:55:47 +02:00
Ibrahim Zidan
1944caf1dd
Removed duplicated function in button hooking GDScript example in
...
step_by_step/scripting.rst
The final example at the mentioned tutorial had the function _on_Button_pressed as _on_button_pressed in the GDScript
example, this commit shall remove the duplicated function _on_button_pressed
Fixes #1556
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com >
2018-07-02 04:03:54 +02:00
Mrwan Ashraf
ca02bab180
fixed confusion in your_first_game tutorial ( #1549 )
...
* resolved PR merge conflicts
* removed line 769 to avoid confusion and added additional information in line 729
* changed '&' to ',and' on line 729
* changed '&' to ',and' on line 729
* changed '&' to ',and' on line 729
* Revert "removed line 769 to avoid confusion and added additional information in line 729"
This reverts commit aa344ba0d9ecab7825d94ed11727318977317641.
* changed '&' to ',and' on line 729
2018-07-01 09:13:06 -07:00
Yuri Chornoivan
be6ef615b1
Fix minor typos
2018-07-01 15:50:18 +02:00
Steven Young
9d9e8a8277
Fix reference to Scene tab in the 'Design a title screen' page
2018-06-24 23:32:54 +01:00
Michael Alexsander Silva Dias
26bd899dad
Fix section links in the 'Configuring an IDE' page
2018-06-21 18:32:43 -03:00
Răzvan C. Rădulescu
92746cd835
Fix second argument missing default value in _init declaration
2018-06-20 15:49:17 +02:00
Răzvan Cosmin Rădulescu
cdb04689c5
documentation on inheritance and constructors
...
Tried covering the possible scenarios with an example. It probably needs
some more refinement
2018-06-20 12:12:37 +02:00
Lu Jiacheng
a3d7beae43
Add godot-blender-export doc ( #1501 )
...
* add a directory to place godot-blender-exporter doc
* Added documentation for physics, lights and materials export
2018-06-18 06:31:37 +02:00
Max Hilbrunner
c57ae76119
Merge pull request #1481 from YeldhamDev/step_by_step_tweaks
...
General changes to some pages in the "Step by step" section
2018-06-18 05:33:20 +02:00
Jason Maa
d110f7bd88
Grammar and readability fixes for "Step by step", "2D", and "3D" ( #1518 )
...
* Minor changes to UI control doc
* Step by step minor grammar fixes
* Editor readability and grammar tweaks
* 2D readability and grammar tweaks
* 3D readibility and grammar tweaks, rewrite part of IK
* Fix bad merge
* Add requested changes, update lifebar UI screenshot
2018-06-18 05:22:32 +02:00