Commit Graph
33 Commits
Author SHA1 Message Date
A Thousand Ships 00e4e554e1 Fix some headers that were incorrectly comments 2023-11-23 12:21:53 +01:00
Devon Braner 408599ecaa Update setting_up_xr.rst with consistent spelling in code examples (#8476)
* Update setting_up_xr.rst with consistent spelling in code examples

Most instances of the word "initialized" are spelled with a 'z', except for this one. Edited to make the spelling consistent.
2023-11-14 22:18:15 -05:00
Manuel Darveau 809bea5c76 Fixed typo 2023-11-07 17:06:35 -05:00
Bastiaan Olij 2be7e4df73 Change XR Android export to mention OpenXR vendors plugin 2023-10-31 23:24:55 +11:00
Max Hilbrunner e269ed9f56 Merge pull request #7884 from m4gr3d/update_android_plugin_tutorial
Update the Android documentation for Godot 4.2
2023-10-10 19:09:15 +02:00
Fredia Huya-Kouadio 66ee5cb491 Update the Android documentation for Godot 4.2 2023-10-10 09:31:52 -07:00
0fe7ff833e Fixed typos in several doc files (#8002)
* Fixed typos in
- c_sharp_differences.rst
- debugger_panel.rst
- gdextension_cpp_example.rst
- gui_using_fonts.rst
- openxr_hand_tracking.rst
- overview_of_debugging_tools.rst
- setting_up_xr.rst
- shading_language.rst
- the_profiler.rst
- your_second_3d_shader.rst

* Update tutorials/shaders/shader_reference/shading_language.rst

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

* PR Feedback

---------

Co-authored-by: Luna <2650849-Lunalicious@users.noreply.gitlab.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-25 00:41:33 +02:00
Bastiaan Olij 1a2063b881 OpenXR : Add step to enable the loader plugin 2023-09-19 14:11:25 +10:00
Bastiaan Olij 2c689b0000 Update exporting to Android XR devices for new loader 2023-08-28 11:19:33 +10:00
Matthew 8855514eae Merge pull request #7567 from dsnopek/improved-meta-quest-setup
Make the steps for deploying to Meta Quest 2 (and other Android headsets) clearer
2023-07-05 18:22:07 -04:00
David Snopek 968e8a7757 Make the steps for deploying to Meta Quest 2 (and other Android headsets) clearer 2023-07-05 08:39:54 -05:00
Bastiaan Olij 1ad5d2c8e7 Update OpenXR passthrough documentation for transparent background 2023-06-28 12:16:38 +10:00
Jonathan Barnoud 468b12c5f8 Fix references to XR_ENV_BLEND_MODE_ALPHA_BLEND in openxr_passthrough.rst
The code example at the end of the openXR passthrough tutorial refers to the `XR_ENV_BLEND_MODE_ALPHA_BLEND`  constant. That constant, however, is not accessible in the scope. Instead, it is a member of the `xr_interface` object.
2023-06-15 08:00:24 +02:00
9dcef8a465 Added a C# tutorial for the "Setting up XR"-section (#7352)
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: Ashtreighlia <daginberth@gmail.com>
2023-05-16 01:15:58 +02:00
Max Hilbrunner 5593a181c5 Merge pull request #7117 from BastiaanOlij/xr_loaders_asset_library
Change OpenXR loader documentation to refer to new asset library entry
2023-04-18 04:26:37 +02:00
Bastiaan Olij 922810af38 Change OpenXR loader documentation to refer to new asset library entry 2023-04-18 04:22:03 +02:00
Max Hilbrunner 7cc873c2dd Remove duplicate the-the 2023-04-18 03:02:23 +02:00
Bastiaan Olij 7353fcf182 In XR application V-sync should never be used 2023-03-07 23:01:01 +11:00
Orville Q. Song fd8bde9eac Fix the wrong hyperlink to XR Tools. 2023-03-06 11:48:17 +01:00
Danil Alexeev 59075ad12f Fix GDScript code style regarding colon (docs) 2023-03-05 16:51:08 +03:00
Bastiaan Olij c38a04512c Add content to the hand tracking page in the documentation 2023-02-28 10:20:24 +11:00
Bastiaan Olij f57675c42e Add documentation about OpenXR passthrough 2023-02-26 20:36:34 +11:00
Yuri Sizov 9473b6c9e3 Enable error reporting on the CI and address the remaining errors 2023-02-24 17:35:32 +01:00
Rémi Verschelde 3f73172085 Merge pull request #6774 from BastiaanOlij/room_scale
Add documentation about XR room scale
2023-02-23 08:47:31 +01:00
Bastiaan Olij 3231484e7b Add documentation about room scale 2023-02-19 23:59:09 +11:00
Justin McGettigan a93c28a629 Update xr_action_map.rst (#6775)
Proofread and fixed some spelling and grammar.  Also reworded some sentences. Made use of 'type' language more consistent.
2023-02-14 16:56:47 -05:00
Matthew 6fdf0ed530 Merge pull request #6662 from BastiaanOlij/introducing_xr_tools
Add an introduction page for XR tools
2023-02-12 13:39:50 -05:00
Bastiaan Olij 1ce191bd76 Fix headings in XR action map documentation 2023-02-02 09:42:04 +11:00
Bastiaan Olij 7f17deb948 Add documentation about the XR action map 2023-01-30 16:15:23 +11:00
Bastiaan Olij 4234072d94 Add an introduction page for XR tools 2023-01-30 15:45:53 +11:00
Bastiaan Olij f7b6ab5dff Added documention page about exporting a Godot XR project to Android (Meta Quest+Pico) 2023-01-17 18:27:13 +11:00
Bastiaan Olij f9495f6a3d Writing introduction to XR support in Godot 4 2022-04-13 22:58:29 +10:00
Fredia Huya-KouadioandHugo Locurcio 19c34237cc Remove 3.x VR tutorials, add landing page for future XR docs (#5479)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-25 23:46:07 +01:00