38 Commits
Author SHA1 Message Date
Bastiaan Olij 57d0d8d21a Add documentation about OpenXR spatial entities 2025-11-04 10:14:14 +11:00
Bastiaan Olij e3b128819d Add documentation about OpenXR render models 2025-07-14 11:49:56 +10:00
Bastiaan Olij 2bf3d03db4 OpenXR: add binding modifiers documentation to action map 2024-12-27 15:15:39 +11:00
Bastiaan Olij f5130209ef Rewrite OpenXR hand tracking to reflect new architecture 2024-06-20 22:49:26 +10:00
Bastiaan Olij 9eb7467328 Adding a next steps page to the XR documentation 2024-06-17 11:03:03 +10:00
Bastiaan Olij 3e61fdff15 OpenXR: Add documentation page about the new composition layers 2024-06-07 14:17:50 +10:00
Bastiaan Olij f823ed239b Add documentation about the compositor 2024-06-02 13:22:03 +10:00
Bastiaan Olij 17f7f17f3c Update the passthrough documentation to reflect the changes in Godot 4.3 2024-05-30 12:52:18 +10:00
Bastiaan Olij dd4c2439fe Add a note to the vendor plugin info that it no longer needs to be enabled. 2024-03-20 13:45:03 +11:00
Bastiaan Olij 13ee4b6c69 Add VRS/Foveated rendering to XR start script 2024-03-20 13:25:05 +11:00
Bastiaan Olij 32be83452e Add a help pages detailing out OpenXR settings 2024-03-19 10:00:18 +11:00
Bastiaan Olij 32584e5a2e Add a chapter to the XR manual that improves the startup script for OpenXR 2024-01-18 11:28:19 +11:00
Bastiaan Olij 0e8d00078a Corrected a few things in the openxr android documentation 2024-01-08 22:43:40 +11:00
Bastiaan Olij 8e9e05b4ff Correct XR feature list to be more accurate 2023-11-26 17:34:04 +11:00
Bastiaan Olij cd831fd63e Reference the new movement demos in our roomscale writeup 2023-11-26 17:32:14 +11:00
Bastiaan Olij 2be7e4df73 Change XR Android export to mention OpenXR vendors plugin 2023-10-31 23:24:55 +11:00
Bastiaan Olij 1a2063b881 OpenXR : Add step to enable the loader plugin 2023-09-19 14:11:25 +10:00
Bastiaan Olij 2c689b0000 Update exporting to Android XR devices for new loader 2023-08-28 11:19:33 +10:00
Bastiaan Olij 1ad5d2c8e7 Update OpenXR passthrough documentation for transparent background 2023-06-28 12:16:38 +10:00
Bastiaan Olij 922810af38 Change OpenXR loader documentation to refer to new asset library entry 2023-04-18 04:22:03 +02:00
Bastiaan Olij e36ef29eba Add descriptions of multiview build-ins and EYE_OFFSET to shader reference 2023-04-14 02:47:57 +02:00
Bastiaan Olij 7353fcf182 In XR application V-sync should never be used 2023-03-07 23:01:01 +11:00
Bastiaan Olij c38a04512c Add content to the hand tracking page in the documentation 2023-02-28 10:20:24 +11:00
Bastiaan Olij f57675c42e Add documentation about OpenXR passthrough 2023-02-26 20:36:34 +11:00
Bastiaan Olij 3231484e7b Add documentation about room scale 2023-02-19 23:59:09 +11:00
Bastiaan Olij 1ce191bd76 Fix headings in XR action map documentation 2023-02-02 09:42:04 +11:00
Bastiaan Olij 7f17deb948 Add documentation about the XR action map 2023-01-30 16:15:23 +11:00
Bastiaan Olij 4234072d94 Add an introduction page for XR tools 2023-01-30 15:45:53 +11:00
Bastiaan Olij f7b6ab5dff Added documention page about exporting a Godot XR project to Android (Meta Quest+Pico) 2023-01-17 18:27:13 +11:00
Bastiaan Olij f9495f6a3d Writing introduction to XR support in Godot 4 2022-04-13 22:58:29 +10:00
Bastiaan Olij 28af0e8562 Renaming the class gdexample to GDExample to be more consistant with Godot 2018-11-29 00:29:17 +11:00
Bastiaan Olij 5519f9a1b1 Updated GDNative docs to show both NativeScript 1.0 and NativeScript 1.1 examples side by side 2018-11-28 23:45:12 +11:00
Bastiaan Olij cb8002aa0b Added some info about the branches in the GDNative repositories 2018-09-03 18:41:19 +10:00
Bastiaan Olij acb07b3123 Just fixed some small things 2018-06-08 10:28:36 +10:00
Bastiaan Olij 2b083d3265 Tutorial for a very basic C++ GDNative plugin 2018-06-05 13:22:05 +10:00
Bastiaan Olij aa78b4662c GDNative tutorial 2017-12-10 10:47:53 +11:00
Bastiaan Olij ecf83e2f2b Had to rename a little something 2017-12-06 22:24:36 +11:00
Bastiaan Olij 3dbb1ff46c First VR tutorial 2017-11-18 10:32:47 +11:00