7 Commits
Author SHA1 Message Date
Mitten Orvan 1d281f3c14 Document the possibility to enable custom pretty-printers in GDB
GDB pretty-printers were recently added for a couple Godot types.
They make the GDB debugger variable display more readable, so let's
document their existence for developers.
cf. godot/godot#91280

(cherry picked from commit 281bc8399e)
2024-07-24 21:02:41 +02:00
kit 882d2a85bc Add intellisense configuration for VSCode
(cherry picked from commit cf54259ff0)
2024-07-24 20:52:19 +02:00
Matthew 176700ebb0 Merge pull request #9171 from Globostofo/master
Patched a minor typo in visual_studio_code.rst

(cherry picked from commit adf3c32ec3)
2024-05-07 12:57:28 +02:00
Rakka Rage ac70489b70 godot.linuxbsd.editor.dev.x86_64.llvm 2023-11-12 11:03:51 -05:00
Max Hilbrunner 8e2f143824 VS Code: remove duplicate code block 2023-05-03 23:50:28 +02:00
Hugo Locurcio 9a361d1ecf Remove most mentions of SCons -j parameter as it's now set automatically
The Introduction to the buildsystem page still mentions this parameter
in case it needs to be changed, but in most situations, the default
value of `(number of CPU threads) - 1` does a good job.
2023-01-24 13:17:21 +01:00
Yuri Sizov dbfe3b1d26 Reorganize documentation for contributors
- Merge Community/Contributing and Engine Development into one top-level section, Contributing.
- Structure it in a way that gives equal priority to various ways to contribute, including documentation.
- Rename several articles to be more comprehensive and in line with the overall state of the documentation.
- Rewrite the guide for class reference contributions.
2023-01-10 01:49:30 +03:00