5 Commits
Author SHA1 Message Date
Rémi Verschelde 89ed62af42 Remove controversial satirical piece 🔥
This piece was written back in 2014 before open sourcing Godot, and while its
intent is to be sarcastic, it leaves ample room for misinterpretation.

The intended meaning of this piece was, and always has been, the following:

Exploitative game mechanics suck. Games are a beautiful and artful medium
which can provide players with a wide range of experiences: entertainment,
enlightenment, joy, sadness... Games can be just for fun or they can bear
a message. They can connect people with each other or open the player's mind.

Make games worth your players' time and their money, and do your best to do so
while running a successful and respectful business. Hugs <3

(cherry picked from commit b872229427)
2021-03-04 11:19:31 +01:00
Nibodhika 9a3f273172 Last line gets read twice
because savegame.get_line() will consume the line, but eof_reached will only be reached when trying to read the next line the code inside the while gets called twice for the last line.

Which wouldn't be a problem, except currentline.parse_json(null) does not alter currentline.

I think an even better way would be

```
while (!savegame.eof_reached()):
    var line = savegame.get_line()
    if not line:
        continue

     currentline.parse_json(line)
     # Remaining code here
```
2017-07-30 12:05:47 -03:00
Dillybob92 bcc8fdc24d Update background_loading.rst
get_progress, not get_process :P
2017-07-16 12:36:05 -07:00
Rémi Verschelde 02dfa7b6e4 Add toctrees for new repo organization
Also renamed Getting started back to Step by step as requested by reduz.

(cherry picked from commit fcbab02811)
2017-04-23 13:45:06 +02:00
Julian Murgia 5e05011eae Revamping of the docs organisation for a more coherent TOC
Only the pages were moved so far and some empty ones created,
the up-to-date toctrees come in the next commit.

(cherry picked from commit b408bdb918)
2017-04-23 13:44:52 +02:00