mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 19:29:06 +00:00
Merge pull request #896 from PJB3005/17-12-12-fix_mac_bitness_default
Fix bitness default being incorect for MacOS.
This commit is contained in:
@@ -174,10 +174,9 @@ else.
|
||||
|
||||
- **32**: Build binaries for 32 bits platform.
|
||||
- **64**: Build binaries for 64 bits platform.
|
||||
- **default**: Built whatever the build system feels is best. On Linux
|
||||
this depends on the host platform (if not cross compiling), while on
|
||||
Windows and Mac it defaults to produce 32 bits binaries unless 64
|
||||
bits is specified.
|
||||
- **default**: Build whatever the build system feels is best. On Linux
|
||||
this depends on the host platform (if not cross compiling),
|
||||
on Mac it defaults to 64 bits and on Windows it defaults to 32 bits.
|
||||
|
||||
::
|
||||
|
||||
|
||||
Reference in New Issue
Block a user