mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 18:29:11 +00:00
Merge pull request #9292 from betalars/typo-fix
Fix typo in "Running code in the editor"
This commit is contained in:
@@ -381,7 +381,7 @@ You then want to connect the signal when a new resource is set:
|
||||
GD.Print("My resource just changed!");
|
||||
}
|
||||
|
||||
Lastly, you should to disconnect the signal as the old resource being used and changed somewhere else
|
||||
Lastly, remember to disconnect the signal as the old resource being used and changed somewhere else
|
||||
would cause unneeded updates.
|
||||
|
||||
.. tabs::
|
||||
|
||||
Reference in New Issue
Block a user