Merge pull request #469 from toger5/patch-3

use new get_node ($) in intro
This commit is contained in:
Chris Bradfield
2017-09-13 21:57:38 -07:00
committed by GitHub
+1 -1
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@@ -6,7 +6,7 @@ Introduction
::
func _ready():
get_node("Label").set_text("Hello world!")
$Label.text = "Hello world!"
Welcome to the official documentation of Godot Engine, the free and open source
community-driven 2D and 3D game engine! Behind this mouthful, you will find a